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Star Trek and the Future of UX — Random Non Sequitur
http://www.randomnonsequitur.com/post/449
Is by Anne K. Halsall and concerns nothing in particular. Star Trek and the Future of UX. Posted on 8 February, 2010 at 12:08pm. Asked a very thought-provoking question on Formspring. Yesterday, and I liked it enough to repost it here. I really think a lot could be said about this topic, and this just scratches the surface. Q: To what extent has sci-fi (TV, movies, books) influenced your UX work? To use them, popular sci-fi is the first place you should look. Something that I think will be interesting to...
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Making an iWork-style toolbar icon — Random Non Sequitur
http://www.randomnonsequitur.com/post/204
Is by Anne K. Halsall and concerns nothing in particular. Making an iWork-style toolbar icon. Posted on 31 March, 2009 at 9:44pm. While the HIG has a lot of good information, it doesn’t go into the details of implementation, so I’m going to go through the process of how I would design a toolbar icon. I’ve chosen the iWork style because I really like how crisp and clear they are, and I think they are a good model to work towards. So let’s take a look at the Pages toolbar. Step 1: Pick your metaphor. A bea...
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Creating UI assets for the iPhone OS — Random Non Sequitur
http://www.randomnonsequitur.com/post/508
Is by Anne K. Halsall and concerns nothing in particular. Creating UI assets for the iPhone OS. Posted on 12 April, 2010 at 5:35pm. So I wrote this up recently for internal use at Inkling, and thought it might serve as a good general purpose guide for iPhone/iPad UI designers who work in tandem with developers. Hopefully it will help you work more efficiently and have more harmonious, fruitful partnerships! For UI elements, use 24-bit PNGs with a transparent background. When providing colors, use RGB val...
randomnonsequitur.com
Random Non Sequitur
http://www.randomnonsequitur.com/post/category/meat-and-potatoes/i-think-icon
Is by Anne K. Halsall and concerns nothing in particular. Archive for the ‘I Think Icon, I Think Icon’ Category. Click on one of the items below to go to the post. A few free pixel icons. Posted on 26 June, 2008 at 8:43pm with 2 comments. I recently decided to practice my iconography skills by making some small web-related icons with nothing more than the pencil tool and a limited color palette. It was fun and educational, and the best part is that I have a set of 36 juicy icons to show for it! And if yo...
randomnonsequitur.com
Random Non Sequitur
http://www.randomnonsequitur.com/post/category/meat-and-potatoes/recommendations
Is by Anne K. Halsall and concerns nothing in particular. Archive for the ‘You Can’t Spell “Recommendations” Without “Me”’ Category. Click on one of the items below to go to the post. Anne’s Picks for Totally Awesome Interactive Fiction. Posted on 3 February, 2009 at 12:11am with 5 comments. Being a computer nerd growing up in the 80s, I was lucky enough to have first-hand exposure to some of the greatest interactive fiction games of all time. My parents played. So, let’s dig. I’ll tell y...Posted on 12 ...
randomnonsequitur.com
Random Non Sequitur
http://www.randomnonsequitur.com/post/category/meat-and-potatoes
Is by Anne K. Halsall and concerns nothing in particular. Archive for the ‘Meat and Potatoes’ Category. Click on one of the items below to go to the post. Creating UI assets for the iPhone OS. Posted on 12 April, 2010 at 5:35pm with 11 comments. Read the rest of this post…. Star Trek and the Future of UX. Posted on 8 February, 2010 at 12:08pm with 3 comments. Asked a very thought-provoking question on Formspring. Q: To what extent has sci-fi (TV, movies, books) influenced your UX work? In Mac OS X applic...
randomnonsequitur.com
Random Non Sequitur
http://www.randomnonsequitur.com/post/category/meat-and-potatoes/its-not-rocket-surgery
Is by Anne K. Halsall and concerns nothing in particular. Archive for the ‘It’s Not Rocket Surgery’ Category. Click on one of the items below to go to the post. Creating UI assets for the iPhone OS. Posted on 12 April, 2010 at 5:35pm with 11 comments. Read the rest of this post…. Making an iWork-style toolbar icon. Posted on 31 March, 2009 at 9:44pm with 10 comments. While the HIG has a lot of good information, it doesn’t go into the details of implementation, so I’m going to go through the p...The Macin...
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Lose It! — Random Non Sequitur
http://www.randomnonsequitur.com/post/395
Is by Anne K. Halsall and concerns nothing in particular. Posted on 2 February, 2010 at 3:48pm. So one of my New Year’s resolutions for 2010 was to end this year at a lower weight than I started it. Not drastically, but the idea is to work maintainable weight management/maintenance habits into my routine. Calorie counting has always been a good strategy for me, and hey, there’s an app for that! Besides being an amazingly well-executed app, Lose It! 4 Comments on “Lose It! PS Please review our xp style.
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Working with your designer — Random Non Sequitur
http://www.randomnonsequitur.com/post/173
Is by Anne K. Halsall and concerns nothing in particular. Working with your designer. Posted on 18 February, 2009 at 6:56pm. One thing I’ve noticed as I work with clients is that many people, especially engineers, have little to no experience working with creative professionals. Sometimes this can lead to a tense relationship, so I’ve found it helps to lay out guidelines for interaction in a nice, explicit way. Here are a few of the more general points I end up repeating a lot. Don’t ping every day...
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