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Sam's Blog

Saturday, 3 August 2013. I have been working on a creature model based on a concept I did a long while ago. There is no real high concept behind the thing. It is just something I have applied myself to in order to keep busy (and sane). This is the first time that I have used vector displacement maps. One problem that I’m trying to fix is the small but frustratingly noticeable black seems. They seem to trace the outlines of the UV maps themselves. Sunday, 30 June 2013. Wilbur Whateley: Turnaround Slideshow.

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Sam's Blog | s-tremain.blogspot.com Reviews
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Saturday, 3 August 2013. I have been working on a creature model based on a concept I did a long while ago. There is no real high concept behind the thing. It is just something I have applied myself to in order to keep busy (and sane). This is the first time that I have used vector displacement maps. One problem that I’m trying to fix is the small but frustratingly noticeable black seems. They seem to trace the outlines of the UV maps themselves. Sunday, 30 June 2013. Wilbur Whateley: Turnaround Slideshow.
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1 amorphous thing model
2 texture maps
3 v displacement maps
4 original concept
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6 samtremain
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Sam's Blog | s-tremain.blogspot.com Reviews

https://s-tremain.blogspot.com

Saturday, 3 August 2013. I have been working on a creature model based on a concept I did a long while ago. There is no real high concept behind the thing. It is just something I have applied myself to in order to keep busy (and sane). This is the first time that I have used vector displacement maps. One problem that I’m trying to fix is the small but frustratingly noticeable black seems. They seem to trace the outlines of the UV maps themselves. Sunday, 30 June 2013. Wilbur Whateley: Turnaround Slideshow.

INTERNAL PAGES

s-tremain.blogspot.com s-tremain.blogspot.com
1

Sam's Blog: March 2013

http://s-tremain.blogspot.com/2013_03_01_archive.html

Wednesday, 20 March 2013. Major Project Update 02. Again, I have been massively neglecting this blog in favor of our group blog so this will be a big post showing everything i have been doing over there. Subscribe to: Posts (Atom). I am a BA Hons CG Arts and Animation student at The University for the Creative Arts, Rochester. This blog is a creative and academic journal of my progress on the course. View my complete profile. The Room at the Hotel del Coranado. The Spawning: H.I.V. Major Project Update 02.

2

Sam's Blog: Final Turnaround

http://s-tremain.blogspot.com/2013/01/final-turnaround.html

Friday, 11 January 2013. 11 January 2013 at 05:48. Subscribe to: Post Comments (Atom). I am a BA Hons CG Arts and Animation student at The University for the Creative Arts, Rochester. This blog is a creative and academic journal of my progress on the course. View my complete profile. The Room at the Hotel del Coranado. The Spawning: H.I.V. Simple theme. Powered by Blogger.

3

Sam's Blog: April 2012

http://s-tremain.blogspot.com/2012_04_01_archive.html

Friday, 27 April 2012. Games Character Model: Repost. Wednesday, 18 April 2012. Art of Document and Technicle Paper. Transcibtion Art of Document. Labels: Art of Documents. Wilbur Whateley: 300dpi Still, Ambient Occlusion and ZDepth. Unfortunately, due to ridiculous rendering times I was unable to complete this turnaround entirely. However I have uploaded as much as I have so far. The rest will be arriving post-crit :). Wilbur Whateley: Texture Maps. Tuesday, 17 April 2012. DVD Cover and Disk Art. Wilbu...

4

Sam's Blog: October 2012

http://s-tremain.blogspot.com/2012_10_01_archive.html

Wednesday, 31 October 2012. Thursday, 25 October 2012. Concept 4: Slight Alterations. I have altered the body shape slightly too hopefully make the neck area seem like its merging with the torso more seamlessly. I have also accessorized him a little with a more elaborate costume, bow tie and monocle. Monday, 22 October 2012. Beauty and the Beast. In this version I have used a technique to create more realistic fur. I’m not sure if it works better or not. These are some of the reference images that I used.

5

Sam's Blog: Major Project Update

http://s-tremain.blogspot.com/2013/02/major-project-update_15.html

Friday, 15 February 2013. This Blog has been neglected for a while as I have been uploading to our new group blog. For my major project I am collaborating with Dom to transcribe a scene from Dante Alighieri's Inferno. The scene we have chosen to transcribe depicts a forest were damned soles have been turned into trees as punishment. This post is an update on everything I have been doing over there. You can follow the progress of this project in more detail on the Bestia Studios blog:. I am a BA Hons CG A...

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nanomation.blogspot.com nanomation.blogspot.com

Nanomation: Further Character Development

http://nanomation.blogspot.com/2012/07/further-character-development.html

Friday, 13 July 2012. Dom has been working very hard to get the Characters work right and got our Villain spot on. In the fairy tale version he is meant to be the witch that leads Hansel and Gretel into he gingerbread house house but in the urban world he is the drug dealer that offers them drugs. As you can see, his features resemble that of a witch with the triangular facial features and the pointy hat. Hansel and Gretel Development. Posted by Andriana Laskari. Subscribe to: Post Comments (Atom).

