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Animation Reference Library - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/animation-reference-library.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Overall Animation Style Reference. Fast and clear movements. Snappy timing. Flash animation vs. hand drawn animation. Use of effects and particles to help solidify actions and hits. Paul Robertson's work in general, which can be seen below. Scott Pilgrim vs. the World. Scott Pilgrim vs. the World the Game. Scott Pilgrim vs. the World the Game. Scott Pilgrim vs. the World the Game. Scott Pilgrim vs. the World the Game.
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Style Guide - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/style-guide.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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Pre-Production Art - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/pre-production-art.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Mock Ups and Storyboards. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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Builds - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/builds.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. This page will be updated with current builds, demos and teasers. Download and unzip the folders. Run the .exe file. If a warning from Chrome appears, it's because it's a .zip file. Milestone 05 Whitebox Level (No Enemies). Milestone 05 Whitebox Level (Enemies). Animation and concept demo. Create a free website. Create your own free website. Start your own free website.
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Team - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/team.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Tools / Gameplay Programmer. Connor.c.hollis@gmail.com. Character Artist / Animator. Enemy Artist / Animator. Environment / Prop Artist. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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Playtesting - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/playtesting.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Want to be part of the making of. The Book of Dreams. Sign up below to get a weekly build of the game each Sunday, which you can play and give us feedback on! Each email will contain a log of changes made that week, a link to the latest build available for download, and a link to a feedback form for you to fill out after you're done playing. Sign Up to be a Playtester:. Create a free website. Create your own free website.
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Asset Board & Art Pipeline - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/asset-board--art-pipeline.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Asset Board and Art Pipeline. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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Production Art - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/production-art.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Sunken Forest Game Ideation. Mock Ups and Storyboards. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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Reference - Radio Galaxy Games: Book of Dreams Production Site
http://twoneironauts.weebly.com/reference.html
Radio Galaxy Games: Book of Dreams Production Site. Asset Board and Art Pipeline. Available for Download Here. Has a strong background in classic arcade beat-em-ups. Silly enemies that reinforce the quirky,. Lots of loot to pick up and weapons to switch out for. Allows players to compete for most loot. Characters take up little screen real estate. To allow for four-player cooperative play. Scott Pilgrim vs. the World. Unique character designs with specific personalities. The God of Sleep). Ground contact...
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