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SEARIS

SEARIS Workshop @ IEEE VR 2015. Joint Program SEARIS and 3DCVE 2015. Working Group is a loosly connected group of researcher and professionals which brings together system architects and developers for realtime interactive systems to analyze and discuss the state of the art and future directions of interactive systems design. The primary activity is the organisation of an annual workshop. SEARIS Workshop @ IEEE VR 2015. In conjunction with IEEE Virtual Reality 2015. Date: 24th of March in Arles, France.

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SEARIS Workshop @ IEEE VR 2015. Joint Program SEARIS and 3DCVE 2015. Working Group is a loosly connected group of researcher and professionals which brings together system architects and developers for realtime interactive systems to analyze and discuss the state of the art and future directions of interactive systems design. The primary activity is the organisation of an annual workshop. SEARIS Workshop @ IEEE VR 2015. In conjunction with IEEE Virtual Reality 2015. Date: 24th of March in Arles, France.
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SEARIS | searis.net Reviews

https://searis.net

SEARIS Workshop @ IEEE VR 2015. Joint Program SEARIS and 3DCVE 2015. Working Group is a loosly connected group of researcher and professionals which brings together system architects and developers for realtime interactive systems to analyze and discuss the state of the art and future directions of interactive systems design. The primary activity is the organisation of an annual workshop. SEARIS Workshop @ IEEE VR 2015. In conjunction with IEEE Virtual Reality 2015. Date: 24th of March in Arles, France.

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openconf.searis.net openconf.searis.net

SEARIS 2015 - OpenConf Conference Management System

8th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2015. OpenConf Peer Review and Conference Management System. Submission to SEARIS 2015. Abstract submission: January 9, 2015. Short/long paper submission: January 23, 2015. Notification of acceptance: February 9, 2015. Camera-ready: February 20, 2015. Workshop: March 23 or 24, 2015 (please check http:/ www.searis.net for updates). Back to Searis Main Page. Sign Up —.

INTERNAL PAGES

searis.net searis.net
1

Dirk Bio - SEARIS

http://www.searis.net/index.php5/Dirk_Bio

Dirk Reiners is an Assistant Professor in the Center for Advanced Computer Studies (CACS) at the University of Louisiana, Lafayette. His main interests are in interactive computer graphics and software architectures for interactive graphics applications. He is the project lead for the OpenSG Open Source scenegraph project. Retrieved from " http:/ 192.168.61.101:8080/index.php? This page was last modified on 20 May 2009, at 23:57.

2

Roland Bio - SEARIS

http://www.searis.net/index.php5/Roland_Bio

Roland Blach is a senior scientist at the Competence Centre for Virtual Environments of Fraunhofer IAO in Stuttgart. He is one of the architects of the VR system Lightning and has participated in many industrial and research projects. His research interests are software architectures for interactive realtime systems, 3D interaction, projection based display systems and immersive information visualization. Retrieved from " http:/ 192.168.61.101:8080/index.php?

3

Workshop 2011 - SEARIS

http://www.searis.net/index.php5/Workshop_2011

Fourth Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2011. Fourth Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2011. 19th or 20th of March in Singapore. In conjunction with IEEE Virtual Reality 2011. Architectures and basic principles for RIS:. Data-flow-oriented, object-oriented, component-based, scene graph(s), etc. Abstraction mechanisms in RIS:. Entity centered design, world descriptions, semantic modeling.

4

Workshop 2008 - SEARIS

http://www.searis.net/index.php5/Workshop_2008

First Workshop at IEEE VR 2008. Impressions of Sebastien Kunz. Retrieved from " http:/ 192.168.61.101:8080/index.php? This page was last modified on 31 December 2008, at 13:00.

5

Workshop 2012 - SEARIS

http://www.searis.net/index.php5/Workshop_2012

Fifth Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2012. Fifth Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2012. 4th or 5th of March in Orange County, CA, USA. In conjunction with IEEE Virtual Reality 2012. Architectures: data-flow-oriented, object-oriented, component-based, scene graph(s), etc. Abstraction mechanisms: entity centered design, world descriptions, semantic modeling. Performance: consideration of ev...

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hci.uni-wuerzburg.de hci.uni-wuerzburg.de

Human-Computer Interaction Würzburg

http://www.hci.uni-wuerzburg.de/projects

Give Anonymous Feedback on this Website. We are very happy to receive your feedback, improvement suggestions and problems! Human-Computer Interaction — Computer Science IX — University of Würzburg. Inst of Computer Science. Computer Science B.Sc. Games Engineering B.Sc. Medienkomm. B.Sc. Computer Science M.Sc. Medienkomm. M.Sc. Inst of Computer Science. Computer Science B.Sc. Games Engineering B.Sc. Medienkomm. B.Sc. Computer Science M.Sc. Medienkomm. M.Sc. Open Position for Student Tutor GameLab1. Stude...

hci.uni-wuerzburg.de hci.uni-wuerzburg.de

Human-Computer Interaction Würzburg

http://www.hci.uni-wuerzburg.de/people

Give Anonymous Feedback on this Website. We are very happy to receive your feedback, improvement suggestions and problems! Human-Computer Interaction — Computer Science IX — University of Würzburg. Inst of Computer Science. Computer Science B.Sc. Games Engineering B.Sc. Medienkomm. B.Sc. Computer Science M.Sc. Medienkomm. M.Sc. Inst of Computer Science. Computer Science B.Sc. Games Engineering B.Sc. Medienkomm. B.Sc. Computer Science M.Sc. Medienkomm. M.Sc. Open Position for Student Tutor GameLab1. Stude...

academic.cleardefinition.com academic.cleardefinition.com

VR JuggLua: A Framework for VR Applications Combining Lua, OpenSceneGraph, and VR Juggler | Investigations in Interaction

http://academic.cleardefinition.com/publications/vr-jugglua-a-framework-for-vr-applications-combining-lua-openscenegraph-and-vr-juggler

Ryan Pavlik's Academic Work in HCI and Related Fields. A Modular Implementation of Wii Remote Head Tracking for Virtual Reality. Comparison of single-wall versus multi-wall immersive environments to support a virtual shopping experience. VR JuggLua: A Framework for VR Applications Combining Lua, OpenSceneGraph, and VR Juggler. VR Toolkits: Why do we keep reinventing the wheel? Panel at IEEE VR 2014). CprE/ME/ComS 557 Computer Graphics. Virtual Reality Applications Center. Ames, Iowa 50011-2160. Commented...

magicvisionlab.com magicvisionlab.com

Magic Vision Lab :: News

http://www.magicvisionlab.com/news.html

Best Poster Runner Up Award at IEEE ISMAR 2013. Thursday, 03 October 2013. We won the Best Poster Runner Up Award at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR) for the submission "Kinect for Interactive AR Anatomy Learning" as collaborators with the NARVIS lab from the Chair of Computer Aided Medical Procedures at Technical University of Munich. ISMAR is the premier conference in its field and took place in Adelaide, Australia. IEEE ISMAR 2013 Open House Highlights. We won th...

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SEARIS

SEARIS Workshop @ IEEE VR 2015. Joint Program SEARIS and 3DCVE 2015. Working Group is a loosly connected group of researcher and professionals which brings together system architects and developers for realtime interactive systems to analyze and discuss the state of the art and future directions of interactive systems design. The primary activity is the organisation of an annual workshop. SEARIS Workshop @ IEEE VR 2015. In conjunction with IEEE Virtual Reality 2015. Date: 24th of March in Arles, France.

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