learn-cocos2d-by-example.blogspot.com learn-cocos2d-by-example.blogspot.com

learn-cocos2d-by-example.blogspot.com

Develop iPhone and iPad Games using Cocos2d

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Example of Pause and Resume. The ability to pause and resume the Director within Cocos2D makes it relatively easy to implement a game’s pause and resume button. Important: Scenes/Nodes doesn't support the CocosNodeOpacity protocol. The director pauses the current scene, and SimpleAudioEngine pauses the background music. CCDirector sharedDirector] stopAnimation];. The CCSpawn action lets y...

http://learn-cocos2d-by-example.blogspot.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR LEARN-COCOS2D-BY-EXAMPLE.BLOGSPOT.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

April

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Wednesday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 4.0 out of 5 with 12 reviews
5 star
5
4 star
4
3 star
2
2 star
0
1 star
1

Hey there! Start your review of learn-cocos2d-by-example.blogspot.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.5 seconds

FAVICON PREVIEW

  • learn-cocos2d-by-example.blogspot.com

    16x16

  • learn-cocos2d-by-example.blogspot.com

    32x32

  • learn-cocos2d-by-example.blogspot.com

    64x64

  • learn-cocos2d-by-example.blogspot.com

    128x128

CONTACTS AT LEARN-COCOS2D-BY-EXAMPLE.BLOGSPOT.COM

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
Develop iPhone and iPad Games using Cocos2d | learn-cocos2d-by-example.blogspot.com Reviews
<META>
DESCRIPTION
Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Example of Pause and Resume. The ability to pause and resume the Director within Cocos2D makes it relatively easy to implement a game’s pause and resume button. Important: Scenes/Nodes doesn't support the CocosNodeOpacity protocol. The director pauses the current scene, and SimpleAudioEngine pauses the background music. CCDirector sharedDirector] stopAnimation];. The CCSpawn action lets y...
<META>
KEYWORDS
1 pausing the game
2 resuming the game
3 to pause
4 to resume
5 no comments
6 labels pause
7 resume
8 example of ccspawn
9 ccshow action
10 self runaction action ;
CONTENT
Page content here
KEYWORDS ON
PAGE
pausing the game,resuming the game,to pause,to resume,no comments,labels pause,resume,example of ccspawn,ccshow action,self runaction action ;,labels ccspawn,older posts,about me,my tutorial blogs,on debugging,on game programming,on extreme programming
SERVER
GSE
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

Develop iPhone and iPad Games using Cocos2d | learn-cocos2d-by-example.blogspot.com Reviews

https://learn-cocos2d-by-example.blogspot.com

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Example of Pause and Resume. The ability to pause and resume the Director within Cocos2D makes it relatively easy to implement a game’s pause and resume button. Important: Scenes/Nodes doesn't support the CocosNodeOpacity protocol. The director pauses the current scene, and SimpleAudioEngine pauses the background music. CCDirector sharedDirector] stopAnimation];. The CCSpawn action lets y...

INTERNAL PAGES

learn-cocos2d-by-example.blogspot.com learn-cocos2d-by-example.blogspot.com
1

Develop iPhone and iPad Games using Cocos2d: Understanding Layer

http://www.learn-cocos2d-by-example.blogspot.com/2013/01/understanding-layer.html

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. A CCLayer has a size of the whole drawable area, and knows how to draw itself. It can be semi transparent (having holes and/or partial transparency in some/all places), allowing to see other layers behind it. Layers are the ones defining appearance and behavior, so most of your programming time will be spent coding CCLayer subclasses that do what you need. Can in turn have sprites (.

2

Develop iPhone and iPad Games using Cocos2d: Example of Pause and Resume

http://www.learn-cocos2d-by-example.blogspot.com/2013/01/example-of-pause-and-resume.html

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Example of Pause and Resume. The ability to pause and resume the Director within Cocos2D makes it relatively easy to implement a game’s pause and resume button. Important: Scenes/Nodes doesn't support the CocosNodeOpacity protocol. The director pauses the current scene, and SimpleAudioEngine pauses the background music. CCDirector sharedDirector] stopAnimation];. Hello, I am Mahbubur R Aa...

