christopherpeterrhodes.com
Flytrap | ioblog
http://christopherpeterrhodes.com/2010/11/flytrap
Chris Rhodes' Personal Blog. Bitmap Caching, Matrices and You →. November 6, 2010. Someone re-linked a blast from the past on Reddit yesterday:. Http:/ forums.tigsource.com/index.php? It boils down to a guy who put $10,000 of his Grandpa’s money into creating a terrible game. The icing on the cake however, is the guys inability to take criticism and his militant ego. Extra points for where he compares himself to Miyamoto. It inspired me to create a 2600 Demake of his game that you can play here:.
christopherpeterrhodes.com
Site Banner | ioblog
http://christopherpeterrhodes.com/2010/08/site-banner
Chris Rhodes' Personal Blog. Bitmap Smoothing and PixelSnapping. Fun with 0 →. August 18, 2010. I thought I’d do a quick explanation on how the small banner on this site works, I think it’s a nice effect and it is built on one extremely simple principal. The banner has five trails, one of them is randomly selected as red and each has an increasing alpha from 0.1 - 0.5. They are all positioned randomly in squares that are equally positioned across the banner. This entry was posted in Effects. A href= titl...
christopherpeterrhodes.com
Gotchas | ioblog
http://christopherpeterrhodes.com/category/gotchas
Chris Rhodes' Personal Blog. Bitmap Caching, Matrices and You. June 21, 2012. I was working on my fancy new animation library project Garland and came upon enough Flash gotchas to fill many a blog entry. But the one I want to talk about today is a strange one, I was finding that … Continue reading →. September 26, 2010. Bitmap Smoothing and PixelSnapping. August 7, 2010. Bitmap Caching, Matrices and You. Bitmap Smoothing and PixelSnapping. Proudly powered by WordPress.
christopherpeterrhodes.com
Games | ioblog
http://christopherpeterrhodes.com/category/games
Chris Rhodes' Personal Blog. November 6, 2010. Someone re-linked a blast from the past on Reddit yesterday: http:/ forums.tigsource.com/index.php? Topic=9905.0 It boils down to a guy who put $10,000 of his Grandpa’s money into creating a terrible game. The icing on the cake however, is the guys inability to … Continue reading →. Bitmap Caching, Matrices and You. Bitmap Smoothing and PixelSnapping. Proudly powered by WordPress.
christopherpeterrhodes.com
Bitmap Smoothing and PixelSnapping | ioblog
http://christopherpeterrhodes.com/2010/08/bitmapgotcha
Chris Rhodes' Personal Blog. Site Banner →. Bitmap Smoothing and PixelSnapping. August 7, 2010. I do a lot of things with. 8216;s, especially reusing a single. Object and updating its. I was in the middle of some UI work and was baffled to why some of my. 8216;s were smooth and some were not after setting. I noticed that if you change the. Values for no reason! Fortunately there’s an obvious fix:. Hopefully someone updates the API to reflect this little gotcha. This entry was posted in Gotchas.
christopherpeterrhodes.com
iopred | ioblog
http://christopherpeterrhodes.com/author/iopred
Chris Rhodes' Personal Blog. Bitmap Caching, Matrices and You. June 21, 2012. I was working on my fancy new animation library project Garland and came upon enough Flash gotchas to fill many a blog entry. But the one I want to talk about today is a strange one, I was finding that … Continue reading →. November 6, 2010. Someone re-linked a blast from the past on Reddit yesterday: http:/ forums.tigsource.com/index.php? September 26, 2010. August 18, 2010. Bitmap Smoothing and PixelSnapping. August 7, 2010.
christopherpeterrhodes.com
Bitmap Caching, Matrices and You | ioblog
http://christopherpeterrhodes.com/2012/06/bitmap-caching-matrices-and-you
Chris Rhodes' Personal Blog. Bitmap Caching, Matrices and You. June 21, 2012. I was working on my fancy new animation library project Garland. And came upon enough Flash gotchas to fill many a blog entry. But the one I want to talk about today is a strange one, I was finding that all of my display tree was being bitmap cached, but nothing was setting. I found that if you set a. Property, you will trigger the player into thinking you’re changing the. The solution is simple, set. Leave a Reply Cancel reply.
christopherpeterrhodes.com
About | ioblog
http://christopherpeterrhodes.com/about
Chris Rhodes' Personal Blog. Hi, my name is Chris! I was born in England, raised in Australia and I now live and work in America. I get asked what my nickname means a lot, the simple answer is that “iop” are next to each other on the keyboard, and “red” is my favourite color. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= strike strong.
christopherpeterrhodes.com
Fun with \0 | ioblog
http://christopherpeterrhodes.com/2010/09/fun-with-0
Chris Rhodes' Personal Blog. September 26, 2010. I came across an interesting bug the other day, mxmlc started complaining loudly about a newly created string definition. My first instinct when I get weird compiler errors like this is to simply comment out the line and make sure the compiler error wasn’t created because of a dangling bracket. To my horror the newly converted. Was creating a compiler error! This entry was posted in Gotchas. Leave a Reply Cancel reply. You may use these.
christopherpeterrhodes.com
Effects | ioblog
http://christopherpeterrhodes.com/category/effects
Chris Rhodes' Personal Blog. August 18, 2010. I thought I’d do a quick explanation on how the small banner on this site works, I think it’s a nice effect and it is built on one extremely simple principal. The banner has five trails, one of them is … Continue reading →. Bitmap Caching, Matrices and You. Bitmap Smoothing and PixelSnapping. Proudly powered by WordPress.