nettention.com
Nettention
http://www.nettention.com/en/p2p.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. How to use ProudNet. Client communication or peer-to-peer networking(hereafter, P2P communication) refers to a direct communication between client hosts without involving a server. This is very useful in the following cases. 1 Data to be transmitted is too large for a server to handle. 2 Client and server are geographically too distant for a continuous, effective, and low latency networking.
nettention.com
Nettention
http://www.nettention.com/en/summary.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. How to use ProudNet. 605, E&C Dreamtower, 46, Yeongdeungpo-gu, Yangpyeongdong 3 ga, Seoul, Korea Tel:.
nettention.com
Nettention
http://www.nettention.com/en/dcs.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. Database integration is a difficult issue in game server development. Relatively longer access times of databases compared to quicker server processing further complicates server programming. Databases for games have high frequency of access as they hold information such as player levels, item roots, and etc. ProudNet provide DB cache system to solve these issues.
nettention.com
Nettention
http://www.nettention.com/en/anp.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. The network detection function in ProudNet quickly attempts reconnection in case of switching to a new network. We guarantee transmission of messages sent even during disconnection. P2P group information is also maintained and when reconnection to servers is complete, it automatically attempts hole-punching. Developers can just think of it as a longer latency for a short while. 3) In some countr...
nettention.com
Nettention
http://www.nettention.com/en/unity3d.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. How to use ProudNet. ProudNet Use with Unity3D. Tutorial for Real-time Multi-play Social Game Development. Unity3D and ProudNet are used together in this tutorial. In this tutorial, the process like what to show and which part of the engine is going to be used shall be introduced. 1Client and Server Connection. The process to connect the Client and the Server. 3Tree planting at the Client.
nettention.com
Nettention
http://www.nettention.com/en/request.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. ProudNet is a game server and network engine for online and mobile game developments. Evaluation can be used for a single project. Street address / City. State / Province / Region. ZIP / Postal code. British Indian Ocean Territory. Democratic Republic of the Congo. Holy See (Vatican City). Republic of the Congo. Saint Kitts and Nevis. Saint Pierre and Miquelon. Saint Vincent and the Grenadines.
nettention.com
Nettention
http://www.nettention.com/en/support.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. Technical Support and Consulting. Nettention supports both registered and evaluation users of ProudNet. Development staff provides technical support in using the engine in all phase of the project development. Http:/ ndn.nettention.com. 605, E&C Dreamtower, 46, Yeongdeungpo-gu, Yangpyeongdong 3 ga, Seoul, Korea Tel:.
nettention.com
Nettention
http://www.nettention.com/en/pmbs.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. PC, mobile, console and embedded support. ProudNet supports PlayStation 4. With ProudNet, it is possible to support not only PC games, but also console games as well. Also, by supporting embedded Linux, you can develop IoT M2M products. It still supports Windows Server and also Linux Server as well. Linux game server makes it easy to collaborate with Chinese game publishers.
nettention.com
Nettention
http://www.nettention.com/en/ot.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. ProudNet provides other useful functions for game server developers. You can easily collect and analyze crashes or game programs (note: we do not support crash dump of mobile clients). Super-peering (Host) selection is useful in various game genres such as FPS. Hosts synchronization is used for accuracy in action games.
nettention.com
Nettention
http://www.nettention.com/en/ed.aspx
How to use ProudNet. Verified Performance and Stability. PC / Mobile Support. Server and Client Communication. The following is an example of client-server communications using ProudNet (similar codes and exceptionally handling omitted). ProudNet's manual consists of 500 pages and is updated regularly to better help developers using and understanding the product. 605, E&C Dreamtower, 46, Yeongdeungpo-gu, Yangpyeongdong 3 ga, Seoul, Korea Tel:.