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Laterna Magica: MtG programming

I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative.<br> <a href="http://www.slightlymagic.net/forum/viewforum.php?f=67">Forum</a> - <a href="https://code.google.com/p/laterna-magica/">Project@Google Code</a>- <a href="https://github.com/SillyFreak">Repos@Github</a>

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Laterna Magica: MtG programming | laterna--magica.blogspot.com Reviews
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I&#39;m a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative.&lt;br&gt; &lt;a href=&quot;http://www.slightlymagic.net/forum/viewforum.php?f=67&quot;&gt;Forum&lt;/a&gt; - &lt;a href=&quot;https://code.google.com/p/laterna-magica/&quot;&gt;Project@Google Code&lt;/a&gt;- &lt;a href=&quot;https://github.com/SillyFreak&quot;&gt;Repos@Github&lt;/a&gt;
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Laterna Magica: MtG programming | laterna--magica.blogspot.com Reviews

https://laterna--magica.blogspot.com

I&#39;m a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative.&lt;br&gt; &lt;a href=&quot;http://www.slightlymagic.net/forum/viewforum.php?f=67&quot;&gt;Forum&lt;/a&gt; - &lt;a href=&quot;https://code.google.com/p/laterna-magica/&quot;&gt;Project@Google Code&lt;/a&gt;- &lt;a href=&quot;https://github.com/SillyFreak&quot;&gt;Repos@Github&lt;/a&gt;

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1

Laterna Magica: MtG programming: December 2010

http://laterna--magica.blogspot.com/2010_12_01_archive.html

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Sunday, December 26, 2010. Distributed objects, undo and proxies. I have mentioned a couple of times that the undo system should enable multiplayer games, because every action is encapsulated as an object which can be transmitted over the network and executed there. My use...

2

Laterna Magica: MtG programming: March 2015

http://laterna--magica.blogspot.com/2015_03_01_archive.html

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Saturday, March 7, 2015. Looking at IntelliJ - not the best start. So, no trying IntelliJ with Scala for now. I still want to give it a try, however. With Laterna being Scala-only now, it will stay with Eclipse for a while though. Eingestellt von Silly Freak.

3

Laterna Magica: MtG programming: December 2011

http://laterna--magica.blogspot.com/2011_12_01_archive.html

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Saturday, December 31, 2011. Quantum Mechanics and Magic AI. Okay, the title is kind of a stretch, but Quantum Mechanics sounds so much cooler than probability. So what do I want to talk about? Let me end with this: Magic is a game of uncertainty, and luckily the computer ...

4

Laterna Magica: MtG programming: Looking at IntelliJ - not the best start...

http://laterna--magica.blogspot.com/2015/03/looking-at-intellij-not-best-start.html

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Saturday, March 7, 2015. Looking at IntelliJ - not the best start. So, no trying IntelliJ with Scala for now. I still want to give it a try, however. With Laterna being Scala-only now, it will stay with Eclipse for a while though. Eingestellt von Silly Freak.

5

Laterna Magica: MtG programming: October 2011

http://laterna--magica.blogspot.com/2011_10_01_archive.html

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Monday, October 24, 2011. Besides the structural changes to my software, the probably most visible evolution was the creation of a grammar to parse card text. To test my works, I use Arch's Magic Data. For a rough guidance, the builds 1 through 13 were made on October 18.

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thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: May 2011

http://thesharpening.blogspot.com/2011_05_01_archive.html

Monday, May 23, 2011. Write the program for me. Man, this place is dusty. Time to put it to sporadic use again! The title refers to scripting, I'm not gonna hand over the reins to anybody! There are some safety concerns, of course, like "What's stopping a card code from accessing the filesystem and network to steal data in a maliciously tampered distribution? Mind you, that's a *very* brief overview. ;). Subscribe to: Posts (Atom). Other Interesting MtG software and sites. The Laterna Magica blog.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: November 2010

http://thesharpening.blogspot.com/2010_11_01_archive.html

Tuesday, November 30, 2010. Not dead. Dreaming. So, seemingly just to spite my pledge, it turns out that even if you somehow implement every rule of Magic perfectly, with every obscure corner case handled, there must always be card-specific code. That is because there is a card that basically has card-specific rules, the comprules.doc equivalent of card-specific code.I'm talking about Rasputin Dreamweaver. I'm pretty sure it is the only card in MtG history to make use of the state based action:.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: October 2010

