louisrburns.com
Louis – The Blog of Louis R Burns
http://louisrburns.com/author/louis
The Blog of Louis R Burns. Thoughts on learning, design and development. October 16, 2015. This is here to list the projects I have yet to upload:. DC Trip on ArcGIS web, May 28 2015 http:/ utdepps.maps.arcgis.com/apps/MapTour/index.html? Custom walk score program, Dec 9 2014 – github. Urban ecology slides, Nov 25 2014. GIS workshop project, Aug 11 2014. Design Principles project, May 14 2014. ULI contest entry, Jan 27 2014. GIS Day project, November 19 2013. Land Development Aug 1 2013. But now I’...
insertlifehere.net
[insert life here] » #065 – Achievement Run II
http://www.insertlifehere.net/comic/065-achievement-run-ii/comment-page-1
Lsaquo;‹ First. Last ››. Insert Life Here Group. 111 – Dream Job. 110 – Diagnosed. 109 – The Party Don’t Stop. 108 – Graduate School. 107 – Bid. 065 – Achievement Run II. October 11, 2011. I’m planning on turning this one, alongside the other achievement comics, into a poster. Would anyone be interested in owning one of those? So, the plan is for the next comic on Monday. Plot one too…I’m enjoying these one-shots, but I’d like to get on with this year. After all, Winter is coming. Discussion (21) ¬.
zero0.org
» Resume zero0.org
http://www.zero0.org/resume
8/12 – Present. San Francisco, California. Feature and UI developer for Battlestone. Responsibilities include full-stack feature development; implementing UI screens using Adobe Flash for layout and GameMonkey Script for functionality; adding custom UI features, such as scrolling lists, tween based animations, and font effects. Cross platform development using Visual Studio 2010 and XCode, C# and C for external tools, PHP and Membase for server. 1/11 – 5/12. IGM at Rochester Institute of Technology.
excitedcuriosity.wordpress.com
Meaningful Play 2012 | Seize the Moment of Excited Curiosity for the Acquisition of Knowledge
https://excitedcuriosity.wordpress.com/2012/10/20/meaningful-play-2012
Seize the Moment of Excited Curiosity for the Acquisition of Knowledge. For the past 4 days I have been attending the Meaningful Play 2012 conference. MP is an interesting mix of game design and game analysis, with a heavy focus on serious games, games for learning, games for impact, or whatever you want to call them. The 2012 proceedings. Are available online, but surprisingly not linked off the main page. I was there presenting our paper. Beyond kWh: Myths and fixes for energy competition game design.
excitedcuriosity.wordpress.com
Robert Brewer | Seize the Moment of Excited Curiosity for the Acquisition of Knowledge
https://excitedcuriosity.wordpress.com/author/excitedcuriosity
Seize the Moment of Excited Curiosity for the Acquisition of Knowledge. Author Archives: Robert Brewer. Senior Software Engineer at Tableau Software, Inc. We help people see and understand their data. Thoughts on ENERGY 2013 conference. I just finished attending the ENERGY 2013 conference. In Lisbon. The conference was a part of InfoSys 2013. I was presenting our paper on lessons learned from designing energy feedback visualizations for the Kukui Cup. Voltage Sensors for Smart Grids. Whereby an electric ...
christajoy.blogspot.com
Blog o' Randomness: November 2011
http://christajoy.blogspot.com/2011_11_01_archive.html
Random stuff.whatever pops into my head.could be anything. You have been warned! IL 2011: Closing Keynote: The Great Gamification Debate. Wednesday, October 19, 2011. Director, Lab for Social Computing, Rochester Institute of Technology. Internet Librarian 2011 Closing Keynote. Gamification is the application of gaming mechanics to non-gaming environments. Microsoft Research gave some money to help them get started, and is continuing to fund it. What behaviors did we want to reward and encourage? Bartle&...
edusasha.com
Gamification – Sasha Thackaberry
https://edusasha.com/next-gen-learning/gamification
When the wind of change blows, some people build walls, others build windmills. – Chinese proverb. Accessibility in Online Education. Instructional Design – The Snapshot Version. ELearning Infrastructure and Architecture. The Importance of Interoperability. Net Neutrality – So Important. Unbundling of Higher Ed 2.0. Can social media usage improve student success outcomes? EPortfolios for Assessment and Measurement. Gamification for Student Success: What College Administrators and Faculty Need to Know.
edusasha.com
How to Gamify Your eStudent Services – Sasha Thackaberry
https://edusasha.com/presentations/how-to-gamify-your-estudent-services
When the wind of change blows, some people build walls, others build windmills. – Chinese proverb. Accessibility in Online Education. Instructional Design – The Snapshot Version. ELearning Infrastructure and Architecture. The Importance of Interoperability. Net Neutrality – So Important. Unbundling of Higher Ed 2.0. Can social media usage improve student success outcomes? EPortfolios for Assessment and Measurement. Gamification for Student Success: What College Administrators and Faculty Need to Know.
theplayniceinstitute.com
Partners | thePLAYNICEinstitute
http://theplayniceinstitute.com/our-collaborators
Rutger Engels is CEO of the Trimbos Institute. The Netherlands institute for mental health and addiction, and professor in Developmental Psychopathology in Nijmegen. E to help children with anxiety. Robin Hunicke is the co-founder of Funomena. An independent game studio located in the heart of San Francisco. She is a game designer and producer, with a background in fine art, computer science. Robin joined EA in 2005, where she worked on. And Steven Spielberg’s Boom Blox. Has chaired the IndieCade Festival.