3

Develop iPhone and iPad Games using Cocos2d: Working with CCAction

http://www.learn-cocos2d-by-example.blogspot.com/2013/01/working-with-ccaction.html

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Actions (Base Class CCAction) are one of the most powerful feature of Cocos2d. Create sprite from Image File. CCSprite *man = [CCSprite spriteWithFile:@"man.png"];. Add sprite to the layer. Create a CCMoveTo action. CCMoveTo *moveAction = [CCMoveTo animationWithDuration: 2.3f position:CGPointMake(200,400)];. Run the action on sprite. List of Actions in Cocos2d. CallFunc, Follow, etc.

4

Develop iPhone and iPad Games using Cocos2d: Example of CCMenu

http://www.learn-cocos2d-by-example.blogspot.com/2013/01/example-of-ccmenu.html

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. While developing games you need to create Menu. Cocos2d's CCMenu makes your life easier. You can have your own custom fancy image text indicating menu items using CCMenu. You can add MenuItem objects in runtime using addChild:. But the only accepted children are MenuItem objects. Creating the three menu items. You can use different images for selected view and normal view. Game Programmin...

5

Develop iPhone and iPad Games using Cocos2d: Example of CCSpawn

http://www.learn-cocos2d-by-example.blogspot.com/2013/01/example-of-ccspawn.html

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. The CCSpawn action lets you run several actions at the same time. The duration of the CCSpawn action will be the duration of the longest sub-action. Inheritance diagram of CCSpawn:. Id action = [CCSpawn actions:. CCOrbitCamera actionWithDuration: duration /2 radius: 1 deltaRadius:0 angleZ:inAngleZ deltaAngleZ:inDeltaZ angleX:0 deltaAngleX:0],. Subscribe to: Post Comments (Atom). Actions (...

UPGRADE TO PREMIUM TO VIEW 0 MORE

TOTAL PAGES IN THIS WEBSITE

5

LINKS TO THIS WEBSITE

debugging-iphone-ipad-projects.blogspot.com debugging-iphone-ipad-projects.blogspot.com

Debugging iPhone and iPad Projects: Dynamic Linker

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/dynamic-linker.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. The dynamic linker (dyld) supports a number of debugging facilities that you can enable via environment variables. Search for libraries with this suffix first. DYLD PRINT LIBRARIES POST LAUNCH. As above, but only after main has run. Print launch-time command line arguments.

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Platform Support of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/platform-support-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Platform Support of LLDB. LLDB is known to work on the following platforms, but ports to new platforms are welcome:. Mac OS X desktop user space debugging for i386 and x86-64. IOS simulator debugging on i386. IOS device debugging on ARM. Linux local user-space debugging for i386 and x86-64. FreeBSD local user-space debugging for i386 and x86-64.

rhce-solve-one-question-every-week.blogspot.com rhce-solve-one-question-every-week.blogspot.com

Red Hat Certified Engineer: RHCE # Week # 280

http://rhce-solve-one-question-every-week.blogspot.com/2012/05/rhce-week-280.html

Red Hat Certified Engineer. Solve one question every week. RHCE # Week # 280. Which of the following commands can be used to add a new user in Linux? The useradd command is used on Linux and other Unix-like operating systems both to add new users, inclusive of their user names, passwords and other data, and to update default new user information. Create a new user named knight. Set password for knight. XP at Game Development : Deliver Great Games. On Server, Network and OS Programming. RHCE # Week # 277.

xp-at-game-development.blogspot.com xp-at-game-development.blogspot.com

XP at Game Development: Why XP needed in the Game Industry

http://xp-at-game-development.blogspot.com/2009/08/why-xp-needed-in-game-industry.html

XP at Game Development. Extreme Programming : Deliver Great Games. Why XP needed in the Game Industry. What we are afraid of in the Game Industry. Schedule Slips (oops, we missed Christmas). Project is cancelled (company goes under? Game is no fun (bad sales and reviews). Game has technical problems or is obsolete technically (bad sales and reviews). Market Change (our game becomes obsolete). Staff turnover (delays game even further). A quite familiar situation. Key people in the team leave. What we are ...

zce-solve-one-question-every-week.blogspot.com zce-solve-one-question-every-week.blogspot.com

Zend Certified Engineer: ZCE # Week # 270

http://zce-solve-one-question-every-week.blogspot.com/2012/03/week-270.html

Solve one question every week. ZCE # Week # 270. Which function retrieves only the texts from an HTML file and leaves all HTML and PHP tags? A file put contents(). B file get contents(). File put contents - Writes a string to a file. File get contents - Reads entire file into a string. Fgetss - Gets line from file pointer and strip HTML tags. Fgets - Gets line from file pointer. XP at Game Development : Deliver Great Games. On Server, Network and OS Programming. Learn PHP By Example. ZCE # Week # 271.