http://thesharpening.blogspot.com/2010_10_01_archive.html

Friday, October 1, 2010. Hellfish casts Rise From The Grave targeting blog*. Because of a job-issue (the lack of any), things have been quiet for a while. I refuse to let this turn into an emo whinepost about it, though, this is a programming blog, damnitall! Just know that I have uncommitted code working further towards modifiable costs as well as the beginnings of a UI outline. Subscribe to: Posts (Atom). Other Interesting MtG software and sites. The Laterna Magica blog. View my complete profile.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: *Hellfish casts Rise From The Grave targeting blog*

http://thesharpening.blogspot.com/2010/10/hellfish-casts-rise-from-grave.html

Friday, October 1, 2010. Hellfish casts Rise From The Grave targeting blog*. Because of a job-issue (the lack of any), things have been quiet for a while. I refuse to let this turn into an emo whinepost about it, though, this is a programming blog, damnitall! Just know that I have uncommitted code working further towards modifiable costs as well as the beginnings of a UI outline. Subscribe to: Post Comments (Atom). Other Interesting MtG software and sites. The Laterna Magica blog. View my complete profile.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: July 2010

http://thesharpening.blogspot.com/2010_07_01_archive.html

Monday, July 26, 2010. If not for Activatables, cards in Sharpening would be very useless, unless you turn it into some sort of collector's simulator. So what are activatables? A lot of things. They are the activated abilities of permanents. They are the act of casting any spell. They are any alternate way of casting any spell. (Flashback,Buyback,Cycling,Ninjutsu,"You may X instead of paying this card's casting cost"). A Condition, "CanBeActivated". A CompoundEffect, "ActivatedEffect". Oh crap, I'm start...

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: Write the program for me

http://thesharpening.blogspot.com/2011/05/write-program-for-me.html

Monday, May 23, 2011. Write the program for me. Man, this place is dusty. Time to put it to sporadic use again! The title refers to scripting, I'm not gonna hand over the reins to anybody! There are some safety concerns, of course, like "What's stopping a card code from accessing the filesystem and network to steal data in a maliciously tampered distribution? Mind you, that's a *very* brief overview. ;). August 26, 2011 at 8:51 AM. Yes, you can debug it later but at first it might be a little crufty and ...

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: Utopia: Crushed

http://thesharpening.blogspot.com/2010/11/utopia-crushed.html

Tuesday, November 30, 2010. Not dead. Dreaming. So, seemingly just to spite my pledge, it turns out that even if you somehow implement every rule of Magic perfectly, with every obscure corner case handled, there must always be card-specific code. That is because there is a card that basically has card-specific rules, the comprules.doc equivalent of card-specific code.I'm talking about Rasputin Dreamweaver. I'm pretty sure it is the only card in MtG history to make use of the state based action:.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: August 2010

http://thesharpening.blogspot.com/2010_08_01_archive.html

Monday, August 23, 2010. Just a quick post to update y'all on what's going on: I'm ripping out the InputStateMachine code into a separate project for testing and ironing out design issues. Also, I'll take the opportunity to test out the UIBridge. Though that DS sure is tempting. Damn Pokemon Pearl! Havn't been this addicted since Blue! Tuesday, August 10, 2010. In which you'll get an opportunity to point and laugh at ugly ugly code. Http:/ sharpening.pastebin.com/5PSCpt4U. Wednesday, August 4, 2010.

thesharpening.blogspot.com thesharpening.blogspot.com

The Sharpening: January 2011

http://thesharpening.blogspot.com/2011_01_01_archive.html

Sunday, January 9, 2011. Sharpening is currently undergoing some offline experimentation with some abstractions ( to be even vaguer, they apply to what can be done ;P ), hence no activity on the SVN. It may not show on the blog, but I'm having the time of my life with this project. Subscribe to: Posts (Atom). Other Interesting MtG software and sites. The Laterna Magica blog. Slightly Magic - Forums of many many magic utilities. View my complete profile. Simple template. Powered by Blogger.

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Laterna Magica: MtG programming

Laterna Magica: MtG programming. I'm a twenty-three year old hobby programmer. I started playing Magic with about 13, I think. Unfortunately, not many of my friends play Magic, and playing against the computer seems a good alternative. Saturday, March 7, 2015. Looking at IntelliJ - not the best start. So, no trying IntelliJ with Scala for now. I still want to give it a try, however. With Laterna being Scala-only now, it will stay with Eclipse for a while though. Eingestellt von Silly Freak. Okay, enough ...

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