graduateschoolgamer.blogspot.com
GRADUATE SCHOOL GAMER: Orientalism, Occidentalism, and Umbrella Corp
http://graduateschoolgamer.blogspot.com/2008/12/orientalism-occidentalism-and-umbrella.html
Welcome to GSG. You have just entered the hub of an enrolled graduate student whose enthusiasm for video games and game discussion has erected the creation of this website to discuss and investigate video game narrative, design, art, and response. Saturday, December 20, 2008. Orientalism, Occidentalism, and Umbrella Corp. I have been watching footage of. And what I have seen so far of. Isn’t purely about racism. If you look at. And the desolate villages of. These are representations of post-colonialism&#...
graduateschoolgamer.wordpress.com
Commerce, Contracts, & Coders | GSG
https://graduateschoolgamer.wordpress.com/2009/04/10/commerce-contracts-coders
Laquo; Pennsylvania Polka. BoRT April ’09 [The Wire]. Commerce, Contracts, & Coders. April 10, 2009. While attending one of my business-entertainment seminars we were on the subject of contracts, more specifically actor contracts negotiation. Basically, the discussion culminated to how actors and their agents bargain for salary ceiling and so forth. It eventually culminated to one student possibly future industry agent asking a question that I will now paraphrase:. Property is a key factor to whether con...
graduateschoolgamer.blogspot.com
GRADUATE SCHOOL GAMER: November 2008
http://graduateschoolgamer.blogspot.com/2008_11_01_archive.html
Welcome to GSG. You have just entered the hub of an enrolled graduate student whose enthusiasm for video games and game discussion has erected the creation of this website to discuss and investigate video game narrative, design, art, and response. Wednesday, November 26, 2008. On an unsupported graphics card makes all the textures look like solid colors used with led pencil. The frame rate is horrific and the action is god awful to play through. I'm loving it. Nod to the Replicated Man. Was beaten in a d...
graduateschoolgamer.blogspot.com
GRADUATE SCHOOL GAMER: "Were you aware of it?"
http://graduateschoolgamer.blogspot.com/2008/12/were-you-aware-of-it.html
Welcome to GSG. You have just entered the hub of an enrolled graduate student whose enthusiasm for video games and game discussion has erected the creation of this website to discuss and investigate video game narrative, design, art, and response. Wednesday, December 3, 2008. Were you aware of it? Was shared to me by a fellow classmate. Why the hell has this game not been developed for the Wii? Taken from the game's blog:. Was given by Jonathan Blow (introduction by Jason Della Rocca) on November 19th, 2...
graduateschoolgamer.blogspot.com
GRADUATE SCHOOL GAMER: September 2008
http://graduateschoolgamer.blogspot.com/2008_09_01_archive.html
Welcome to GSG. You have just entered the hub of an enrolled graduate student whose enthusiasm for video games and game discussion has erected the creation of this website to discuss and investigate video game narrative, design, art, and response. Tuesday, September 30, 2008. Sorry for the lack of and late posting. There will a new post up tomorrow morning. This beta is taking over my life. Posted by Graduate School Gamer. Saturday, September 27, 2008. Motion Sickness: Wipeout HD. Gamers are known to fea...
vidyaboi.wordpress.com
January | 2011 | vidyaboi
https://vidyaboi.wordpress.com/2011/01
Skip to search - Accesskey = s. Go Make Me a Sandwich. Video Game Theory and Language. Game Collection Updates: The Rest of January. By vidyaboi on January 31, 2011. This felt like a really uneventful month after the massive influx of games at the beginning of it. I didn’t even go shopping this last weekend and it made me feel weirdly upset. That’s when you know you’ve got a bit of an addiction. Found Silent Hill 4: The Room. Isn’t recent… So why in the hell was it there? From the bargain bin. After that...
interactive-illuminatus.blogspot.com
Interactive Illuminatus: Going deeper into dissonance
http://interactive-illuminatus.blogspot.com/2010/11/going-deeper-into-dissonance.html
A blog dedicated to the theory of video games. Explores the concept of games as art, and delves into how to craft games as works of expression. An ongoing evolution of thought. Saturday, November 20, 2010. Going deeper into dissonance. Way back in 2007, Clint Hocking proposed the term ludonarrative dissonance. To describe the disparities that often occur between the "story" elements of a video game and the rules that govern its gameplay. The example he used to put this idea forward was Bioshock. Variety-...
xgalatea.blogspot.com
Alternate Ending: Update - November 20th, 2011
http://xgalatea.blogspot.com/2011/11/update-november-20th-2011.html
Sunday, November 20, 2011. Update - November 20th, 2011. So this week I've put out two noteworthy pieces this week:. Over at Moving Pixels. And later cross-posted at Gamasutra. And if that wasn't enough rabble, there's a lot of surrounding my " Open Letter to Kotaku's Joel Johnson. Which is response to his " Equal Opportunity Perversion of Kotaku. And Jen Frank at Infinite Lives wants a distinction between the person and their job's role. Sit on that for a while and I'll do my own reaction soon.
chaoticblue.com
The Subtle Knife – Stay Classy
http://www.chaoticblue.com/blog/2014/05/the-subtle-knife
A whole world of what the [eff! Just waiting to be complained about. May 30, 2014. So there’s this thing that bugs me about being gay and I imagine it bothers a lot of other people on the queer spectrum, too. It mostly comes down to: when do I want being gay to “matter? 8221; The problem is that there are two answers to this which are concurrently true —. Doesn’t seem helpful, right? But let me put a few more words into those list items and it might become more clear. Not have to deal with the bullshit.
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