longhaulofgaming.blogspot.com
The Long Haul: July 2015
http://longhaulofgaming.blogspot.com/2015_07_01_archive.html
Sunday, 26 July 2015. How to Create a World. This is going to be attempt at a series of posts on world creation. Yes it has been done before, in painful excruciating detail elsewhere. Yes I am probably not the most eloquent writer to be making an attempt at it. Oh well, this is where I hang my thoughts to be read and hopefully critiqued. So where to begin? Next I will go through the process of how I filled out one continents general layout. Thursday, 2 July 2015. Maps as Part of the Adventure. We came th...
into-the-dark-rpg.blogspot.com
Into the Dark: May 2015
http://into-the-dark-rpg.blogspot.com/2015_05_01_archive.html
Thursday, May 28, 2015. Neuroscience and Gaming: Your Life Is a Hex Crawl. Neuroscientist Steven Novella blogs about a recent study on the brain cells involved in navigation through space. Previous research discovered the existence of place cells, which the brain uses to track locations; the new study discovered grid cells, which the brain uses to direct motion through an environment. Evidently, the brain uses a hex map. Subscribe to: Posts (Atom). I blog on higher ed and miscellaneous stuff here. Lament...
into-the-dark-rpg.blogspot.com
Into the Dark: August 2015
http://into-the-dark-rpg.blogspot.com/2015_08_01_archive.html
Friday, August 7, 2015. Zak Smith's VICE Article on D&D. Zak Smith, artist, adult film actor, award-winning DIY game designer, and fellow resident of Los Angeles County (Hollywood division), has written a thoughtful article on the persisting appeal and vitality of Dungeons and Dragons in an age of video games and Hollywood blockbusters. I can't quite put my finger on it, but it feels as if some kind of giant open pop-cultural loop (or loops) have finally been closed with the publication of this article.
into-the-dark-rpg.blogspot.com
Into the Dark: Fighters in the Twilight Empire
http://into-the-dark-rpg.blogspot.com/2015/07/fighters.html
Wednesday, July 22, 2015. Fighters in the Twilight Empire. The fighter abilities are inspired by the "warrior skills" in Empire of the Petal Throne. And not the Greyhawk. Supplement, since all attacks inflict 1d6 damage regardless of weapon type. The barbarian and cavalier training packages are inspired by the fighter sub-classes of the same names from the 1st edition AD&D Unearthed. Where it is a special ability of elvish troops. Speaking of not-so subtle OD&D references, scouts also have "outdoor s...
ludusludorum.com
Arethkayn, Last of the Gale Lords | Ludus Ludorum
http://ludusludorum.com/2015/07/18/dice-unloaded-arethkayn-last-of-the-gale-lords
Skip to primary navigation. Skip to primary sidebar. A dojo for players of fantasy role-playing games. The World of the Vault. Artists & Contributors. Maps by Christopher West! Jason Tondro on How Tolkien’s Dwarves Are Nothing Like They’ve Been Depicted. Ash Law’s Trajectory of Fear (excellent advice for horrific scenarios). D&D 5E Tools by Leugren: Encounter Difficulty Calculator. Justin Alexander’s Game Mastery. Justin Alexander’s The Three-Clue Rule. Justin Alexander’s Node-Based Scenario Design.
ludusludorum.com
Character! | Ludus Ludorum
http://ludusludorum.com/category/ludimagister/diceunloaded
Skip to primary navigation. Skip to primary sidebar. A dojo for players of fantasy role-playing games. The World of the Vault. Artists & Contributors. Maps by Christopher West! Jason Tondro on How Tolkien’s Dwarves Are Nothing Like They’ve Been Depicted. Ash Law’s Trajectory of Fear (excellent advice for horrific scenarios). D&D 5E Tools by Leugren: Encounter Difficulty Calculator. Justin Alexander’s Game Mastery. Justin Alexander’s The Three-Clue Rule. Justin Alexander’s Node-Based Scenario Design.
ludusludorum.com
Graham Robert Scott | Ludus Ludorum
http://ludusludorum.com/author/graham
Skip to primary navigation. Skip to primary sidebar. A dojo for players of fantasy role-playing games. The World of the Vault. Artists & Contributors. Maps by Christopher West! Jason Tondro on How Tolkien’s Dwarves Are Nothing Like They’ve Been Depicted. Ash Law’s Trajectory of Fear (excellent advice for horrific scenarios). D&D 5E Tools by Leugren: Encounter Difficulty Calculator. Justin Alexander’s Game Mastery. Justin Alexander’s The Three-Clue Rule. Justin Alexander’s Node-Based Scenario Design.
lootthebody.wordpress.com
Loot The Body | Kicking Ass, Taking Names, and, well… | Page 2
https://lootthebody.wordpress.com/page/2
Kicking Ass, Taking Names, and, well…. Monstrous Monday: The Dodongo. May 9, 2016. May 7, 2016. And finally, we reach the dodongo! But that doesn’t mean it’s not problematic. Continue reading →. Click to share on Twitter (Opens in new window). Share on Facebook (Opens in new window). Click to share on Google (Opens in new window). Click to share on Reddit (Opens in new window). Why D&D Needs Zendikar. May 6, 2016. May 7, 2016. Click to share on Twitter (Opens in new window). May 2, 2016. May 2, 2016.
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