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Radiator; short-form experimental first person games.

NEWS (10 July 2013): standalone remake of Radiator 1-1 ("Polaris") will be released. For free in late Fall 2013 on Windows, OSX, and Linux. Oculus Rift VR support. BLOG: blog.radiator.debacle.us. E-MAIL: yang.robert.w@gmail.com. Short-form, experimental,. Single player, cage-free,. First person video games. Won't drag on for 10 hours. Not a single gun. Windows XP SP3 or OSX 10.6 or Ubuntu 10.04 ;. DX9 graphics card; 2 GB RAM; a playful attitude. Radiator, vol.1: "More Matter".

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Radiator; short-form experimental first person games. | radiator.debacle.us Reviews
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NEWS (10 July 2013): standalone remake of Radiator 1-1 (Polaris) will be released. For free in late Fall 2013 on Windows, OSX, and Linux. Oculus Rift VR support. BLOG: blog.radiator.debacle.us. E-MAIL: yang.robert.w@gmail.com. Short-form, experimental,. Single player, cage-free,. First person video games. Won't drag on for 10 hours. Not a single gun. Windows XP SP3 or OSX 10.6 or Ubuntu 10.04 ;. DX9 graphics card; 2 GB RAM; a playful attitude. Radiator, vol.1: More Matter.
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9 coupons
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Radiator; short-form experimental first person games. | radiator.debacle.us Reviews

https://radiator.debacle.us

NEWS (10 July 2013): standalone remake of Radiator 1-1 ("Polaris") will be released. For free in late Fall 2013 on Windows, OSX, and Linux. Oculus Rift VR support. BLOG: blog.radiator.debacle.us. E-MAIL: yang.robert.w@gmail.com. Short-form, experimental,. Single player, cage-free,. First person video games. Won't drag on for 10 hours. Not a single gun. Windows XP SP3 or OSX 10.6 or Ubuntu 10.04 ;. DX9 graphics card; 2 GB RAM; a playful attitude. Radiator, vol.1: "More Matter".

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blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog

Tuesday, March 13, 2018. Tips for talking to Robert Yang at GDC. Everyone's doing a bunch of GDC advice for first-time GDC attendees on Twitter, so I thought I'd chime in with a few tips of my own. Here's a helpful tutorial for how to have a successful social interaction with me, assuming you'd ever want to:. Do you see me? I look like this. Or try to sneak a peek at the name on the badge. It should say "Robert Yang" on it. Are you sure that person isn't Brendon Chung? Brendon looks more like this. Appli...

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1

Radiator: vol. 1, More Matter

http://www.radiator.debacle.us/01

For HL2: Ep. Two. Warning, a bug! If you haven't played. Handle With Care will stay locked. Fix: type sv unlockedchapters 15. Or, play to Chapter 2 of HL2:Ep2. (It's 'cause they sync configs. I've fixed it for Radiator 1-3.). Quick and painless EXE). Includes Radiator 1-1 (Polaris). Default mirror at hylobatidae.org. Powered by Das FileGoatMatic - ultimate mirroring power! Or Get It From:. Talk about what happens in the mod / my thoughts / etc. Players also talk back too. Handle with Care: [1]. The short...

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blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: Lighting theory for 3D games, part 2: a formal approach to light design, and light as depth

http://www.blog.radiator.debacle.us/2015/03/lighting-theory-for-3d-games-part-2.html

Thursday, March 19, 2015. Lighting theory for 3D games, part 2: a formal approach to light design, and light as depth. Here's how I generally, theoretically, approach lighting in my games and game worlds. Part 2 is about light and function, mostly for level design. Lighting intended for a specific purpose is called task lighting. For now, let's try thinking about light more formally. How does light let us read a game more easily, and what are some common patterns? In 3D games, light gives us crucial dept...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: November 2014

http://www.blog.radiator.debacle.us/2014_11_01_archive.html

Thursday, November 20, 2014. I've never made anything viral before. At this time of writing, this Vine. Now has 540,000 loops and 19,000 notes on tumblr. And my life is pretty much exactly the same. It's so exciting - the numbers are so big! On the other hand, they're just numbers. Thursday, November 6, 2014. Postcards from: "Discipline and Punish". Character shader by James OHare. Subscribe to: Posts (Atom). Video game level design, mods, literature, academia and occasional progress updates on Radiator.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: "Succulent" as hypnotizing homo hop homage

http://www.blog.radiator.debacle.us/2015/01/succulent-as-hypnotizing-homo-hop-homage.html