xp-at-game-development.blogspot.com xp-at-game-development.blogspot.com

XP at Game Development: Steering phase : XP at Game Development

http://xp-at-game-development.blogspot.com/2011/08/steering-phase-xp-at-game-development.html

XP at Game Development. Extreme Programming : Deliver Great Games. Steering phase : XP at Game Development. The Steering phase can be broken down to the followings. Get a task card: The programmer gets the task card for one of the tasks to which he or she has committed. Find a Partner: The programmer will implement this task along with another programmer. This is further discussed in the practice Pair Programming. Design the task: If needed, the programmers will design the functionality of the task.

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Command Structure of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/command-structure-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Command Structure of LLDB. Unlike gdb's command set, which is rather free-form, we tried to make the lldb command syntax fairly structured. The commands are all of the form:. Noun verb [-options [option-value] [argument [argument.]. Options can be placed anywhere on the command line, but if the arguments begin with a ". Gdb) break foo.c:12. Which m...

programming4game.wordpress.com programming4game.wordpress.com

Scripting Engine at Cocos2d-iphone Game Engine | Game Programming

https://programming4game.wordpress.com/2012/12/19/scripting-engine-at-cocos2d-iphone-game-engine

From Beginning to Advanced. Scripting Engine at Cocos2d-iphone Game Engine. Each Game Engine is different and solves different problems in different ways, so the engine design does vary greatly from engine to engine (even though a lot of principles are shared from engine to engine). Having a scripting engine is a big plus. This solves the problem of critical functions (file access, leader boards, authentication process…) being exposed to the scripting interface. December 19, 2012. Enter your comment here.

programming4game.wordpress.com programming4game.wordpress.com

Cocos2d-x : Wrapper class to communicate with CPP and Objective-C | Game Programming

https://programming4game.wordpress.com/2013/07/12/wrapper-class-to-communicate-with-cpp-and-objective-c

From Beginning to Advanced. Cocos2d-x : Wrapper class to communicate with CPP and Objective-C. While developing game for App Store in Cocos2d-X game engine, several times you need to communicate with native Objective-C classes. It is better to create a wrapper class to communicate with Cocos2d-x and Objective-C. Here I made an example class WrapperCommunicate. Static bool checkRetina();. Include “WrapperCommunicate.h”. Import “./cocos2dx/platform/ios/EAGLView.h”. Import “Sounds.h”. July 12, 2013. Learn A...

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Features of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/features-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. LLDB supports a broad variety of basic debugging features such as reading DWARF, supporting step, next, finish, backtraces, etc. Some more interested bits are:. Plug-in architecture for portability and extensibility:. Object file parsers for executable file formats. Support currently includes Mach-O (32 and 64-bit) and ELF (32-bit). Game Programmin...

UPGRADE TO PREMIUM TO VIEW 88 MORE

TOTAL LINKS TO THIS WEBSITE

98

OTHER SITES

learn-clickforbabies.blogspot.com learn-clickforbabies.blogspot.com

Learn

What is Click for Babies? Is a grassroots initiative to collaborate with knitters and crocheters across North American to make PURPLE caps for babies. The initiative is being organized by the National Center on Shaken Baby Syndrome (NCSBS) in partnership with invited organizations in an effort to prevent infant abuse, namely Shaken Baby Syndrome/Abusive Head Trauma and educate caregivers about the Period of PURPLE Crying. What is the Period of PURPLE Crying. The Period of PURPLE Crying. While this increa...

learn-clojure.com learn-clojure.com

Learn Clojure

This web site is an attempt to gather together everything you will need to learn Clojure, assuming that you already know another programming language or two or three. This site launched in December 2010 with an initial batch of content. Minor pieces have been added and changed in 2011 and 2012. Clojure is a Lisp; Lisp variants obviously have both tremendous longevity and relevant to software development, going back to 1958. Learn Clojure the Easy Way? If This is Useful, Please Link. If you find this site...

learn-cloud.de learn-cloud.de

OPAL - Online Learning And Training

Access keys for a quick navigation. 0: Top of page. Elements of main navigation: h: home; g; groups; r: learning resources. Open learning resources and groups (IE only): s, s, s. T: Tools and actions. A: Table content (if available). D: Modal dialog (if available). B: One step back (if available). Updated screen areas (Web2.a mode in IE only): u, u, u. Please select your language. OPAL - Online Learning And Training. Herzlich Willkommen in Ihrer OLAT Learn-Cloud! Wir beraten Sie gern.

