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Sakura Animation

Thursday, 9 May 2013. Ok, technical hitch, Blog not wanting to use my files. Wyvern Idling Animation is available on Youtube however! So, a little trouble uploading videos to blogger, I get a helpful message saying an error has occured, but not where. Going to try and post around it by uploading through Youtube! Hopefully get it done by the end of the day. Wednesday, 24 April 2013. Tuesday, 12 March 2013. My dissertation was handed in a couple of weeks ago now so luckily I no longer have that to worry ab...

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Sakura Animation | sakuraanimation.blogspot.com Reviews
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Thursday, 9 May 2013. Ok, technical hitch, Blog not wanting to use my files. Wyvern Idling Animation is available on Youtube however! So, a little trouble uploading videos to blogger, I get a helpful message saying an error has occured, but not where. Going to try and post around it by uploading through Youtube! Hopefully get it done by the end of the day. Wednesday, 24 April 2013. Tuesday, 12 March 2013. My dissertation was handed in a couple of weeks ago now so luckily I no longer have that to worry ab...
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Sakura Animation | sakuraanimation.blogspot.com Reviews

https://sakuraanimation.blogspot.com

Thursday, 9 May 2013. Ok, technical hitch, Blog not wanting to use my files. Wyvern Idling Animation is available on Youtube however! So, a little trouble uploading videos to blogger, I get a helpful message saying an error has occured, but not where. Going to try and post around it by uploading through Youtube! Hopefully get it done by the end of the day. Wednesday, 24 April 2013. Tuesday, 12 March 2013. My dissertation was handed in a couple of weeks ago now so luckily I no longer have that to worry ab...

INTERNAL PAGES

sakuraanimation.blogspot.com sakuraanimation.blogspot.com
1

Sakura Animation: June 2012

http://www.sakuraanimation.blogspot.com/2012_06_01_archive.html

Friday, 22 June 2012. In the Summer Time. I've been busy lately sorting out my imminent move to Cardiff so things have been a little slow on the blog front. As of next month though I will be in my new place - hopefully unpacking the pc first to get on with animation! Lately, "Project Dragon" has slowed to a crawl as I've been focussing my attention on my personal projects. I will make some starts on turning the animations into a film very soon though so watch this space! Rhett rig by: noxlabs.com. As you...

2

Sakura Animation: November 2012

http://www.sakuraanimation.blogspot.com/2012_11_01_archive.html

Friday, 2 November 2012. Blog Catch Up - Spec Anim. I finally got around to updating my blogs colour scheme, still have a little work to do on the banner and a slideshow of work to add but it's almost there. We've just started our next project in uni, which is the pre-production work for our major project so there'll be plenty of thumbnails and animatics etc coming up. Before that though, I think I should catch up on the spec anim module I handed in on Wednesday. Subscribe to: Posts (Atom).

3

Sakura Animation: January 2013

http://www.sakuraanimation.blogspot.com/2013_01_01_archive.html

Sunday, 27 January 2013. I seem to have fallen behind alot on keeping this blog up to date but things have been crazy busy with uni and Christmas. I'll be spamming it a lot in the next few days as I try and catch up. There's also a new design layout in the works that should improve the layout and appearance of Sakura Animation. It's due up Wednesday unless something else crops up, so watch this space. Subscribe to: Posts (Atom). A Blog of CG Artwork. The Clockwork Girl (2014). A reflection of Fen.

4

Sakura Animation: May 2012

http://www.sakuraanimation.blogspot.com/2012_05_01_archive.html

Sunday, 13 May 2012. What with the deadline for the project fast looming I completely forgot I even had a blog. Oops. Personally things aren't going so well but the animation is getting back onto track now finally. Deadline is officially this friday but i'll hopefully be getting mitigating and get to hand in a little later. Which takes a load off the mind. I'm currently trying to finish the run cycle on this guy. Only have the back legs done so far but getting there! Subscribe to: Posts (Atom).

5

Sakura Animation: Personal: Pre-Production

http://www.sakuraanimation.blogspot.com/2013/04/personal-pre-production.html

Wednesday, 24 April 2013. As always, I’ll post up my work sheets with thumbnails up separately to the videos so I don’t get an overwhelming blog post. Subscribe to: Post Comments (Atom). A Blog of CG Artwork. The Clockwork Girl (2014). A reflection of Fen. Confidence in Art and Life. Hand-made Pixels 'n' Stuff! This Blog Has Moved. View my complete profile. Simple template. Powered by Blogger.

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Dean's Development: Final Renders

http://deanpaupe.blogspot.com/2013/05/final-renders.html

Sunday, 12 May 2013. There are a few final renders coming out of my major project work now as I prefer the marking showreel for Friday. Not all of them are finish, some still need ambient occlusion and some have unfinished textures but this is where they are so far. I have rendered them out as still frames to stop it from getting compressed twice and will not be putting them into a video until the showreel so I can only show still at the moment. Here are the books:. The bow and arrow:. A reflection of Fen.

