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The Art of RailWorks

The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. Thursday, 2 August 2012. Do you have the latest 3DS max shaders? I have noticed a few don't, but everyone has them. C: Program Files (x86) Steam steamapps common railworks dev Shaders. Copy 2 files, ShaderDesc.txt and App.fbk into your 3DS max plugcfg folder. (the one in users). Wednesday, 25 July 2012.

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The Art of RailWorks | the-art-of-rws.blogspot.com Reviews
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The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. Thursday, 2 August 2012. Do you have the latest 3DS max shaders? I have noticed a few don't, but everyone has them. C: Program Files (x86) Steam steamapps common railworks dev Shaders. Copy 2 files, ShaderDesc.txt and App.fbk into your 3DS max plugcfg folder. (the one in users). Wednesday, 25 July 2012.
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The Art of RailWorks | the-art-of-rws.blogspot.com Reviews

https://the-art-of-rws.blogspot.com

The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. Thursday, 2 August 2012. Do you have the latest 3DS max shaders? I have noticed a few don't, but everyone has them. C: Program Files (x86) Steam steamapps common railworks dev Shaders. Copy 2 files, ShaderDesc.txt and App.fbk into your 3DS max plugcfg folder. (the one in users). Wednesday, 25 July 2012.

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the-art-of-rws.blogspot.com the-art-of-rws.blogspot.com
1

The Art of RailWorks: June 2010

http://the-art-of-rws.blogspot.com/2010_06_01_archive.html

The Art of RailWorks. Thursday, 17 June 2010. New Version now for download on our website under art plugins:. Http:/ www.railsimulator.com/support.php. Fixed mipping problems on terrain textures. (thank you Ben! Wednesday, 16 June 2010. The cool thing about the terrain system is you can specify a different texture per season. Also you don't have to make seasonal variations of each texture, you can just reference what you hvae in your list. Tuesday, 15 June 2010. Ok, we are nearly there so hang on in there.

2

The Art of RailWorks: October 2013

http://the-art-of-rws.blogspot.com/2013_10_01_archive.html

The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. Subscribe to: Posts (Atom). Grumpy Northern man, married with family. View my complete profile. Awesome Inc. template. Powered by Blogger.

3

The Art of RailWorks: November 2009

http://the-art-of-rws.blogspot.com/2009_11_01_archive.html

The Art of RailWorks. Tuesday, 3 November 2009. Shaders and kuju materials - WaterCubemap.fx. In Railworks there are a number of ways of creating water assets in your route. 1) Rivers - Here a river loft is recommended. This asset would use the WaterCubeMap.fx. 2) Lakes and Seas - The in-game (editor mode) water decal is recommended as it is the most efficient way to create a large expanse of water. Water troughs, swimming pools, circular ponds, open water towers etc. UV arguments and specular value....

4

The Art of RailWorks: DDS type

http://the-art-of-rws.blogspot.com/2013/10/dds-type.html

The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. 20 October 2013 at 17:06. With no alpha it doesnt works. 21 October 2013 at 07:52. It does, I use it every day. 21 October 2013 at 15:17. 6 September 2015 at 12:53. This comment has been removed by the author. 6 September 2015 at 13:37. 23 October 2013 at 07:53. Then use the way that works. My problem...

5

The Art of RailWorks: March 2010

http://the-art-of-rws.blogspot.com/2010_03_01_archive.html

The Art of RailWorks. Monday, 1 March 2010. Shaders and kuju materials - TrainBumpSpec.fx. TrainBumpSpec.fx is the material we use when we want something to have a brushed metal appearance. A good example would be the material used on the areas of a wheel that is in contact with the rails. Consider this simple wheel. See the two selections below. The specular power is set at 4.0. See below. Using these values, the wheel should look something like this. Subscribe to: Posts (Atom). View my complete profile.

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hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: december 2011

http://hunrailworks.blogspot.com/2011_12_01_archive.html

2011 december 23., péntek. Vonatbefolyásolás és az RW. Alapon sajnos az RW nem tud vonatbefolyásolást, tehát a jelzőképeket a mozdonyon megjeleníteni, sátorjelzőzni, de nem is olyan nehéz a jelző scriptbe ezt berakni. Egyelőre a letölthető Magyar jelzőcsomag scriptjei nincsenek frissítve ezzel egyébként 1 sornyi kóddal jelzőfajtánként, kiadott jármű híján. A jelzőképek használatához az engine scriptbe ennyit kell berakni:. Elég egyértelműen leolvashatók a képről hogy a scriptből érkező melyik érték mit j...

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Raiworks blueprint replacer

http://hunrailworks.blogspot.com/2012/01/raiworks-blueprint-replacer.html

2012 január 5., csütörtök. To English version of this post. Feliratkozás: Megjegyzések küldése (Atom). English version of this blog. Brian Grassfield RW-s blogja. RailWorks Wiki a "biblia" :). The art of Railworks. Awesome Inc. sablon. Működteti a Blogger.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Javított VMW-s déli pályaudvar és környéke

http://hunrailworks.blogspot.com/2012/10/javitott-vmw-s-deli-palyaudvar-es.html

2012 október 2., kedd. Javított VMW-s déli pályaudvar és környéke. Javítottam a pályán pár dolgot:. Több száz méterrel odébb húztam az egészet mivel hogy a koordináták szerint nem ott volt ahol kellett volna lennie, így a betöltött domborzat sem stimmelt, mostmár nagyjából stimmel. Lecseréltem a csíkos vágányokat. Lecseréltem a route templatet a "magyaralap"-ra. Aki szeretné folytassa a pályát, de jó lenne ha ezt jelezné is a többieknek nehogy párhuzamosan 2 pályát kezdjenek építeni). Brian Grassfield RW...