Tuesday, January 13, 2015. Succulent" as hypnotizing homo hop homage. This post discusses my game Succulent. And it completely spoils the ending, if you care about stuff like that. You should probably play it first. There's a few scenes in the film Inherent Vice. Where you watch a man eat a frozen banana. They were unusually entertaining and not at all arousing, which got me thinking - what if I made a game where you just watch a dude stick stuff in his mouth? Music videos, specifically those by Cazwell.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: May 2015

http://www.blog.radiator.debacle.us/2015_05_01_archive.html

Thursday, May 28, 2015. Cobra Club as ouroboros. This is a post detailing my process and intent in making Cobra Club. It has SPOILERS;. If you care about that kind of thing, then you should probably play the game first. Again, SPOILER WARNING. Is in effect. Last chance! Is a photo studio game about taking dick pics. Ideally, lots of them. As you take dick pics, you also chat with NPCs and potentially share / swap dick pics. It breaks with my previous three gay sex games ( Hurt Me Plenty. Thursday, May 21...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: Level With Me, a Portal 2 mod

http://www.blog.radiator.debacle.us/2011/12/level-with-me-portal-2-mod.html

Thursday, December 22, 2011. Level With Me, a Portal 2 mod. It's unofficially Radiator vol. 3, and the only mod I'll have put out in the last two years. Watch this space. As release is pretty imminent, and thanks for reading. We'll see if people hate it or love it. EDIT: It's out now. Try it out. Video game level design, mods, literature, academia and occasional progress updates on Radiator. Level With Me, a Portal 2 mod. Radiator Blog: Two Year Anniversary. Portal 2 Modding Minutiae. No one lives forever.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: January 2015

http://www.blog.radiator.debacle.us/2015_01_01_archive.html

Thursday, January 29, 2015. Lighting design theory for 3D games, part 1: light sources and fixtures. Contemporary Jewish Museum (San Francisco, California). Heres how I generally, theoretically, approach lighting in my games and game worlds. Part 1 is about the general concept of lighting design. Mood is the most important end result of your lighting. The functional school of game lighting. So lets begin: lighting design is a discipline that has existed since the beginning of sunlight. Think of your proj...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: April 2015

http://www.blog.radiator.debacle.us/2015_04_01_archive.html

Friday, April 24, 2015. Succulent" technical overview / behind the scenes. This is a high level discussion of how I achieved certain effects in Succulent. Using Unity. It spoils the game, so I recommend you play it and/or read my artists statement. Friday, April 17, 2015. Im stealing the first three paragraphs of Pippin Barrs lovely post. See also - Emily Shorts take. A post called Minimum Sustainable Success. Like Pippin, I have a very supportive and awesome spouse. His name is Eddie. In addition to cur...

retroactivegamer.wordpress.com retroactivegamer.wordpress.com

Experiments in the First-Person, and Notgames. | The Retroactive Gamer

https://retroactivegamer.wordpress.com/2010/04/27/experiments-in-the-first-person-and-notgames

A Mass of Conjecture Lovingly Packaged. Experiments in the First-Person, and Notgames. April 27, 2010 in Game Theory. I have copied this article over from where I wrote it for: RRoD. I’m not here to change your mind, but let’s not dismiss them. And hey, I may even bring something new to the conversation. Into experimental game design in the first person. Should you want to read Pinchbeck’s post-mortem of Dear Esther it is here. How was this accomplished? We can’t judge by looking at a videogame environme...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: "Ruins", by Jake Elliott

http://www.blog.radiator.debacle.us/2011/09/ruins-by-jake-elliott.html

Monday, September 19, 2011. Ruins", by Jake Elliott. Branching dialogues and conversations are very set in their ways. When we do occasionally innovate with them, it's usually to change how to choose an option. Should we stare at the NPC animations and guess whether they're nervous? Maybe there's a timer, and if we don't choose, the game chooses for us? Perhaps we type a keyword instead of choosing an option. Oooh a dialogue wheel! Who are you even talking to? Elliott's thoughtful (but never too sentimen...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: new game: "Chandelier" for makega.me

http://www.blog.radiator.debacle.us/2014/07/new-game-chandelier-for-makegame.html

