dody.hu
DodyDesign
http://www.dody.hu/tag/oop
Move Bounce, Visszapattanás (2 rész) – AS3. Posted by dody Design Comments: 3 responses. In this tutorial we will extend the mover class we made previously. The main conditions of the object oriented programming are: Encapsulation (black box, the only important thing is what’s going in and what’s coming out), Polymorphism, Inheritance. Move (1 rész) – AS3. Posted by dody Design Comments: no responses. We make a main mover class and in the next stages we could complete it with new things. May 29, 2008.
dody.hu
Mask in PhotoShop - Maszkolás Photoshopban | DodyDesign
http://www.dody.hu/tutorial/mask-hasznalata-photoshop-ban
Mask használata PhotoShop -ban. Posted by dody Design Comments: 4 responses. So far, there are 4 Comments Post your own comment. You can sign up to Gravatar here. If you sign up your e-mail address, your uploaded image will be everywhere where you used it and which site use Gravatar. (One registration, Nothing SPAM and Newsletter! Nov 23, 2009 at 10:33 PM. Feb 21, 2010 at 4:22 PM. Mar 22, 2010 at 2:05 PM. Thanks for a wonderful post, l ve been looking for such information, I will join jour rss feed now.
dody.hu
Move , Mozgás - Object Oriented programming | DodyDesign
http://www.dody.hu/flash/mozgas-1-as3/langswitch_lang/en
Move (1 rész) – AS3. Posted by dody Design Comments: no responses. We make a main mover class and in the next stages we could complete it with new things. First of all let’s have a look how to create classes and why is it good for us to create a class instead of writing the code straight to the frames. All what you need is Flash CS3 and a bit of programming knowledge (you need minimal to this project). Creating of a class in AS3 :. 2 You have to type these lines into the mover.as:. MyMover = new mover().
dody.hu
Move-Bounce, Mozgás-Visszapattanás - Objectum Orientált Programozás | DodyDesign
http://www.dody.hu/flash/mozgas-visszapattanas-2-resz-as3/langswitch_lang/en
Move Bounce, Visszapattanás (2 rész) – AS3. Posted by dody Design Comments: 3 responses. In this tutorial we will extend the mover class we made previously. The main conditions of the object oriented programming are: Encapsulation (black box, the only important thing is what’s going in and what’s coming out), Polymorphism, Inheritance. The typical example of the last one is moving – bounce – gravitation… the list is endless of the movement’s directions. Import flash.display.MovieClip. Public function bou...
dody.hu
Timelines in Flash - Idővonalak Flashben | DodyDesign
http://www.dody.hu/flash/basic-idovonalak_hasznalata-timeline-as2/langswitch_lang/en
Basic – Idővonalak használata – Timeline – AS2. Posted by dody Design Comments: no responses. So far, there are No Comments yet Post your own comment. You can sign up to Gravatar here. If you sign up your e-mail address, your uploaded image will be everywhere where you used it and which site use Gravatar. (One registration, Nothing SPAM and Newsletter! Post your comment now. Hurrah, that’s what I was. Would you mind if I share your. Somebody necessarily assist to make. Nagyon tanulságos példának tartom!
dody.hu
Flash Game Engine (isometric) | DodyDesign
http://www.dody.hu/flash/flash-aplications-from-me
Flash Applications from me. Posted by dody Design Comments: 9 responses. Flash Gamemap Creator, 2007. These doesn’t comunicate together. So far, there are 9 Comments Post your own comment. You can sign up to Gravatar here. If you sign up your e-mail address, your uploaded image will be everywhere where you used it and which site use Gravatar. (One registration, Nothing SPAM and Newsletter! Mar 18, 2008 at 12:03 PM. I think this game engine is nice but it isn’t ready. Just do it.:). Mar 18, 2008 at 4:39 PM.
dody.hu
DodyDesign
http://www.dody.hu/category/flash/langswitch_lang/en
Move Bounce, Visszapattanás (2 rész) – AS3. Posted by dody Design Comments: 3 responses. In this tutorial we will extend the mover class we made previously. The main conditions of the object oriented programming are: Encapsulation (black box, the only important thing is what’s going in and what’s coming out), Polymorphism, Inheritance. Move (1 rész) – AS3. Posted by dody Design Comments: no responses. We make a main mover class and in the next stages we could complete it with new things. May 29, 2008.
dody.hu
DodyDesign
http://www.dody.hu/category/photoshop/langswitch_lang/en
Posted by dody Design Comments: no responses. Sorry, but this post is not available in English. Mask használata PhotoShop -ban. Posted by dody Design Comments: 4 responses. Sorry, but this post is not available in English. Move Bounce, Visszapattanás (2 rész) – AS3. May 29, 2008. Move (1 rész) – AS3. We make a main mover class and in the next stages we could complete it with new things. May 25, 2008. Sorry, but this post is not available in English. May 24, 2008. May 05, 2008. May 03, 2008. May 02, 2008.
dody.hu
DodyDesign - Part 2
http://www.dody.hu/page/2
Használati útmutató – Grundfoci.hu. Posted by dody Design Comments: no responses. Sorry, but this post is not available in English. Move (1 rész) – AS3. Posted by dody Design Comments: no responses. We make a main mover class and in the next stages we could complete it with new things. First of all let’s have a look how to create classes and why is it good for us to create a class instead of writing the code straight to the frames. Move Bounce, Visszapattanás (2 rész) – AS3. Laquo; Older Entries. Basic &...
dody.hu
DodyDesign
http://www.dody.hu/category/tutorial/langswitch_lang/en
Move Bounce, Visszapattanás (2 rész) – AS3. Posted by dody Design Comments: 3 responses. In this tutorial we will extend the mover class we made previously. The main conditions of the object oriented programming are: Encapsulation (black box, the only important thing is what’s going in and what’s coming out), Polymorphism, Inheritance. Move (1 rész) – AS3. Posted by dody Design Comments: no responses. We make a main mover class and in the next stages we could complete it with new things. May 29, 2008.