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3D Modelling & Animation

3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.

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3D Modelling & Animation | steves3dblog.blogspot.com Reviews
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3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.
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1 skip to main
2 skip to sidebar
3 modeling the fence
4 the swings
5 the framework
6 the chains
7 the seats
8 growing daffodils
9 crafting the terrain
10 texturing the scene
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skip to main,skip to sidebar,modeling the fence,the swings,the framework,the chains,the seats,growing daffodils,crafting the terrain,texturing the scene,posted by,steve h,no comments,older posts,tutorials,maxbasics com,infinitee designs,3d nuts,3d total
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3D Modelling & Animation | steves3dblog.blogspot.com Reviews

https://steves3dblog.blogspot.com

3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.

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1

3D Modelling & Animation: September Scene

http://steves3dblog.blogspot.com/2008/12/september-scene.html

3D Modelling and Animation. Sunday, 7 December 2008. Here you can see the final scene I developed:. Click here for full size image. How did this scene come to be? Read on and see. Making the Farmer's Hay Cart. A good place to start I felt was to begin modelling the hay cart which would form the main object that the scene is focused around. Firstly the cart needed some wheels to sit on or it wouldn't be much of a cart rather just a box and so these were the first element to be produced. Finally the finish...

2

3D Modelling & Animation: October 2008

http://steves3dblog.blogspot.com/2008_10_01_archive.html

3D Modelling and Animation. Monday, 20 October 2008. Below you can see the difference between the two on a scene I created:. Click Image for Full Size. Click Image for Full Size. Omni lights work like a single lightbulb, emitting light in all directions from a fixed point. They are best suited for general all-round ambient lighting, to light a whole area rather than a specific surface or object. As with other light types, omni lights can be adjusted to suit their purpose. For example the '. Environment c...

3

3D Modelling & Animation: November 2008

http://steves3dblog.blogspot.com/2008_11_01_archive.html

3D Modelling and Animation. Friday, 21 November 2008. Making of the January Scene. Well its been a while since I have posted but thats becuase I've been hard at work making this and typing this entry up, rather than do it in loads of smaller entries, oh and its a looooooong one so be prepared. Here is the long awaited first finished scene, enjoy! I couldn't quite decide on the best mood for the scene, lighter or darker so I have posted both here for comparison. Click here for full size image. I then chan...

4

3D Modelling & Animation: Last but not least...March

http://steves3dblog.blogspot.com/2008/12/last-but-not-leastmarch.html

3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.

5

3D Modelling & Animation: December 2008

http://steves3dblog.blogspot.com/2008_12_01_archive.html

3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.

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Steve Harwood's Virtual Environments: The Firebox

http://steves3d.blogspot.com/2009/12/firebox.html

Steve Harwood's Virtual Environments. Friday, 27 November 2009. The firebox is the last section which is lacking from the model and will unite both parts. This is the furnace situated behind the boiler which is where the coal is burned to fuel the fire that heats the surrounding water in the boiler eventually producing steam to power the locomotive. Having merged the boiler with the rest of the train body, this is the last object required to complete the train's bodywork. Click on image to view full-size.

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Steve Harwood's Virtual Environments: Evaluation

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Steve Harwood's Virtual Environments. Wednesday, 2 December 2009. But all in all I think the project was a job well done, it was a worthwhile experience which I enjoyed and I look forward to using the skills developed during this unit of work in the future. Subscribe to: Post Comments (Atom). View my complete profile. A lick of Paint. Train Model and Animation. Gantt - So how did we do? 3D Modelling and Animation. Last but not least.March. Maya Tutorial (good for showing position of edges).

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Steve Harwood's Virtual Environments: Making some Steam

http://steves3d.blogspot.com/2009/12/making-some-steam.html

Steve Harwood's Virtual Environments. Wednesday, 2 December 2009. This post really marks a major milestone in the project having got this far. The train and accompanying carriage are both modelled and textured, one last task remains to end what has been a long journey over the last 6 weeks or so. Its finally time to get the steam flowing! Click on image to view full-size. Click on image to view full-size. 160;  All I had to do was select the drag and then draw a line to the super spray and now the t...

rob-3dsmax.blogspot.com rob-3dsmax.blogspot.com

3DS Max - Modelling & Animation: Calendar Scene 3 - August

http://rob-3dsmax.blogspot.com/2008/12/calendar-scene-3-august.html

3DS Max - Modelling and Animation. View my complete profile. Calendar Scene 3 - August. Calendar Scene 2 - March. Calendar Scene 1 - December. 3D Modelling and Animation. Thursday, 11 December 2008. Calendar Scene 3 - August. BBQ and Deck Chairs on Sand. For my third calendar scene I chose the summer month of August, consequently I sought to portray warm weather in my final render using specific lighting effects to give the impression of sunshine for example. More reference images can be found at:. Havin...

leesuniblog.blogspot.com leesuniblog.blogspot.com

Welcome To My Uni Blog: Ident 2

http://leesuniblog.blogspot.com/2009/04/ident-2_26.html

Welcome To My Uni Blog. Sunday, 26 April 2009. Now to start with my 2nd Ident, this one is the scene were the potato will become a pile of mashed potato on the floor. The first idea was to have a giant masher come down and fall onto it but then i thought for a more funnier idea i decided to go with a giant foot coming down and squashing it instead. The next step was to begin making the structure of the leg that would stand on the potato, to do this i created a large cylinder, and 2 spheres. Then usin...

