steves3d.blogspot.com
Steve Harwood's Virtual Environments: The Firebox
http://steves3d.blogspot.com/2009/12/firebox.html
Steve Harwood's Virtual Environments. Friday, 27 November 2009. The firebox is the last section which is lacking from the model and will unite both parts. This is the furnace situated behind the boiler which is where the coal is burned to fuel the fire that heats the surrounding water in the boiler eventually producing steam to power the locomotive. Having merged the boiler with the rest of the train body, this is the last object required to complete the train's bodywork. Click on image to view full-size.
steves3d.blogspot.com
Steve Harwood's Virtual Environments: Evaluation
http://steves3d.blogspot.com/2009/12/evaluation.html
Steve Harwood's Virtual Environments. Wednesday, 2 December 2009. But all in all I think the project was a job well done, it was a worthwhile experience which I enjoyed and I look forward to using the skills developed during this unit of work in the future. Subscribe to: Post Comments (Atom). View my complete profile. A lick of Paint. Train Model and Animation. Gantt - So how did we do? 3D Modelling and Animation. Last but not least.March. Maya Tutorial (good for showing position of edges).
steves3d.blogspot.com
Steve Harwood's Virtual Environments: Making some Steam
http://steves3d.blogspot.com/2009/12/making-some-steam.html
Steve Harwood's Virtual Environments. Wednesday, 2 December 2009. This post really marks a major milestone in the project having got this far. The train and accompanying carriage are both modelled and textured, one last task remains to end what has been a long journey over the last 6 weeks or so. Its finally time to get the steam flowing! Click on image to view full-size. Click on image to view full-size. 160; All I had to do was select the drag and then draw a line to the super spray and now the t...
rob-3dsmax.blogspot.com
3DS Max - Modelling & Animation: Calendar Scene 3 - August
http://rob-3dsmax.blogspot.com/2008/12/calendar-scene-3-august.html
3DS Max - Modelling and Animation. View my complete profile. Calendar Scene 3 - August. Calendar Scene 2 - March. Calendar Scene 1 - December. 3D Modelling and Animation. Thursday, 11 December 2008. Calendar Scene 3 - August. BBQ and Deck Chairs on Sand. For my third calendar scene I chose the summer month of August, consequently I sought to portray warm weather in my final render using specific lighting effects to give the impression of sunshine for example. More reference images can be found at:. Havin...
leesuniblog.blogspot.com
Welcome To My Uni Blog: Ident 2
http://leesuniblog.blogspot.com/2009/04/ident-2_26.html
Welcome To My Uni Blog. Sunday, 26 April 2009. Now to start with my 2nd Ident, this one is the scene were the potato will become a pile of mashed potato on the floor. The first idea was to have a giant masher come down and fall onto it but then i thought for a more funnier idea i decided to go with a giant foot coming down and squashing it instead. The next step was to begin making the structure of the leg that would stand on the potato, to do this i created a large cylinder, and 2 spheres. Then usin...
leesuniblog.blogspot.com
Welcome To My Uni Blog: January 2009
http://leesuniblog.blogspot.com/2009_01_01_archive.html
Welcome To My Uni Blog. Friday, 30 January 2009. Image Research and Moodboards. Today I have been thinking about a few ideas of what to do for my animated Idents, ive been searching the internet to find different idents that are currently around to see how good they really are and if it can motivate me to think of a great idea. So going along with the potatoe idea I have thought of making 3 idents using a potatoe in funny different situations. I have had a few ideas for what I want to do for Dave image o...
rob-3dsmax.blogspot.com
3DS Max - Modelling & Animation: September 2008
http://rob-3dsmax.blogspot.com/2008_09_01_archive.html
3DS Max - Modelling and Animation. View my complete profile. My Favourite Cartoon Character. 3D Modelling and Animation. Tuesday, 30 September 2008. Today I was introduced to the process of creating shapes via the use of splines. Splines allow the user to create virtually any shape they desire from the standard circle or rectangle to text and custom shapes. Starting with the line tool under splines in the create shapes panel I began to draw an object by clicking in the top viewport to place vertices.
richardkingatangliaruskin.blogspot.com
Richard King - 3D Modeling and Animation: Adding Sound To The Animation
http://richardkingatangliaruskin.blogspot.com/2009/03/adding-sound-to-animation.html
Richard King - 3D Modeling and Animation. Sunday, 29 March 2009. Adding Sound To The Animation. With the ident animations finished the last part of completing the ident's was too add sound and music. I used a home microphone to record some basic sounds and I spent some time downloading samples to use. I tried to collect a large resource of sounds so I could have a lot to choose from. The sound effects was what I concentrated on first before the background music. The second ident which has the bedroom sce...
richardkingatangliaruskin.blogspot.com
Richard King - 3D Modeling and Animation: February 2009
http://richardkingatangliaruskin.blogspot.com/2009_02_01_archive.html
Richard King - 3D Modeling and Animation. Thursday, 26 February 2009. Wobbly Toy Men 3DS MAX Tutorial. This Is a tutorial file I followed from the 3ds max tutorial files available from the program itself. It introduces the user to reactors, also to methods such as grouping, ungrouping objects and using proxy objects. Reactors - Rigid Body - Cloth Reactor. In my first example I wanted a ball to roll down a plane and crash into a group of blocks, sending the ball. It is important to select that otherwise y...
rob-3dsmax.blogspot.com
3DS Max - Modelling & Animation: Calendar Scene 2 - March
http://rob-3dsmax.blogspot.com/2008/12/calendar-scene-2-march.html
3DS Max - Modelling and Animation. View my complete profile. Calendar Scene 3 - August. Calendar Scene 2 - March. Calendar Scene 1 - December. 3D Modelling and Animation. Tuesday, 9 December 2008. Calendar Scene 2 - March. Bench on Grassy Bank. I then proceeded to manufacture my bench starting with the box tool in 3DS Max, where I drew out a series of boxes for the legs on one side of the bench. 160; . I then applied a bend modifier on the box's z-axis with an angle of 20 degrees and a direction of 90 ...