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: Environment Development

http://nanomation.blogspot.com/2012/07/environment-development.html

Friday, 13 July 2012. Our animation will be split into two worlds: the urban and the fairy tale world. The transaction between the two will be subtle during the animation with different elements of the urban world appearing gradually in the fairy tale one. To make the two environments different to each other we got two of our group members to work on them separately. Urban/Modern World Influence Map. Ryan's Urban/Modern World Concepts. Fairy Tale World Influence Map. Fairy Tale World Concepts.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: 27/05/12 - 03/06/12

http://nanomation.blogspot.com/2012_05_27_archive.html

Tuesday, 29 May 2012. EXAMPLE: hansel mod JE. 1 Are all transformations frozen? 2 Has history been deleted? 3 Are pivots in a logical place? 3 Is your model to the correct scale? 4 Has you model been placed at the center of the grid? 5 Are the model parts named logically? Character/Prop/Environment part, EXAMPLE hansel head. 6 Have all the parts been grouped correctly and named GEOM grp? 7 Has GEOM grp been added to a layer named GEOM lyr? Moving parts should have an appropriately named control.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: When Folklore meets the British

http://nanomation.blogspot.com/2012/07/when-folklore-meets-british.html

Sunday, 1 July 2012. When Folklore meets the British. With our final story conjured up, without giving away too much this animation will be based around the fairy tale story of Hansel and Gretel. When creating Gretel we had the idea of creating a streetwise London bound girl. Drawing from influences from Jamie Hewlett Tank Girl and British actress Jaime Hewlett. British Actress Jamie Winestone. Jamie Hewlett's Tank Girl. Posted by Alex Zepherin Pinnock. Subscribe to: Post Comments (Atom).

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: 01/07/12 - 08/07/12

http://nanomation.blogspot.com/2012_07_01_archive.html

Sunday, 1 July 2012. When Folklore meets the British. With our final story conjured up, without giving away too much this animation will be based around the fairy tale story of Hansel and Gretel. When creating Gretel we had the idea of creating a streetwise London bound girl. Drawing from influences from Jamie Hewlett Tank Girl and British actress Jaime Hewlett. British Actress Jamie Winestone. Jamie Hewlett's Tank Girl. Posted by Alex Zepherin Pinnock. Subscribe to: Posts (Atom). Follow us on Facebook.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: File System

http://nanomation.blogspot.com/2012/05/file-system.html

Tuesday, 29 May 2012. 30 May 2012 at 01:06. Now thats what I call organised :). 30 May 2012 at 01:45. 30 May 2012 at 17:45. Last two posts looks good. We may need to unify this as a single PDF document containing all the House Rules, just as a single book to reference back to in regards to everything-design, pipeline, organisation, etc. 31 May 2012 at 15:51. Good luck with your summer project everyone - exciting! Subscribe to: Post Comments (Atom). Follow us on Facebook.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: 24/06/12 - 01/07/12

http://nanomation.blogspot.com/2012_06_24_archive.html

Friday, 29 June 2012. We've been hard at work over the past 6 weeks, and Ryan El has been going through the process of branding our team. Check below his many logo designs, and tell us what you think. Posted by Alex Zepherin Pinnock. Welcome to Nanomation Creative Group Animation Blog, put together by seven undergraduate students hailing UCA Rochester. Posted by Alex Zepherin Pinnock. Subscribe to: Posts (Atom). Follow us on Facebook.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: Branding our team

http://nanomation.blogspot.com/2012/06/branding-our-team.html

Friday, 29 June 2012. We've been hard at work over the past 6 weeks, and Ryan El has been going through the process of branding our team. Check below his many logo designs, and tell us what you think. Posted by Alex Zepherin Pinnock. Subscribe to: Post Comments (Atom). Follow us on Facebook.

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: 08/07/12 - 15/07/12

http://nanomation.blogspot.com/2012_07_08_archive.html

Friday, 13 July 2012. Here is the initial animatic Dayle and Andriana conjured up, and from there Alex re wrote the second draft script. Tell us what you think. Posted by Alex Zepherin Pinnock. Hansel and Gretel Development. Posted by Andriana Laskari. Our animation will be split into two worlds: the urban and the fairy tale world. The transaction between the two will be subtle during the animation with different elements of the urban world appearing gradually in the fairy tale one. To make the t...Ryan ...

nanomation.blogspot.com nanomation.blogspot.com

Nanomation: Welcome to Nanomation.

http://nanomation.blogspot.com/2012/06/welcome-to-nanomation.html

Friday, 29 June 2012. Welcome to Nanomation Creative Group Animation Blog, put together by seven undergraduate students hailing UCA Rochester. This Blog is to track down our progress through the fully fleshed animation pipeline. From pre Production of the storyboarding and character designs, to our live and kicking 3D production, and finally the last touches in Post Production. Continue to follow our blog, comment where you see fit, and Watch this space! Posted by Alex Zepherin Pinnock.

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Sam's Blog

Saturday, 3 August 2013. I have been working on a creature model based on a concept I did a long while ago. There is no real high concept behind the thing. It is just something I have applied myself to in order to keep busy (and sane). This is the first time that I have used vector displacement maps. One problem that I’m trying to fix is the small but frustratingly noticeable black seems. They seem to trace the outlines of the UV maps themselves. Sunday, 30 June 2013. Wilbur Whateley: Turnaround Slideshow.

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