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3D Character Animation

Thursday, 8 May 2008. From looking at the initial brief. And then at my final animation, I am confident that I have produced a high quality piece of work and that I have learned a great deal about Character Animation from doing so. I was a bit of a learning curve for me at first because I had never. Really modelled people before. I made sure that I did this first as a practice so that my final models. Look realistic and effective. I deliberately exaggerated. Relatively simple. The use of the IK. Is somet...

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3D Character Animation | market-characters.blogspot.com Reviews
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Thursday, 8 May 2008. From looking at the initial brief. And then at my final animation, I am confident that I have produced a high quality piece of work and that I have learned a great deal about Character Animation from doing so. I was a bit of a learning curve for me at first because I had never. Really modelled people before. I made sure that I did this first as a practice so that my final models. Look realistic and effective. I deliberately exaggerated. Relatively simple. The use of the IK. Is somet...
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2 animating using boning
3 skills
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5 posted by
6 richard
7 no comments
8 1 comment
9 finished render 3
10 video compressor
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evaluating,animating using boning,skills,techniques,posted by,richard,no comments,1 comment,finished render 3,video compressor,files,finished render 2,nice,finished render 1,rock on,enjoy,3 comments,older posts,3d character animation,class blogs,marc,lara
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3D Character Animation | market-characters.blogspot.com Reviews

https://market-characters.blogspot.com

Thursday, 8 May 2008. From looking at the initial brief. And then at my final animation, I am confident that I have produced a high quality piece of work and that I have learned a great deal about Character Animation from doing so. I was a bit of a learning curve for me at first because I had never. Really modelled people before. I made sure that I did this first as a practice so that my final models. Look realistic and effective. I deliberately exaggerated. Relatively simple. The use of the IK. Is somet...

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market-characters.blogspot.com market-characters.blogspot.com
1

3D Character Animation: March 2008

http://market-characters.blogspot.com/2008_03_01_archive.html

Wednesday, 5 March 2008. I have been having A LOT of fun with the morpher modifyer today. I have used it to make several expressions for my character. I was surprised at how simple it was to achieve realistic facial expressions. For lip sync, The mouth will need some inside detail. When pronounce the letter S for example we show our teeth and for TH our tongue. Comes between our teeth slightly. The Mesh In More Detail. It toll on his face/skin. The map will further enhance this when it is applied.

2

3D Character Animation: April 2008

http://market-characters.blogspot.com/2008_04_01_archive.html

Friday, 11 April 2008. I want to keep the environment simple as the marks a for the characters. So I am going to go for a completely white environment and just have 'Brenda's Baps' (The Burger. Van) I wanted to make it look as grimy. And dank as possible. (Somewhere you really wouldn't want to buy a burger) I'm thinking of adding more mess like ketchup on the counter and scuff marks at the bottom of the van. Here are the characters bodies. I concentrated on making her look as mean as possible. So I h...

3

3D Character Animation: Finished render 3

http://market-characters.blogspot.com/2008/05/finished-render-3.html

Thursday, 8 May 2008. Here is a finished render of the rocker. As you can see he is getting a little carried away with the music from the radio. The song that I have chosen to use to accompany. The animation is 'Sweet Child 0' Mine' by 'Guns 'n' Roses. This is because it is from the same era as the rocker and also because it has an awesome. Guitar solo for him to air guitar to! I love how he "beats" to the music! The radio looks really good as well. 8 May 2008 at 12:35. Subscribe to: Post Comments (Atom).

4

3D Character Animation: Video Compressor

http://market-characters.blogspot.com/2008/05/video-compressor.html

Thursday, 8 May 2008. Hey everyone, just a tip. If you haven't already rendered your scenes (Bit late if you haven't) Marc mentioned to me that using a different compressor is very good for dramatically. Improving the quality of the renders. I found that changing the compressor to ' Indeo. 510' made a huge difference, and strangely. The file that it produced was smaller in size than the one that the standard compressor produced! In case anyone doesn't know how to do it, Here's how.

5

3D Character Animation: The latest...

http://market-characters.blogspot.com/2008/05/latest.html

Sunday, 4 May 2008. Hey everyone, I haven't posted in a little while so here is an update of what has been going on. I have spent a bit of time updating the rocker and making him look a more 'punky' This was done because it was mentioned to me that he didn't really look very rock 'n' roll! Main changes are of course the hair, and also the teeth aren't quite so perfect now and I have given him some earrings to finish the look. Subscribe to: Post Comments (Atom). Putting the clips together.

