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Sun, 07/14/2013 - 19:34 Boris. Following my development of Resynth Tileset. I've been doing some thinking on the nature of tilesets, and the possible ways to auto tile them - that is, to paint tiles as is with a brush and letting the computer do the tile selection. Let's review a few possible ways of doing so. Sun, 07/14/2013 - 15:41 Boris. I've released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin. This move is promp...

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www.boristhebrave.com | personal.boristhebrave.com Reviews
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Sun, 07/14/2013 - 19:34 Boris. Following my development of Resynth Tileset. I've been doing some thinking on the nature of tilesets, and the possible ways to auto tile them - that is, to paint tiles as is with a brush and letting the computer do the tile selection. Let's review a few possible ways of doing so. Sun, 07/14/2013 - 15:41 Boris. I've released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin. This move is promp...
<META>
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1 tileset roundup
2 32 comments
3 resynth tileset
4 gimp
5 python
6 maintained
7 tiles graphics
8 here's a tutorial
9 meatballs
10 with joe bain
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tileset roundup,32 comments,resynth tileset,gimp,python,maintained,tiles graphics,here's a tutorial,meatballs,with joe bain,flash,14 comments,release,11 comments,15 comments,2 attachments,port,progress,update,notdeadyet,sprite choppa,fromthearchive,games
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www.boristhebrave.com | personal.boristhebrave.com Reviews

https://personal.boristhebrave.com

Sun, 07/14/2013 - 19:34 Boris. Following my development of Resynth Tileset. I've been doing some thinking on the nature of tilesets, and the possible ways to auto tile them - that is, to paint tiles as is with a brush and letting the computer do the tile selection. Let's review a few possible ways of doing so. Sun, 07/14/2013 - 15:41 Boris. I've released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin. This move is promp...

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personal.boristhebrave.com personal.boristhebrave.com
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progress | www.boristhebrave.com

http://personal.boristhebrave.com/category/tags/progress

Warning: Creating default object from empty value in /home/boristhebrave/personal.boristhebrave.com/modules/taxonomy/taxonomy.pages.inc on line 33. More Box2DAS3 v2.1a Progress. Wed, 09/30/2009 - 23:07 Boris. Ok, the first revision (r52) of Box2DAS3 for the next version is available now on SVN. Phew, that was a lot of work. Lots of stuff doesn't work, but the reduced testbed ought to compile and run. Box2DFlash 2.1 Progress. Sun, 08/30/2009 - 17:14 Boris.

2

Relase of Box2DFlash 2.1a | www.boristhebrave.com

http://personal.boristhebrave.com/content/relase-box2dflash-21a

Relase of Box2DFlash 2.1a. Fri, 01/15/2010 - 00:55 Boris. I'm releasing an alpha version of Box2D Flash 2.1. It's got a shiny new website, too. It has may features that were lacking before, but you'll have to discover most of them for yourself. BTW, I'm going away for a couple of days for TIGJam:UK, so don't expect issues to be treated immediately. The energy sector in. Submitted by Anonymous (not verified) on Wed, 03/30/2016 - 11:14. Most people hate laws since laws always restrict the freedom of human ...

3

2.1a | www.boristhebrave.com

http://personal.boristhebrave.com/category/tags/21a

Warning: Creating default object from empty value in /home/boristhebrave/personal.boristhebrave.com/modules/taxonomy/taxonomy.pages.inc on line 33. Relase of Box2DFlash 2.1a. Fri, 01/15/2010 - 00:55 Boris. I'm releasing an alpha version of Box2D Flash 2.1. It's got a shiny new website, too. It has may features that were lacking before, but you'll have to discover most of them for yourself.

4

Tileset Roundup | www.boristhebrave.com

http://personal.boristhebrave.com/tutorials/tileset-roundup

Sun, 07/14/2013 - 19:34 Boris. Following my development of Resynth Tileset. I've been doing some thinking on the nature of tilesets, and the possible ways to auto tile them - that is, to paint tiles as is with a brush and letting the computer do the tile selection. Let's review a few possible ways of doing so. The most popular layout generally used is what I'd call Marching Squares. Though it is often unnamed as it is so ubiquitous:. Tile index = topLeft 2 * topRight 4 * bottomLeft 8 * bottomRight. Speci...

5

Maintained | www.boristhebrave.com

http://personal.boristhebrave.com/category/status/maintained

Warning: Creating default object from empty value in /home/boristhebrave/personal.boristhebrave.com/modules/taxonomy/taxonomy.pages.inc on line 33. This project still has full support available, if you contact me. Sun, 07/14/2013 - 15:41 Boris. I've released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin. Read more about it on github. Sun, 03/01/2009 - 21:35 Boris. I saw a poster on TIGSource. I've put in a few customiz...

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box2dflash.org box2dflash.org

Box2DFlash

http://www.box2dflash.org/download

Skip to: Site menu. Releases come with complete source, testbed examples, and offline reference documentation. If you want to test out the latest features, check out the HEAD from SVN on Sourceforge. Box2DFlash 2.0.2. Older release can be found here. Original Site Design by Andreas Viklund.

box2dflash.org box2dflash.org

Box2DFlash

http://www.box2dflash.org/about

Skip to: Site menu. Box2DFlash (aka Box2DAS3) is a port to AS3 of Box2D. An open source 2d physics engine by Erin Catto. It is mainly designed around rigid bodies and joints, but supports a host of other features, like raycasting, or continuous collision detection. You can use it to make games! Currently we are nearing release 2.1. With an alpha release. Available, providing lots of API improvements and features, like the unlimited world size, one way collisions and a completely redone event system.

box2dflash.org box2dflash.org

Box2DFlash

http://www.box2dflash.org/faq

Skip to: Site menu. Currently, I, Boris the Brave. Maintain Box2DFlash, and add new featuers. But credit belongs just as much to Erin Catto. The original creator of Box2D, to Matt Bush and John Nesky. For their work in porting. There's a lot of Box2D projects, what is what? Yes, there are. Box2D is pretty popular, and easy to port. Many 2d physics engines have drawn from it, too. I cannot go over all of the possible options, so I'll just try to disambiguate some confusion. How can I help? Box2DAS3 is a p...

box2dflash.org box2dflash.org

Box2DFlash

http://www.box2dflash.org/docs

Skip to: Site menu. Updating from 2.0 Guide. Box2DFlash 2.0.2. Original Site Design by Andreas Viklund.

actionscript.org actionscript.org

Getting Started with Box2D

http://www.actionscript.org/resources/articles/1087/1/Getting-Started-with-Box2D/Page1.html

This text is replaced by the site logo. If not, try enabling javascript. Getting Started with Box2D. Getting Started with Box2D. Remove from 'Articles to Read'. Add to 'Articles to Read'. By Jean André Mas. Published May 5, 2011. Graphic designer converted since 2004 to coding. I play around with C , OpenGL, Java, Javascript, AND Actionscript. View all articles by Jean André Mas. You can download the source files here. Box2D is a C 2D physical world simulation created by Erin Catto. And can be found here.

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Sun, 07/14/2013 - 19:34 Boris. Following my development of Resynth Tileset. I've been doing some thinking on the nature of tilesets, and the possible ways to auto tile them - that is, to paint tiles as is with a brush and letting the computer do the tile selection. Let's review a few possible ways of doing so. Sun, 07/14/2013 - 15:41 Boris. I've released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin. This move is promp...

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