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Stories from The Road | Playtesting notes from The Road card game.

Playtesting notes from The Road card game. (by Malcolm)

http://www.storiesfromtheroad.org/

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CONTACTS AT STORIESFROMTHEROAD.ORG

Malcolm Ryan

Computer Sc●●●●●●●●●●●Engineering

U●W , New South Wales, 2052

AU

61.4●●●●7259
ma●●●●●●@cse.unsw.edu.au

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Malcolm Ryan

Computer Sc●●●●●●●●●●●Engineering

U●W , New South Wales, 2052

AU

61.4●●●●7259
ma●●●●●●@cse.unsw.edu.au

View this contact

Malcolm Ryan

Computer Sc●●●●●●●●●●●Engineering

U●W , New South Wales, 2052

AU

61.4●●●●7259
ma●●●●●●@cse.unsw.edu.au

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Stories from The Road | Playtesting notes from The Road card game. | storiesfromtheroad.org Reviews
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Playtesting notes from The Road card game. (by Malcolm)
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1 skip to content
2 about the road
3 kickstarter now live
4 uncategorized
5 malcolm
6 leave a comment
7 for the road
8 design small betrayals
9 theory
10 raph koster
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Stories from The Road | Playtesting notes from The Road card game. | storiesfromtheroad.org Reviews

https://storiesfromtheroad.org

Playtesting notes from The Road card game. (by Malcolm)

INTERNAL PAGES

storiesfromtheroad.org storiesfromtheroad.org
1

roleplay | Stories from The Road

http://storiesfromtheroad.org/tag/roleplay

Stories from The Road. Playtesting notes from The Road card game. Design: Choices – Who to play? February 7, 2014. Also, they may be interesting variety in giving different characters specific starting equipment. The nurse has a first-aid kit. The ex-cop has a gun. The butcher has a cleaver (a lousy weapon but good for getting more food out of corpses). Perhaps I could create a surplus of these and allow the players to choose or distribute them randomly. Theory: Discovery and Mastery.

2

September | 2014 | Stories from The Road

http://storiesfromtheroad.org/2014/09

Stories from The Road. Playtesting notes from The Road card game. September 18, 2014. The problem is that as things stand most betrayals are relatively dangerous. Sure, you can chicken out in combat, but the result is too extreme: even a single point of damage is a significant loss to the whole party, not to be considered lightly. Continue reading →. Theory: Discovery and Mastery. Create a free website or blog at WordPress.com. Follow “Stories from The Road”. Get every new post delivered to your Inbox.

3

April | 2014 | Stories from The Road

http://storiesfromtheroad.org/2014/04

Stories from The Road. Playtesting notes from The Road card game. April 3, 2014. 8230;on the fourth day they approached an abandoned petrol station, hoping to scavenge something of value. The battles of the past two days had taken their toll; both Angela and Francis were showing their wounds. When a pair of undead horrors broke forth from the bathroom, Francis lost his nerve and cowered in the corner while the others attacked. He would not see the sunrise. They ate in silence and moved on down the road.

4

Malcolm | Stories from The Road

http://storiesfromtheroad.org/author/malcolmryan

Stories from The Road. Playtesting notes from The Road card game. April 11, 2015. Happy International TableTop Day 2015! To celebrate, we are launching the Kickstarter campaign. We have been developing The Road. For the past three years and it is finally ready for production. The rules have been tuned and tested. The card design by Anthea Wright and Leigh Tuckman looks amazing. We’ve done all the hard work. Now it’s time to shut up and take your money! So please come by and show us your support. The prob...

5

Theory | Stories from The Road

http://storiesfromtheroad.org/category/theory

Stories from The Road. Playtesting notes from The Road card game. Theory: Discovery and Mastery. June 1, 2014. To me, game design is fundamentally about “procedural rhetoric” — the design of mechanical systems to create experiences. While games may well include more traditional forms of art — images, story, music — it is the interaction between the player and the systems of the game that sets games apart as a medium. This observation influences our design. Continue reading →. Theory: Discovery and Mastery.

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gamesstudio.org gamesstudio.org

Games Studio | Category Archives: News

http://gamesstudio.org/category/news

Accepting New PhD Students. April 7, 2016. We are looking for motivated PhD students for Games Studio. There are a number of projects that you can join focusing around games. Augment and Virtual Reality – Measuring immersion and flow in these environments while completing complex tasks. Spatial navigation – Understanding how humans navigate virtual and physical spaces. How can we design better marked virtual spaces to create a sense of presence. If you are interested in any of the above topics, or intere...

gamesstudio.org gamesstudio.org

Games Studio | Author Archives

http://gamesstudio.org/author/yusufpisan

Accepting New PhD Students. April 7, 2016. We are looking for motivated PhD students for Games Studio. There are a number of projects that you can join focusing around games. Augment and Virtual Reality – Measuring immersion and flow in these environments while completing complex tasks. Spatial navigation – Understanding how humans navigate virtual and physical spaces. How can we design better marked virtual spaces to create a sense of presence. If you are interested in any of the above topics, or intere...

wordsonplay.com wordsonplay.com

Games | Words on Play

https://wordsonplay.com/category/games

Writing about games and stories. Stories from The Road. I’m designing a zombie-survival card game with the working title The Road. It’s a semi-cooperative game. Your chances of surviving alone are small but the zombies are not the only threat on the road. Food is short and your fellow travellers are eyeing you dangerously. The thing I like best about the game is the stories it generates. I’m playtesting at the moment and recording the stories on a new blog Stories from The Road. Or Y: The Last Man. Or&#8...

