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Nerology | The study of NERO LARP

The study of NERO LARP

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Nerology | The study of NERO LARP | nerology.wordpress.com Reviews
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Nerology | The study of NERO LARP | nerology.wordpress.com Reviews

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The study of NERO LARP

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1

fresh heir | Nerology

https://nerology.wordpress.com/author/cramulus

The study of NERO LARP. This user hasn't shared any biographical information. On January 28, 2013. I just wanted to share some of the data collected from the /5 and Maneuver playtests. Did this playtest improve your game experience? Average response: 3.72 out of 5, indicating improved. Should some form of this playtest be added to the core NERO rules? Average response: 4.1 out of 5, indicating strong yes. Do people find lower numbers easier to process? Those with ‘less sword’ skills have the ...NPC RESPO...

2

Nerology | The study of NERO LARP | Page 2

https://nerology.wordpress.com/page/2

The study of NERO LARP. Posted by fresh heir. On May 8, 2012. Here are some dumb images I made:. I love coming up with names for “moves” you use at LARPs. For example, “The Barnacle” is a move where you stand next to somebody that’s about to go on adventure and hope they bring you along. The above image is the “Majestic Seagull”, which is when you gracefully swoop in and search somebody else’s kill. This one will make sense to anybody that’s ever been in a tavern at a no-alcohol LARP. Or is six the maxim...

3

The Maneuver Playtest | Nerology

https://nerology.wordpress.com/2012/10/21/the-maneuver-playtest

The study of NERO LARP. Laquo; Depth vs Complexity. Manevuer Playtest v1.1. The latest NERO 9th Edition playtest. In the Maneuver playtest, skills that increase your standard weapon damage are scaled in cost. (note: I’ll be discussing build totals from the fighter class perspective) We start with the assumption that 1 damage is worth about 75 build (5 proficiencies). There are two problems with this:. It takes a really long time to save up 75 build. How much should people invest in weapon damage? Skill i...

4

Why NERO Needs Slash Five | Nerology

https://nerology.wordpress.com/2012/10/10/421

The study of NERO LARP. Laquo; The Slash Five Playtest FAQ. Why NERO Needs Slash Five. I’ve been following the discussion about the Slash Five playtest for a few days now. A lot of people seem really excited, others less so. This post addresses the people who aren’t sold on it yet. I went to one of those games with my plate mail. In that game, if you get hit while wearing armor, you have to quickly perform three math operations. Number from your remaining hit points. 8220;This is really complicated!

5

Slash Five / Maneuver Debut! | Nerology

https://nerology.wordpress.com/2012/11/05/slash-five-maneuver-debut

The study of NERO LARP. Laquo; Manevuer Playtest v1.1. Slash Five / Maneuver Debut! Several Slash5/Maneuver playtest modules were run this weekend at NERO Ravenholt. Got some great feedback! I’m still collecting data, but I thought you guys might be interested to hear some quick notes. I just want to take a moment to thank the Ravenholt players that tried it out. There was some grumbling at first, but people approached it with an open mind and gave me their honest feedback. Slash Five (standing alone).

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larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: July 2012

http://larpohio.blogspot.com/2012_07_01_archive.html

What's local in Live Action Role Playing. Thursday, July 5, 2012. Happy Day after July 4th! Hopefully everyone got all or at least part of the day off to stand outside and sweat by a BBQ watching fireworks :). Then keep doing it at the same time every year. And don't leave out non-martial talents like art, baking, or performance. This is fun for the players and also helps Staff take breaks as the games are going on so they can concentrate on other mods knowing the PCs are occupied. But what do you think?

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: The Week In LARP - July 2nd

http://larpohio.blogspot.com/2012/07/week-in-larp-july-2nd.html

What's local in Live Action Role Playing. Monday, July 2, 2012. The Week In LARP - July 2nd. This Week In LARP. Happy 4th of July! Will be hosting a 2-day campaign event this weekend starting on Friday, July 6th and ending on Sunday, July 8th. The game will be held at Camp Giscowheco (WV). At the IG location of Lumberton Shire. It's $50 to PC ($30 with good NPC ratio) and is free to NPC. It's $50 to PC, but you can save $10 by pre-paying and $10 by tent camping. It is free to NPC. Posted by Bill T. Nerol...

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: January 2012

http://larpohio.blogspot.com/2012_01_01_archive.html

What's local in Live Action Role Playing. Tuesday, January 31, 2012. Internal Conflict Between Character and Player. Everyone's run into that moment. You know, the one where your character wouldn't do something but you totally would? In a recent podcast. So without stealing any thunder from the podcast. I'd like to talk about some important points to remember when trying to implement these conventions into your game. 1 Everyone Accepts the Rule. 2 Build It Into Setting. For example, Babylon (Knutepunkt 2...

