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Home - Justin Ryder - Game Programmer

Justin-Ryder.com is under construction. I'm Justin. I make games, websites, and other interactive media. My passion lies in programming immersive user interfaces, but I like to tinker and experiment with all aspects of technology. Check out things I've made on my GitHub. Can AngularJS be used to create an infinite scroller? No But I did it anyways! Play as a lost baby navigating the infinite aisles of a grocery store, dodging tipped carts and more. An overly interconnected cube of springs.

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Home - Justin Ryder - Game Programmer | justin-ryder.com Reviews
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Justin-Ryder.com is under construction. I'm Justin. I make games, websites, and other interactive media. My passion lies in programming immersive user interfaces, but I like to tinker and experiment with all aspects of technology. Check out things I've made on my GitHub. Can AngularJS be used to create an infinite scroller? No But I did it anyways! Play as a lost baby navigating the infinite aisles of a grocery store, dodging tipped carts and more. An overly interconnected cube of springs.
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1 justin ryder
2 projects
3 resume
4 about me
5 youtube
6 and codepen
7 featured projects
8 baby boomer
9 yes should it
10 physics engine
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Home - Justin Ryder - Game Programmer | justin-ryder.com Reviews

https://justin-ryder.com

Justin-Ryder.com is under construction. I'm Justin. I make games, websites, and other interactive media. My passion lies in programming immersive user interfaces, but I like to tinker and experiment with all aspects of technology. Check out things I've made on my GitHub. Can AngularJS be used to create an infinite scroller? No But I did it anyways! Play as a lost baby navigating the infinite aisles of a grocery store, dodging tipped carts and more. An overly interconnected cube of springs.

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blog.justin-ryder.com blog.justin-ryder.com

Justin Ryder | Game Programmer

Skip to primary content. Skip to secondary content. Battle of the Snakes.

INTERNAL PAGES

justin-ryder.com justin-ryder.com
1

Education | Justin Ryder

http://www.justin-ryder.com/education

Skip to main content. Battle of the Snakes. I am an alumni of Champlain College. With a degree in Game Programming. The classes that I have taken are below. Senior - Spring 2013. CSI 335 - Software Systems Analysis and Design. CSI 385 - Operating Systems Architecture. EGD 420 - Senior Production. EGP 420 - Console Programming. EGP 425 - Game Physics. Senior - Fall 2012. CCC 410 - College Capstone: Game Development. EGP 405 - Networking for Online Games. EGP 410 - Artificial Intelligence for Games. CIT 13...

2

Conquest | Justin Ryder

http://www.justin-ryder.com/projects/conquest

Skip to main content. Battle of the Snakes. Ever wanted to conquer a galaxy? In Conquest, a hot seat board game for the Apple iPad, you'll get exactly that. Players construct their own galaxy, and then explore it using space ships to uncover planets and spacial anomalies. They then build more ships and troops to fight and capture resources both in space and planet-side with the ultimate goal of destroying their opponent's home world. The Board-Game, Evolved. Summer 2012 - Present. CEO, Lead Designer.

3

AI Dodgeball Simulator | Justin Ryder

http://www.justin-ryder.com/projects/aidodgeballsimulator

Skip to main content. Battle of the Snakes. AI Dodgeball Simulator was an exploration into pathfinding algorithms. In it I used A*, Djikstra, and wrote my own Breadth-First to compare efficiency. Statistics are gathered from each game played about time taken to find a path, wins/losses, and other information. The density of the grid can be altered and random nodes can be marked at unpathable obstacles. Spring 2012 - Junior. EGD 380P - Advanced Seminar: Game Programming. Initializes a new game.

4

InfiniTD | Justin Ryder

http://www.justin-ryder.com/projects/infinitd

Skip to main content. Battle of the Snakes. Fall 2011 - Junior. EGP 200 - Graphics/Game Engine Programming I. Click a tower in the build area (bottom left). Click again to build it. Click a tower to upgrade it. Click the green arrow to send the next wave. If there already is a wave, the next wave will immediately send once the first is finished. Noah Merle - Artist.

5

Resume | Justin Ryder

http://www.justin-ryder.com/resume

Skip to main content. Battle of the Snakes. View or download the full pdf version of my resume here. June 2013 - Present. Develop new features for the Shopper Identity team. Work in a collaborative Agile environment with local and remote team members. Use BDD and TDD to ensure a quality product. January 2013 - May 2013. Rewrote a Visual Basic faxing service as a C# Windows service. Wrote and performed unit tests. Adhered to company standards for code style. October 2012 - January 2013.

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Sagittarii Run | Jacob Mott

https://jmgamedev.com/projects/in-progress/sagittarii-run

Systems and Technical Designer. How Does a Boss Get Made in Wildstar? The Sounds of Tempus. The Story of Tempus. The Evolution of Full Metal Tactics. The Weapons of Tempus. Sagittarii Run is a four player racing arcade game, currently being developed for senior year’s Senior Production class. Players compete across a variety of locales set near the black hole Sagittarii V4641, and must contend with the effects of rampant gravity and rifts to another dimension. Unity 4 My Duration:. 8211; Lead designer.

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Full Metal Tactics | Jacob Mott

https://jmgamedev.com/projects/completed/full-metal-tactics

Systems and Technical Designer. How Does a Boss Get Made in Wildstar? The Sounds of Tempus. The Story of Tempus. The Evolution of Full Metal Tactics. The Weapons of Tempus. What to play the original paper version? You can find the rules here. As well as a sample map here. Jump to a Section. 4 months (September 2012 – December 2012). 8211; Lead Artist. 8211; Lead Programmer. Systems designer, Gameplay Designer, Prototyper, QA Analyst and Manager, General Scripter. The History of Full Metal Tactics:. 8216;...

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Sagittarii Run | Jacob Mott

https://jmgamedev.com/projects/completed/sagittarii-run

Systems and Technical Designer. How Does a Boss Get Made in Wildstar? The Sounds of Tempus. The Story of Tempus. The Evolution of Full Metal Tactics. The Weapons of Tempus. Sagittarii Run is a four player racing arcade game, currently being developed for senior year’s Senior Production class. Players compete across a variety of locales set near the black hole Sagittarii V4641, and must contend with the effects of rampant gravity and rifts to another dimension. Unity 4 My Duration:. 8211; Lead designer.

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Teammate Portfolios | Jason Rauck Design

http://www.jasonrauckdesign.com/teammate-portfolios

Croatoan: The Lost Colony.

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Home - Justin Ryder - Game Programmer

Justin-Ryder.com is under construction. I'm Justin. I make games, websites, and other interactive media. My passion lies in programming immersive user interfaces, but I like to tinker and experiment with all aspects of technology. Check out things I've made on my GitHub. Can AngularJS be used to create an infinite scroller? No But I did it anyways! Play as a lost baby navigating the infinite aisles of a grocery store, dodging tipped carts and more. An overly interconnected cube of springs.

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