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Welcome To My Uni Blog: January 2009

http://leesuniblog.blogspot.com/2009_01_01_archive.html

Welcome To My Uni Blog. Friday, 30 January 2009. Image Research and Moodboards. Today I have been thinking about a few ideas of what to do for my animated Idents, ive been searching the internet to find different idents that are currently around to see how good they really are and if it can motivate me to think of a great idea. So going along with the potatoe idea I have thought of making 3 idents using a potatoe in funny different situations. I have had a few ideas for what I want to do for Dave image o...

rob-3dsmax.blogspot.com rob-3dsmax.blogspot.com

3DS Max - Modelling & Animation: September 2008

http://rob-3dsmax.blogspot.com/2008_09_01_archive.html

3DS Max - Modelling and Animation. View my complete profile. My Favourite Cartoon Character. 3D Modelling and Animation. Tuesday, 30 September 2008. Today I was introduced to the process of creating shapes via the use of splines. Splines allow the user to create virtually any shape they desire from the standard circle or rectangle to text and custom shapes. Starting with the line tool under splines in the create shapes panel I began to draw an object by clicking in the top viewport to place vertices.

richardkingatangliaruskin.blogspot.com richardkingatangliaruskin.blogspot.com

Richard King - 3D Modeling and Animation: Adding Sound To The Animation

http://richardkingatangliaruskin.blogspot.com/2009/03/adding-sound-to-animation.html

Richard King - 3D Modeling and Animation. Sunday, 29 March 2009. Adding Sound To The Animation. With the ident animations finished the last part of completing the ident's was too add sound and music. I used a home microphone to record some basic sounds and I spent some time downloading samples to use. I tried to collect a large resource of sounds so I could have a lot to choose from. The sound effects was what I concentrated on first before the background music. The second ident which has the bedroom sce...

richardkingatangliaruskin.blogspot.com richardkingatangliaruskin.blogspot.com

Richard King - 3D Modeling and Animation: February 2009

http://richardkingatangliaruskin.blogspot.com/2009_02_01_archive.html

Richard King - 3D Modeling and Animation. Thursday, 26 February 2009. Wobbly Toy Men 3DS MAX Tutorial. This Is a tutorial file I followed from the 3ds max tutorial files available from the program itself. It introduces the user to reactors, also to methods such as grouping, ungrouping objects and using proxy objects. Reactors - Rigid Body - Cloth Reactor. In my first example I wanted a ball to roll down a plane and crash into a group of blocks, sending the ball. It is important to select that otherwise y...

rob-3dsmax.blogspot.com rob-3dsmax.blogspot.com

3DS Max - Modelling & Animation: Calendar Scene 2 - March

http://rob-3dsmax.blogspot.com/2008/12/calendar-scene-2-march.html

3DS Max - Modelling and Animation. View my complete profile. Calendar Scene 3 - August. Calendar Scene 2 - March. Calendar Scene 1 - December. 3D Modelling and Animation. Tuesday, 9 December 2008. Calendar Scene 2 - March. Bench on Grassy Bank. I then proceeded to manufacture my bench starting with the box tool in 3DS Max, where I drew out a series of boxes for the legs on one side of the bench. 160;   . I then applied a bend modifier on the box's z-axis with an angle of 20 degrees and a direction of 90 ...

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Steve Harwood's Virtual Environments

Steve Harwood's Virtual Environments. Wednesday, 2 December 2009. But all in all I think the project was a job well done, it was a worthwhile experience which I enjoyed and I look forward to using the skills developed during this unit of work in the future. This post really marks a major milestone in the project having got this far. The train and accompanying carriage are both modelled and textured, one last task remains to end what has been a long journey over the last 6 weeks or so. However at the mome...

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3D Modelling & Animation

3D Modelling and Animation. Thursday, 11 December 2008. Last but not least.March. Well the time has finally come, here is the last of my calendar images for the three months I had to complete for this project. Click here for full size image. Thinking back about parks the first thing that always comes to mind is that they have those rounded fences, which are instantly recognizable as the boundary of a children's park. So I thought my park could do with some of these such fences to get things started.

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Steve's 5k to Run Down Cancer. June 24, 2015. I would just like to thank you all for coming out to our first annual Steve’s 5k to Run Down Cancer event this past Saturday! Your support made this first event a success! Because of you, we will be donating over $4800 to the Wilmot Cancer Institute in just this first year! It has been an honor to have you be a part of it all, and we hope to see you again next year on Saturday, June 18th at Mendon Ponds Park! April 5, 2014. Steve’s 5k to Run Down Cancer.

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