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marketanimation.blogspot.com marketanimation.blogspot.com

Market Animation: Morphing

http://marketanimation.blogspot.com/2008/04/morphing.html

Thursday, 17 April 2008. Tony has been morphed using the morpher modifier. The original Tony was copied multiple times and each of the copies was modified in certain way. The image below shows some of the examples. This video is a combination of all the morphs shown in the image above. Can you guess what Tony is saying? He is saying "OK". That is really good, you can definately tell when he says OK! 8 May 2008 at 13:45. Subscribe to: Post Comments (Atom). Http:/ market-characters.blogspot.com.

marketanimation.blogspot.com marketanimation.blogspot.com

Market Animation: Scene

http://marketanimation.blogspot.com/2008/04/scene.html

Wednesday, 30 April 2008. The scene is now fully complete. It is inspired from the Harbour of Rijeka, Croatia. These are some images of the harbour. The next images are of my scene,. That harbour looks really pretty. Its good that it inspired you for your scene. The layout of your scene is really good. 8 May 2008 at 13:57. Subscribe to: Post Comments (Atom). Http:/ 3dcharacteranimation123.blogspot.com. Http:/ market-characters.blogspot.com. Witham, Essex, United Kingdom. View my complete profile.

market-life.blogspot.com market-life.blogspot.com

Market life: Lighting

http://market-life.blogspot.com/2008/05/lighting.html

Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Thursday, May 8, 2008. As everyone involved in Photography or any type of design understands, lighting is one of the most critical aspects to get correct, as lighting can help bring any image to life. I am very happy with my efforts in lighting the scene as i feel the i have got the ambiance right. Using these different lighting styles in the scene allows soft shadows as demonstrated by my butcher.

market-life.blogspot.com market-life.blogspot.com

Market life: Animation

http://market-life.blogspot.com/2008/05/animation.html

Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Friday, May 9, 2008. This is a sneak peak of one part of my final animation. note that the actual one looks better as it has not been compressed. Unfortunatly due to time contraints animating my two chracters to their full potential was impossible even though both of the had a full Repertoire of Phonemes and expressions, enough for a feature film. as you can see circled by red the slider had a long way to go.

marketanimation.blogspot.com marketanimation.blogspot.com

Market Animation: April 2008

http://marketanimation.blogspot.com/2008_04_01_archive.html

Wednesday, 30 April 2008. The scene is now fully complete. It is inspired from the Harbour of Rijeka, Croatia. These are some images of the harbour. The next images are of my scene,. Thursday, 17 April 2008. Tony has been morphed using the morpher modifier. The original Tony was copied multiple times and each of the copies was modified in certain way. The image below shows some of the examples. This video is a combination of all the morphs shown in the image above. Can you guess what Tony is saying?

market-life.blogspot.com market-life.blogspot.com

Market life: February 2008

http://market-life.blogspot.com/2008_02_01_archive.html

View my complete profile. Wednesday, February 27, 2008. For my third year project i have been given a brief to create a short animation, which should demonstrate life in a market. The focus will be to create interaction between two people for example the market vendor and the consumer. in order to portray such a scene i will use different animation techniques including body animations, facial animations and create different phonemes for speech. Subscribe to: Posts (Atom).

marketanimation.blogspot.com marketanimation.blogspot.com

Market Animation: Fog

http://marketanimation.blogspot.com/2008/05/fog.html

Wednesday, 7 May 2008. A Fog effect was added to the scene. Two renders were taken, one with fog and one without. The reason for using fog was so that a background did not need to be made. it also sets the scene as markets are in the morning and the sun hasn't burnt away the sea fog yet. Great, that's a really good way of achieving much more depth. 8 May 2008 at 04:56. I like the use of fog! Looks like an early morning. 8 May 2008 at 13:43. 8 May 2008 at 14:26. Subscribe to: Post Comments (Atom).

market-life.blogspot.com market-life.blogspot.com

Market life: altering the sky

http://market-life.blogspot.com/2008/05/altering-sky.html

Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Thursday, May 8, 2008. In the two images attached to this post you will notice that i have changed the sky. The reasons for doing so is because i felt that the first sky made the environment look a bit apocalyptic. also i felt that the lighting looked a bit harsh. Also you will notice that i have added in some signs. The effects you've used in that is absolutely brilliant! May 8, 2008 at 12:29 PM.

market-life.blogspot.com market-life.blogspot.com

Market life: April 2008

http://market-life.blogspot.com/2008_04_01_archive.html

Some of the extreme techniques used to texture the. Some of the extreme techniques used to texture the. Some of the extreme techniques used to texture the. View my complete profile. Sunday, April 27, 2008. This took a surprising amount of time to create even though its just make 14 seconds worth of video. Saturday, April 26, 2008. This is just a test. I was messing about with the butcher model and thought id render the results. Sunday, April 6, 2008. Unfortunately nothing is ever simple or straight forwa...

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3D Character Animation

Thursday, 8 May 2008. From looking at the initial brief. And then at my final animation, I am confident that I have produced a high quality piece of work and that I have learned a great deal about Character Animation from doing so. I was a bit of a learning curve for me at first because I had never. Really modelled people before. I made sure that I did this first as a practice so that my final models. Look realistic and effective. I deliberately exaggerated. Relatively simple. The use of the IK. Is somet...

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