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Dean's Development: July 2013

http://deanpaupe.blogspot.com/2013_07_01_archive.html

Thursday, 18 July 2013. Wow almost two months since my last blog post, I used to be so good at keeping these up to date. I've been so busy that it has been slightly neglected so I imagine this blog post is going to be a biggy. My last blog posted showed the end of my major project work at university, despite numerous difficulties the grade eventually came out as a 68, a high 2:1, which is what I wanted to get as this left me with a 2:1 overall for the year. The last week I graduated, woo hoo! Awesome Inc...

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Dean's Development: October 2013

http://deanpaupe.blogspot.com/2013_10_01_archive.html

Monday, 21 October 2013. The Return Of Dean! So I always said I wouldn't let it get this long between blog posts, but I guess I failed that one. But enough about my personal life, I don't have a whole lot to show but here area few digital painting I did to practice new techniques. The painting was a copy of a random image I found on google search:. In short the game is a side scrolling shooter which uses 2D sprites generated from 3D models. Subscribe to: Posts (Atom). The Return Of Dean! A reflection of ...

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Dean's Development: August 2013

http://deanpaupe.blogspot.com/2013_08_01_archive.html

Wednesday, 14 August 2013. I have finally finished my showreel after quite a lot of stress and fixing problems. Who would have thought it would have been so much hassle. The video will not upload on here for some reason, probably the file size, but you can view it on me website here. Now it's time to find a job. Wish me luck. Subscribe to: Posts (Atom). Cardiff, United Kingdom. I'm an a student currently in my 3rd year on the Games Art and Animation course at the University of Glamorgan in Wales.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: February 2013

http://deanpaupe.blogspot.com/2013_02_01_archive.html

Friday, 22 February 2013. Bows, Arrows, Staves and Dissertations. The characters have been handed over and the rigging and skinning has begun so work has become less hectic. While it was great fun making them two characters for our game it would have been too stressful to keep going at that rate for much longer. So I took a few days off over reading week, lazy? So I completed the low poly of the bow and arrow which I had blocked out in the last post:. Once the staff is completed and the dissertation hand...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: December 2012

http://deanpaupe.blogspot.com/2012_12_01_archive.html

Monday, 17 December 2012. It's been a while since I have posted because the project I've been working on is not the most visual project. We were doing an assignment in Unity in which we had to get certain game elements working. This was good as one of our biggest concerns for our major project game was that we do not have a programmer to create gameplay elements. Here's a quick gameplay video:. Here is a WIP of the Centaur:. I also found a digital painting I did over summer which I never got round to fin...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: January 2013

http://deanpaupe.blogspot.com/2013_01_01_archive.html

Wednesday, 30 January 2013. I have finished the low poly model and the high poly sculpt, yay! I made a few changes to the low poly which included reworking the feet which I was never happy with, after some ideas from other members of the team we came up with a better way of doing it which involved more crystallised ice. Anyway, some images, here is the low poly:. Here is the high poly zBrush sculpt which I completed within a day, the same day I began learning zBrush (time is short people):. Some tweaks n...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: Showreel

http://deanpaupe.blogspot.com/2013/08/showreel.html

Wednesday, 14 August 2013. I have finally finished my showreel after quite a lot of stress and fixing problems. Who would have thought it would have been so much hassle. The video will not upload on here for some reason, probably the file size, but you can view it on me website here. Now it's time to find a job. Wish me luck. Subscribe to: Post Comments (Atom). Cardiff, United Kingdom. I'm an a student currently in my 3rd year on the Games Art and Animation course at the University of Glamorgan in Wales.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: July 2015

http://deanpaupe.blogspot.com/2015_07_01_archive.html

Thursday, 2 July 2015. Confidence in Art and Life. It's been a long, long time since I last updated, there's a reason for that. Since last I posted I did some intern work for Wales Interactive and did some free work in my spare time for Irontown Interactive on their iPad game Iron. Both of these gave me experience and confidence in my work as well as some essential industry connections. Ultimately it helped land me my current job as Junior Environment Artist at Oysterworld! He's a personal favourite arti...

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Thursday, 9 May 2013. Ok, technical hitch, Blog not wanting to use my files. Wyvern Idling Animation is available on Youtube however! So, a little trouble uploading videos to blogger, I get a helpful message saying an error has occured, but not where. Going to try and post around it by uploading through Youtube! Hopefully get it done by the end of the day. Wednesday, 24 April 2013. Tuesday, 12 March 2013. My dissertation was handed in a couple of weeks ago now so luckily I no longer have that to worry ab...

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