learn-co.com learn-co.com

www.learn-co.com

PLEASE NOTE: QQ.COM email server is bouncing back all our email responses to emails we receive from the QQ.COM domain. To all our Chinese (ASIAN) clients, please email us using another email server. We receive all your emails, but we cannot respond. Click &#x21B4link&#8628 to advertise. SEO SERVICES are just too expensive. Our ADS are visible and linked to thousands of other sites. Advertise on all pages.

learn-cobit.blogspot.com learn-cobit.blogspot.com

Indonesian IT Governance

Its about IT Governance like IT Strategy, Security, Bussiness Process,IT Modeling like COBIT, GCG, ITIL, ISO 27000, etc. Sunday, October 14, 2012. Keamanan dalam Manajemen IT Berbasis Cloud. Coba anda tanya diri sendiri, bila anda ingin menitipkan barang berharga yang sangat rahasia ke orang lain hal apa yang paling anda khawatirkan sekaligus yang menjadi poin penting dalam memilih tempat penitipan barang tersebut? Jawaban teratas sudah pasti keamanannya. Tentunya tidak ada jawaban yang pasti, namun saya...

learn-cocos2d-by-example.blogspot.com learn-cocos2d-by-example.blogspot.com

Develop iPhone and iPad Games using Cocos2d

Develop iPhone and iPad Games using Cocos2d. This site helps you learn core concept of cocos2d through easy examples. Example of Pause and Resume. The ability to pause and resume the Director within Cocos2D makes it relatively easy to implement a game’s pause and resume button. Important: Scenes/Nodes doesn't support the CocosNodeOpacity protocol. The director pauses the current scene, and SimpleAudioEngine pauses the background music. CCDirector sharedDirector] stopAnimation];. The CCSpawn action lets y...

learn-cocos2d.com learn-cocos2d.com

Learn & Master Cocos2D Game Development | Home of the Learn Cocos2D Game Development for iOS Book

Learn and Master Cocos2D Game Development. Home of the Learn Cocos2D Game Development for iOS Book. Learn Game Development with Cocos2D. Hex Map rendered by TilemapKit. The Cocos2D-SpriteBuilder game engine. Is a strong alternative to SpriteKit for iOS and OS X game developers. Sometimes, it can be a tough nut to crack. I’m Steffen, book author, blogger, game developer and nutcracker. I’m most active on Stackoverflow.com. Since 2015 I’m working on TilemapKit. Follow me on Twitter! You’ll be using b...

learn-codeigniter.com learn-codeigniter.com

Learn-CodeIgniter.com :: Home

UPDATE: New episodes and series are in progress, thank you for your continued patience. Please visit our blog for updates. Blog. May 7th, 2011. This is our second episode 'CodeIgniter Basics' in the LearnCI training series. In this episode we will cover some common basics of CI, including the URI structure of CI, .htaccess and mod rewrite, a basic hello world example,…. Produced by Cody P. Christian.

learn-coding.com learn-coding.com

Welcome to nginx!

If you see this page, the nginx web server is successfully installed and working. Further configuration is required. For online documentation and support please refer to nginx.org. Commercial support is available at nginx.com. Thank you for using nginx.

learn-coldfusion-10.com learn-coldfusion-10.com

Cloud Hosting, VPS, Windows & Linux Website Hosting

Register a Domain Name. Linux VPS w/ cPanel. System Alerts / Blog. Open a Support Ticket. Shared Web Hosting, VPS, Dedicated Server, and Cloud Hosting. All of our web hosting solutions include. FREE and UNLIMITED 24x7 SUPPORT with real people. Order Your Plan Now! Cloud Hosting Made Easy. Deploy cloud servers in seconds with our elegant yet powerful management tools. Our web hosting plans are optimized and tested against all of our major application platforms. Now Get 30% OFF. Experience the ultimate in.

learn-coldfusion.com learn-coldfusion.com

Learn ColdFusion - Learn ColdFusion Online

25006 professionally trained and 7791 certified Webmasters in over 100 Countries! Authorized Training Center Program. Free Course Materials Preview. Register Classroom Course Materials. Course and Exam Reseller Program. Become An Authorized Course Provider. Exam and Course Reseller Program. Begin Your Webmaster and Web Design Training Today! In this digital age, the future is now to start your webmaster training and. Join 25006 students and 7791 certified webmasters in 100 Countries.