Saturday, July 26, 2014. New game: "Chandelier" for makega.me. I was eating fried chicken and "Chandelier" came on in the restaurant and it was a pretty catchy tune so when I went home I made a game about it in about 2 hours. Head on over to makega.me to play it. Check out the rest of the pageant entries, also based on songs. Video game level design, mods, literature, academia and occasional progress updates on Radiator. New game: Chandelier for makega.me. Nostrum design problems and world as interface.

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Field Services and Radiator Services. We provide Field Services, Radiotor Services One of our project: Ex-Factory to Johore Bahru Pelabuhan Tanjung Pelepas Sub-station View our Radiator Service, see the before and after service. . P and L Radiator and Oil Cooler. P and L RADIATOR and OIL COOLER was established in 1992. We were one of a pioneer in Radiator Core Manufacturing and Radiator Servicing Company. Besides manufacturing, the company also specializes in the design, fabrication, repair, clean. Ing a...

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TECHNICAL SUPPORT BY DENSO CORPORATION

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«FENIKS» Автомобильные радиаторы.

Назови цену - забери товар! Ниже приведен список конденсеров компании frig air, выставленных на аукцион, и количества, доступные к участию в акции на момент её начала. Популярные радиаторы для Mercedes Axor. В наш каталог в ближайшее время будут внесены радиаторы охлаждения для Mercedes Axor2002-2004 , мотор 6374 cc, системы Valeo. OE 9405001503 A9405001503. Также радиаторы охлаждения надувочного воздуха для этих же автомобилей, той же системы. О.Е. 9405010701 A9405010701. Уважаемые друзья и коллеги!

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Information über Heizkörper / Radiator

Hier erhalten Sie weitere Informationen rund um das Thema Radiator bzw. Heizköper sowie. Zu verschiedenen Herstellern und Belüftungssystemen, Befestigungselementen. Auszug aus Wikipedia.de). Ein Radiator ist ein großflächig gestalteter Körper aus einem (meist) gut wärmeleitenden Metall. Eine andere Bezeichnung ist Kühlkörper und Wärmeübertrager. In der Schweiz versteht man unter einem Radiator einen Heizkörper. Heizkörper: Kennzeichnend ist die gerippte Bauform, dadurch werden große Oberfl&aum...Passive ...

radiator.debacle.us radiator.debacle.us

Radiator; short-form experimental first person games.

NEWS (10 July 2013): standalone remake of Radiator 1-1 ("Polaris") will be released. For free in late Fall 2013 on Windows, OSX, and Linux. Oculus Rift VR support. BLOG: blog.radiator.debacle.us. E-MAIL: yang.robert.w@gmail.com. Short-form, experimental,. Single player, cage-free,. First person video games. Won't drag on for 10 hours. Not a single gun. Windows XP SP3 or OSX 10.6 or Ubuntu 10.04 ;. DX9 graphics card; 2 GB RAM; a playful attitude. Radiator, vol.1: "More Matter".

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Radiator - søgning online

Gode råd om radiatorer. Fordele og ulemper ved radiatorer. Hvad er en elektrisk radiator? Hvad er en radiator? Hvad er en vandbåren radiator? Hvor stor skal radiatoren være? I dag kan man få radiatorer i alle størrelse og former. Når du skal indrette dit hus, så behøver du ikke gå på kompromi som i gamle dage. Du har nu mulighed for at vælge en radiator der passer til dig og din bolig. Radiatoren afgiver sin varme til rummet på to måder:. Konvektionsvarmen tegner sig for hovedparten af varmen og udg&osla...

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В настоящее время ФКУ ИК-2 УФСИН России по Псковской области выпускает более 50-ти наименований радиаторной продукции, в том числе радиаторы водяные, масляные, систем отопления и рулевого управления тракторов "Кировец", радиаторы для автомашины "Белаз" и сердцевины радиатора к трактору МТЗ-80. Адрес:181316, Россия, Псковская область, Островский район, п. Крюки. Тел/факс: (81152) 95-803, 95-838.

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