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: Sharing Your Site

http://larpohio.blogspot.com/2012/06/sharing-your-site.html

What's local in Live Action Role Playing. Thursday, June 28, 2012. This weekend we used a new camp for Exiles. We were drawn to it by its promises of bunks (with mattresses! Fully functioning kitchens, running water, and air conditioning. Yes, the site we had before was not so fancy - for some of you used to deluxe locations, you're probably cringing right now :) Unfortunately as a small game, we have a small budget, so we're only now getting to the point of being able to afford a nicer site. Be clear wi...

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: Campsites/Parks

http://larpohio.blogspot.com/p/campsitesparks.html

What's local in Live Action Role Playing. Yatesville Lake State Park. Louisa, KY 41230. Lisbon, OH 44432. 9477 Warmington Street Southwest. Navarre, OH 44662-9670. 429 Duncan Station Road. McKeesport, PA 15135. Plum Creek Park (South Side). 2500 Plum Creek Parkway. Brunswick Hills, OH 44212. 12454 W. Youth Camp Road. Columbus, IN 47201. 1380 Blue Valley Road Southeast. Lancaster, OH 43130. West Portsmouth, OH. 3266 Dyewood Road Southwest. Carrollton, OH 44615-9246. 1 N Rangeline Rd. Camp Chief Logan (WV).

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: January 2013

http://larpohio.blogspot.com/2013_01_01_archive.html

What's local in Live Action Role Playing. Thursday, January 17, 2013. What's Wrong With NERO? I figured since I still have this outlet, that I can use this to express my distaste with what's going on at NERO, and the reason why NERO is having such a hard time. And surprisingly, it's not Joe. He might be a catalyst for what happened. But the problem is with the NERO player culture. Yes, the players. Ferris Bueler's Day Off hits Theatres. Compaq releases the FIRST 386-based PC. Phones were attached to walls.

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: May 2012

http://larpohio.blogspot.com/2012_05_01_archive.html

What's local in Live Action Role Playing. Thursday, May 31, 2012. This week was Memorial Day here in the good ol' U.S. of A., and I hope everyone took a moment to remember those who served/are serving. And although LARPing is a pretty far cry from that, it did make me think about how we remember characters in the games we play. Bill has already talked about character death, but I was thinking more about how a game can remember those characters when they have died. Staff could also keep a more extensive r...

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: February 2012

http://larpohio.blogspot.com/2012_02_01_archive.html

What's local in Live Action Role Playing. Wednesday, February 29, 2012. Why Anecdotal Evidence is Balls. Everyone who is involved in anything thinks that theyre an expert. They think they have a pulse on what the people want, simply because theyve heard some people talk about stuff. And then they use this information to guide judgement. So heres your public service announcement, followed by a wall of text! Friends dont let friends use anecdotal evidence. To make decisions on how a game should operate.

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: December 2011

http://larpohio.blogspot.com/2011_12_01_archive.html

What's local in Live Action Role Playing. Thursday, December 29, 2011. New Year's LARP Resolution. Winter gives us time to catch up, rest, and prepare for spring. It also gives us time to take a deep breath and reflect both on the previous year and what we want to do in the coming one. Thus New Year's resolutions! What do you want to do in LARP in 2012? Are you bored with your character? Sometimes, though, it's just time to retire an old character whose story is done. Don't hold on to a character tha...

larpohio.blogspot.com larpohio.blogspot.com

LARP Ohio: June 2012

http://larpohio.blogspot.com/2012_06_01_archive.html

What's local in Live Action Role Playing. Thursday, June 28, 2012. This weekend we used a new camp for Exiles. We were drawn to it by its promises of bunks (with mattresses! Fully functioning kitchens, running water, and air conditioning. Yes, the site we had before was not so fancy - for some of you used to deluxe locations, you're probably cringing right now :) Unfortunately as a small game, we have a small budget, so we're only now getting to the point of being able to afford a nicer site. Be clear wi...

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Just another Bla Bla Bla site. Settembre 24, 2013. È passato, e così tanto è cambiato. Mi stupisce di continuo l’evolversi lento degli eventi. Qualcosa che ieri mi era caro come la vita, oggi non ha più significato. Chi ieri non guardavo oggi è compagno di vita. Siamo abituati così tanto ai drammi, che la felicità, quando arriva, ci sconcerta non meno delle avversità. Non ci sembra vero, eppure. Rileggo certi post vecchi e quasi non mi riconosco! Bene buona lettura inesistente lettore! Novembre 27, 2012.

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Nerology | The study of NERO LARP

The study of NERO LARP. Posted by fresh heir. On January 28, 2013. I just wanted to share some of the data collected from the /5 and Maneuver playtests. Did this playtest improve your game experience? Average response: 3.72 out of 5, indicating improved. Should some form of this playtest be added to the core NERO rules? Average response: 4.1 out of 5, indicating strong yes. Do people find lower numbers easier to process? Average response: 4.5 out of 5, indicating “much easier”. Perception of competence/e...

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