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School Time… | KarmaKazi Design
https://karmakazidesigns.wordpress.com/2016/10/11/school-time
Art, Jewelry, and Other Creations by Donna Newsom. October 11, 2016. Because of the amount of classes I’m taking this semester, I will only be working on commissions and personal holiday gifts until further notice. Items listed in my shops ARE STILL AVAILABLE! I have only left up items that are already made and ready to ship. New items will start coming back after I get those A’s. Thank you, everyone, for your continued support and encouragement! This entry was posted in Uncategorized. December 6, 2016.
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Skull Beads For Frickin Ever. | KarmaKazi Design
https://karmakazidesigns.wordpress.com/2014/11/24/skull-beads-for-frickin-ever
Art, Jewelry, and Other Creations by Donna Newsom. Skull Beads For Frickin Ever. November 24, 2014. I love, love, LOVE skull beads. I adore them. I bought a crap ton of them and now I’m going to be using them for, like, ever. Here’s some earrings I just did with a few of them:. Both pairs are on my Etsy site. This entry was posted in Jewelry. And tagged beaded jewelry. I’ve Been Getting Into Chain Maille… A lot…. Leave a Reply Cancel reply. Enter your comment here. Address never made public). May 5, 2015.
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GRCC Student Art Show | KarmaKazi Design
https://karmakazidesigns.wordpress.com/2016/12/06/grcc-student-art-show
Art, Jewelry, and Other Creations by Donna Newsom. GRCC Student Art Show. December 6, 2016. I haven’t had the time and/or space to paint since I moved to Michigan, but I dug up a few things to submit to the GRCC show this Thursday. If you are anywhere near Grand Rapids this Thursday (Dec 8th), it will be at GRCC’s Paul Collins Art Gallery (on the fourth floor, right by the elevators and the breezeway) and goes from 5pm to 9pm. Hopefully, I’ll see a few of you there! This entry was posted in Uncategorized.
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I’ve Been Getting Into Chain Maille… A lot… | KarmaKazi Design
https://karmakazidesigns.wordpress.com/2015/05/05/ive-been-getting-into-chain-maille-a-lot
Art, Jewelry, and Other Creations by Donna Newsom. I’ve Been Getting Into Chain Maille… A lot…. May 5, 2015. So… here’s a fe. W things I’ve made lately:. You can find these and other creations on my Etsy site. This entry was posted in Jewelry. Skull Beads For Frickin Ever. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email.
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Home-brewing Session: Races | Tiny d10
https://tinyd10.wordpress.com/2015/07/12/home-brewing-session-races
July 12, 2015. Tiny d10’s races are simple, and as such, race design is a simple affair. In this session, we explore the three components of race: the description, the. In order to keep descriptions brief, the recommended format consists of three adjectives which best describe the race. In addition to the examples found in the core rules, some other descriptions may be:. 8211; big, intimidating, but compassionate, half-giants…. 8211; agile, bold, and keen, half-elves…. Racial features different from adva...
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Downloads | Tiny d10
https://tinyd10.wordpress.com/downloads
Core Rules (v4.1). Updated January 9, 2016) – Changelog: New racial abilities, class abilities, spells, and game mechanics; improved layout. Core Rules (v3) (Portuguese). Updated April 9, 2014). S01: The Wild Lands and S02: The High Castles. 8211; New classes, races, and more from untamed wilderness and crowded metropolis! S03: The Arcane Studies and S04: The Holy Temples. 8211; New classes, races, and more from magical libraries and divine institutions! A01: The Broken Light. A02: Blood and Salt. I didn...
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About | Tiny d10
https://tinyd10.wordpress.com/about
Created in 2013, Tiny d10 is a unique d10 system for creating fast, but fulfilling, role-playing experiences. Everything about the game is built to be quick, flexible, and extensible. Some of its noteworthy features include:. A simple resolution mechanic that requires only a single d10. A growing library of game content. A game engine flexible enough to adapt to most RPG settings. A minimalist character sheet. A miniaturized core rule book. 9 thoughts on “ About. October 29, 2013 at 4:45 pm. Regarding th...
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Home-brewing Session: Classes | Tiny d10
https://tinyd10.wordpress.com/2015/06/25/home-brewing-session-classes
June 25, 2015. Tiny d10’s classes are designed to be easily extended. It’s simple to create additional class abilities, as well as entirely new classes. In this, the first of many home-brewing sessions, we explore the principles of class design. There are three main components of a class: the description, the characteristics, and the abilities. Each component will be explained in detail during this session. Emphasizes physical strength and melee combat, e.g. fighters, wanderers):. Few (if any) bonuses.
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Aaron | Tiny d10
https://tinyd10.wordpress.com/author/aarocars
August 4, 2016. Things have gotten busy for me. As a result, I haven’t achieved what I wanted with TD10. My last resort is to take a break from the publication-end of the game, and focus on the core of the system. That means, at least for now, this website is more an archive than anything. No more updates on my end. At least, not for a while. If I can make something better of TD10, I will, and I’ll bring it back here to share. If not, there will always be this site for anyone still inclined to use it.
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