romans3dblog.blogspot.com
Roman3D 2009: November 2009
http://romans3dblog.blogspot.com/2009_11_01_archive.html
Friday, 27 November 2009. Meerkat is nearly done am not 100% happy with fur am gonna try using the hair and fur modifier on other computers as on the ones ive already tried i just get errors but if that doesnt work this is the final design for my meetkat stamp. I changed the fur effect and think it looks alot better i think this will be the final design for my bat stamp. Friday, 20 November 2009. Added a fur material to the body looks ok but is a bit odd. I like it but is very dark.
chrissielane.blogspot.com
Chrissie Lane 3D Animation: Walrus trouble
http://chrissielane.blogspot.com/2009/11/fin-trouble.html
Chrissie Lane 3D Animation. How I created my Walrus - Part One. How I Created My Camel - Part Two. View my complete profile. Wednesday, 25 November 2009. Subscribe to: Post Comments (Atom).
chrissielane.blogspot.com
Chrissie Lane 3D Animation: November 2009
http://chrissielane.blogspot.com/2009_11_01_archive.html
Chrissie Lane 3D Animation. How I created my Walrus - Part One. How I Created My Camel - Part Two. View my complete profile. Wednesday, 25 November 2009. Wednesday, 11 November 2009. Wednesday, 4 November 2009. How I created my Walrus - Part One. Was actually a lot easier than creating a camel. Tools I attached all the pieces together and then used turbo smooth. 2) I did the same thing to create the tusks. How I Created My Camel - Part Two. 3) I then tidyed up where the legs met the camels body to make t...
chrissielane.blogspot.com
Chrissie Lane 3D Animation: Walrus Reference Pictures
http://chrissielane.blogspot.com/2009/11/walrus-reference-pictures.html
Chrissie Lane 3D Animation. How I created my Walrus - Part One. How I Created My Camel - Part Two. View my complete profile. Wednesday, 4 November 2009. Subscribe to: Post Comments (Atom).
andrewoliver3d.blogspot.com
Andrew Oliver 3D modeling: First stamp
http://andrewoliver3d.blogspot.com/2009/12/first-stamp.html
Thursday, 10 December 2009. Simple cyclinder with a couple of tours shapes,. Texture with bump map. Over all works reasonably well. Subscribe to: Post Comments (Atom). Student at the Anglia Ruskin University, studying computer aided visualization. View my complete profile.
romans3dblog.blogspot.com
Roman3D 2009: September 2009
http://romans3dblog.blogspot.com/2009_09_01_archive.html
Wednesday, 30 September 2009. Wednesday, 23 September 2009. Just got the new assignment the one for the first semester the 3d stamps doesnt sound amazingly interesting but does sound like a straight forward enough way to learn how to use the software. My first ideas are to do 3 different examples of animals one from the air, one from the ground and one from the sea e.g Hawk for one, Meerkat for another and blue whale for the third. Another idea could be to have one plant one animal and one bacteria.
romans3dblog.blogspot.com
Roman3D 2009
http://romans3dblog.blogspot.com/2009/11/meerkat-is-nearly-done-am-not-100-happy.html
Friday, 27 November 2009. Meerkat is nearly done am not 100% happy with fur am gonna try using the hair and fur modifier on other computers as on the ones ive already tried i just get errors but if that doesnt work this is the final design for my meetkat stamp. Subscribe to: Post Comments (Atom). Meerkat is nearly done am not 100% happy with fur. I like it but is very dark. My manta ray is starting to look good though he . View my complete profile.
romans3dblog.blogspot.com
Roman3D 2009
http://romans3dblog.blogspot.com/2009/11/my-manta-ray-is-starting-to-look-good.html
Friday, 20 November 2009. My manta ray is starting to look good though he does seem to be smiling! Subscribe to: Post Comments (Atom). Meerkat is nearly done am not 100% happy with fur. I like it but is very dark. My manta ray is starting to look good though he . View my complete profile.
andrewoliver3d.blogspot.com
Andrew Oliver 3D modeling: October 2009
http://andrewoliver3d.blogspot.com/2009_10_01_archive.html
Tuesday, 27 October 2009. As fun as it would be to render some jaw droopingly amazing. Realistic, is that real, when did you take that picture. Kind of work. I figure the effort involved would be staggering. Not to say I'm not going to try and achieve something. Along those lines. but to get my skills to proficient level,. And be more aware of the interface of max. maybe some lesser. Challenging renders would be a good start. Creature comforts have some simple yet comforting. Something to over the top!