wordsonplay.com wordsonplay.com

Words on Play | Writing about games and stories | Page 2

https://wordsonplay.com/page/2

Writing about games and stories. In this post I look at the design of combat against zombies. I’ll leave the issue of fighting other players to a later post. The zombie battle should contribute towards several parts of the target experience:. To force the players to coordinate against a common threat. To increase dissent between players over how to respond to the threat. To give a short-term a dramatic arc to the game as the tides of battle rise and fall. The key idea is to defer attacks that do not redu...

wordsonplay.com wordsonplay.com

The Road | Words on Play

https://wordsonplay.com/category/the-road

Writing about games and stories. Has agreed to do graphic design for the game. I am looking for an art style that is realistic, sombre and gritty. I am thinking of something similar to graphic novels The Walking Dead. And Y : The Last Man. I also want the setting to be distinctly Australian. I love the recent Wyrmwood. Short film by Sydney filmmakers Kiah and Tristan Roache-Turner. This clip captures some of the feeling I want to get in my game:. On December 25, 2012 at 5:23 pm Leave a Comment. The expec...

wordsonplay.com wordsonplay.com

Stories from The Road | Words on Play

https://wordsonplay.com/2012/12/05/stories-from-the-road

Writing about games and stories. Stories from The Road. I’m designing a zombie-survival card game with the working title The Road. It’s a semi-cooperative game. Your chances of surviving alone are small but the zombies are not the only threat on the road. Food is short and your fellow travellers are eyeing you dangerously. The thing I like best about the game is the stories it generates. I’m playtesting at the moment and recording the stories on a new blog Stories from The Road. Or Y: The Last Man.

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Life on the Rim of the World.

Life on the Rim of the World. A blog about the adventures of Eric the Red. Thursday, March 1, 2012. Chapter 2 Easy Come Easy Go. 8221; The shop keeper smiled and said “What do you think this place is a museum? Of course you can buy supplies here.” As Erik purchased everything from lock picks to an upgraded tent he asked the store keeper “where he could buy a horse? As he climbed onto the horse he decided to go back to Riverwood and take the pass through the mountains. What am I suppose to do now, thought...

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Stories From The Riverbank

Pay attention to the trees. I wanted somehow to start with a 'perfect’ piece - something beautiful, witty, profound or eye catching - but am left with the truth of sharing the fact that on the day I am posting for the first time on my birthday Blog site - that it is truly written from the riverbank! If anyone had told me the road that last year would have taken me down - I probably would have declined the trip - but the journey has led me here….to a beautiful place to begin. Thank you for stopping by!

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Find the best information and most relevant links on all topics related to christianridersmc.com. This domain may be for sale!

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Stories from The Road | Playtesting notes from The Road card game.

Stories from The Road. Playtesting notes from The Road card game. April 11, 2015. Happy International TableTop Day 2015! To celebrate, we are launching the Kickstarter campaign. We have been developing The Road. For the past three years and it is finally ready for production. The rules have been tuned and tested. The card design by Anthea Wright and Leigh Tuckman looks amazing. We’ve done all the hard work. Now it’s time to shut up and take your money! So please come by and show us your support. The prob...

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Stories From The Road

Stories From The Road. The Many Faces of Peer Supports in NC. Cooper Riis and Recovery For Families Through Recovery Education. The Power of Family Integration and Natural Supports: Creating and Educating Recovery Teams. From CooperRiis Healing Community. Posted at 02:14 PM in Advocacy. Web Resources for the Peer Support Community in North Carolina. 0160; Alcohol/Drug Council of NC. 0160;     . NC Division of Mental Health, Developmental Disabilities and Substance Abuse Services. NC MHCO is special becau...

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Stories From The Road... SFTR | Things.. That Happens Today….

Stories From The Road… SFTR. Things. That Happens Today…. Man – Woman. 10 World’s Most Expensive Apartments. December 13, 2014. Based on data from Lincoln Property Company from various sources. Odéon Tower – Monaco. Age moves forward so that the housing needs. Increasingly diverse, and Lincoln Property obtaining data on housing needs throughout the world. Humans can consider their needs. With the perspective and other factors. The most expensive apartments. From the cheapest to the most expensive. Dan Br...

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Seven Minuts to midnight...

Seven Minuts to midnight. All the stories begin the same but is only up to us how to end them. Lunes, 8 de abril de 2013. En el año 2009 deje mi hogar para embarcarme en algo que yo creía que seria una aventura. No tenia ni idea de que me depararía el futuro, aunque esperaba que fueran las mas emocionantes aventuras que hubiera vivido nunca. La verdad es que, la razón principal, no era esa, vivir aventuras como si fuera el protagonista de una película, sino mas bien, escapar. Viernes, 15 de marzo de 2013.

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stories from the salt cellar

Stories from the salt cellar. My psychotic chicken little style rants and ramblings- while on the road to self reliance. Thursday, September 29, 2011. Cheap Thanksgiving and Christmas gifts! It is so hot here, I can not stop thinking about cold weather! Now when I say cold, I don't really mean. Just not 120 degrees. Preparedness and food storage take money, and we all know it is nice to save it when you can. I found some cool ideas and new blogs that I wanted to share with you. Monday, September 26, 2011.