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Railworks Replacer

http://hunrailworks.blogspot.com/2012/01/railworks-replacer.html

2012 június 1., péntek. Írtam egy kis Javas programot, ami a railworks adatfájljaiban tud Blueprint hivatkozások után keresni, és ezeket tömegesen lecserélni a kívánt hivatkozásra. Ez azt jelenti hogy pl néhány perc alatt le tudsz cserélni a pályán egy jelzőrendszert, vagy vágánytípust, vagy bármilyen objektumot, mindet ami az adott adatfájlban előfordul. Én pl 5 perc munkával lecseréltem a hagen-siegen pálya jelzőit Magyar jelzőkre, MINDET. A programhoz Java 7 kell.(letöltés). Csak loader tehát java kör...

sclaline.blogspot.com sclaline.blogspot.com

CSX-Seaboard Coast Line A Line For Railworks 3: Whats been going on

http://sclaline.blogspot.com/2012/06/whats-been-going-on.html

Thursday, June 7, 2012. Whats been going on. Just to let you know whats been going on, i have a new job, however the hours are 5 days a week 14 hours, i have not given up on the route, i only have 80 miles of 220 miles of track left to go, just slowed down a bit. Subscribe to: Post Comments (Atom). There was an error in this gadget. Made it to Orlando, FL. Whats been going on. From Rails to Computers: And even more hoppers. CSX Florida Business Unit in Trainz. The Art of RailWorks. Five years and counting.

sclaline.blogspot.com sclaline.blogspot.com

CSX-Seaboard Coast Line A Line For Railworks 3: Update

http://sclaline.blogspot.com/2012/09/update.html

Sunday, September 30, 2012. Still working on the route, i have track laid pat the West Yard in Taft, just north of the Stanton Wye,. TS2013 has some issues of course. some of my scenarios are crashing. Some of the developers are bailing as well to where one only knows, and was contemplating Trainz but i cant get my head around the editor, i have no idea when i will release the route, i am hoping some new blood comes in and breathes a little life into the sim. Subscribe to: Post Comments (Atom).

sclaline.blogspot.com sclaline.blogspot.com

CSX-Seaboard Coast Line A Line For Railworks 3: Sanford, Florida added some scenery

http://sclaline.blogspot.com/2012/04/sanford-florida-added-some-scenery.html

Wednesday, April 11, 2012. Sanford, Florida added some scenery. Decided to add some Scenery, track laid to the south end of Sanford, Florida. Work in progress is the Sanford Station. Pulling Out of Rand Yard. Looking from I-4 into rand Yard. Subscribe to: Post Comments (Atom). There was an error in this gadget. Shutting down till Sunday. Sanford, Florida added some scenery. My favorite all time locomotive, still alive and r. CSX Florida Business Unit in Trainz. The Art of RailWorks. Virtual New Haven RR.

lokimanufaktur.blogspot.com lokimanufaktur.blogspot.com

loki manufaktur: RailWorks Links

http://lokimanufaktur.blogspot.com/2009/11/railworks-links.html

November 25, 2009. Route building on a new level. RailWorks Around The World. Dereks Wear Valley Route. Wonderful project from Chile.

sclaline.blogspot.com sclaline.blogspot.com

CSX-Seaboard Coast Line A Line For Railworks 3: July 2013

http://sclaline.blogspot.com/2013_07_01_archive.html

Wednesday, July 3, 2013. Been posting on Facebook but in case anyone didnt know, SCLJim and I have created HyRail Simulations, we are now an official 3rd party developer for Run 8 Studios, we are excited for this opportunity. Visit us at www.hyrailsimulations.com. Subscribe to: Posts (Atom). There was an error in this gadget. CSX Florida Business Unit in Trainz. The Art of RailWorks. How to: Characters - Part 01. Five years and counting. Virtual New Haven RR.

sclaline.blogspot.com sclaline.blogspot.com

CSX-Seaboard Coast Line A Line For Railworks 3: November 2011

http://sclaline.blogspot.com/2011_11_01_archive.html

Sunday, November 20, 2011. Been working on alot of new 3D Scenery content, waiting on some reference material to arrive that will help out immensely, until then i am learning the new shaders and lighting techniques that RW3 Offers, it is awesome :). And Some Chain Link Fencing. Subscribe to: Posts (Atom). There was an error in this gadget. CSX Florida Business Unit in Trainz. The Art of RailWorks. How to: Characters - Part 01. Five years and counting. Virtual New Haven RR.

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The Art of RailWorks

The Art of RailWorks. Sunday, 20 October 2013. I notice a few people are unsure what DDS type to use in photoshop,. Use the ARGB or XRGB for textures without an alpha channel. See photoshop settings below:. Thursday, 2 August 2012. Do you have the latest 3DS max shaders? I have noticed a few don't, but everyone has them. C: Program Files (x86) Steam steamapps common railworks dev Shaders. Copy 2 files, ShaderDesc.txt and App.fbk into your 3DS max plugcfg folder. (the one in users). Wednesday, 25 July 2012.

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