replay.drexel.edu
Drexel Game Design
http://replay.drexel.edu/3dgames.html
Game Development Workshop (GDW) I and 2 (Fall 2013 - Winter 2014). Pre-production game prototypes created in 10-week GDW 1. Full production version developed with larger teams in Winter term GDW 2. Game featured at Intel Student Showcase and Intel's booth at Game Developer Conference GDC 2014. Click to go to Mechination website. Bren King, Brian Gitlin, Ryan Reed, Tucker Abbott, Zach Wilcox. Game Development Workshop (GDW) I and 2 (Fall 2011 - Winter 2012). Producers - Justin Patterson, Jordan Checkman,.