mediacowsnews.blogspot.com
Media Cows Features: Editorial Staff
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Editor-in-Chief of Media Cows. Ncharted 2: Among Thieves. Shadow of the Colossus. The Legend of Zelda: Ocarina of Time. The more appropriate question is how could one not. Contact Me: felling.zach@media-cows.com. Managing Editor of Media Cows. Battle for Middle Earth. Why do I love gaming? Place instead of 1. The biggest reason is the sharing of my experiences with others who have gone on similar journeys. I can talk to my friends about how I defended America from the Russians or when I defeated. Call of...
mcrandp.blogspot.com
Media Cows Reviews/Previews: Sherlock Holmes and The Mystery of Osborne House (DS) Review
http://mcrandp.blogspot.com/2011/01/sherlock-holmes-and-mystery-of-osborne.html
Sunday, January 16, 2011. Sherlock Holmes and The Mystery of Osborne House (DS) Review. I do not like puzzle type games and was not able to finish Sherlock Holmes and the Mystery of Osborne House due to a tough puzzle I could not get past. There is no replayability in this game since there are no multiplayer or online capabilities in Sherlock Holmes. When completing puzzles there are options to go back and replay them to receive a higher score in case you used the full hint that takes more than half the ...
mcrandp.blogspot.com
Media Cows Reviews/Previews: Music on: Drums (DSiWare) Review
http://mcrandp.blogspot.com/2011/01/music-on-drums-dsiware-review.html
Wednesday, January 5, 2011. Music on: Drums (DSiWare) Review. There is no story present in this game. As it is a music creation game, the lack of plot is not a bad thing. There is not much vibrancy to the user interface, but this is a good thing. It does not distract nor is it ugly to the eyes. Nevertheless, please, somebody change the look of the standard DSiWare help menu. The lack of any other audio does not hurt the overall experience. Large number of sounds. Sound quality is very good.
mediacowsnews.blogspot.com
Media Cows Features: Meditations on Realism
http://mediacowsnews.blogspot.com/2010/10/meditations-on-realism.html
Wednesday, October 27, 2010. With the exception of fringe gamers, not many want to die from an infection that stemmed from a single wound to a leg during level one or move at a snail’s pace or restart the title upon death. So we make compromises…. Wow, I wish I lived in this bloke’s reality.”. The Fool of Days. November 27, 2010 at 5:05 PM. Good post. I agree with that comment you made about the resurgence of comical art styles, it totally rocks. Cullen Maximum Power Donohue. Amazon Contextual Product Ads.
mediacowsnews.blogspot.com
Media Cows Features: New PES 2011 Video - Master League Online Mode
http://mediacowsnews.blogspot.com/2010/10/new-pes-2011-video-master-league-online.html
Wednesday, October 27, 2010. New PES 2011 Video - Master League Online Mode. We have uploaded a video of PES 2011 Producer Shingo ‘Seabass’ Takatsuka explaining how the new addition of master league online mode works, detailing the basic mechanics such as player transfers, etc, and how the player can compete against their peers. Seabass also uses the video to introduce a number of other advances to the new game, such as the Stadium Edit. Konami will be announcing more about PES 2011 at Gamescom.
mediacowsnews.blogspot.com
Media Cows Features: Reflections on E3
http://mediacowsnews.blogspot.com/2010/10/reflections-on-e3.html
Wednesday, October 27, 2010. I cannot but apologize. Although we would love to continue prognosticating about the highlights of unreleased games that remain rumors beyond the horizon, we are heading right back to work. Videos will be uploaded shortly and a comic is in the works. The chairs are stacked, the lights are off, and the doors are locked for the Electronic Entertainment Expo. back to business as usual for The Media Cows. Subscribe to: Post Comments (Atom). Amazon Contextual Product Ads.
mediacowsnews.blogspot.com
Media Cows Features: PAX 2010: Guild Wars 2 Impression
http://mediacowsnews.blogspot.com/2010/10/pax-2010-guild-wars-2-impression.html
Wednesday, October 27, 2010. PAX 2010: Guild Wars 2 Impression. Going into PAX, there was no game I was looking forward to more than Guild Wars 2. So when I was able to schedule an interview with a Guild Wars 2 developer, I was very excited. Being a huge fan of the series, I was very prepared for this interview hoping to get all the information I could. The developer did briefly say if one world, or server, gets too powerful, the smaller worlds will have to work together to take the higher levels out.
mediacowsnews.blogspot.com
Media Cows Features: PAX 2010: In(die)credible! The Best New Games You Haven't Played
http://mediacowsnews.blogspot.com/2010/10/pax-2010-indiecredible-best-new-games.html
Wednesday, October 27, 2010. The Best New Games You Haven't Played. Curious about the Indie Games community? Wondering which upcoming titles have developers talking? Looking for something different? Then go play "Don't Shit Your Pants"! Or better yet, come to our talk! Panelists include: Eitan Glinert [Fire Chief, Fire Hose Games], Robin Hunicke [thatgamecompany], Nathan Vella [Capybara Games], Dylan Fitterer [Audiosurf LLC], Andy Schatz [Pocketwatch Games]. Subscribe to: Post Comments (Atom).