theenvisionist.com
Futurist Topics | the envisionist
http://theenvisionist.com/category/futurist-topics
Archive for the ‘Futurist Topics’ Category. Did we design this future? September 2nd, 2016. I have held this discussion before, but a recent video from FastCompany. Reinvigorates a provocative aspect concerning our design future, and begs the question: Is it a future we’ve designed? A few weeks ago, I posted an image of Mark Zuckerberg’s laptop with tape over the camera and microphone. Maybe he’s more concerned with privacy since his world is full of proprietary information. But, as w...August 19th, 2016.
theenvisionist.com
the envisionist - Page 2
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When the stakes are low, mistakes are beneficial. In more weighty pursuits, not so much. June 10th, 2016. I’m from the old school. I suppose, that sentence alone makes me seem like a codger. Let’s call it the eighties. Part of the art of problem solving was to work toward a solution and get it as tight as we possibly could before we committed to implementation. It was called the. In a recent FastCo article. The story goes on to say that Facebook, though it is pouring tons of money into AI, is behind the ...
theenvisionist.com
Preparing for the robot takeover.
http://theenvisionist.com/2015/07/24/robo-apocalypse
The robo-apocalypse. Part 1. July 24th, 2015. Posted in Design topics. Talk of robot takeovers is all the rage right now. I’m good with this because the evidence is out there that robots will continue to get smarter and smarter but the human condition, being what it is, we will continue to do stupid s* t. Here are some examples from the news this week. Or in the words of songwriter Donald Fagen,. A just machine to make big decisions. Programmed by fellows with compassion and vision…. If someone came to u...
tvtropes.org
Cyber Punk - TV Tropes
http://tvtropes.org/pmwiki/pmwiki.php/Main/CyberPunk
Recent Page Type Changes. You Know That Show. Music And Sound Effects. Community Showcase Explore More. You need to login. To do this. Get Known. If you don't have an account. Guns, booze, smokes, and artificial limbs: the typical accessories for a character in a cyberpunk story. Transhumanism is about how technology will eventually help us overcome the problems that have, up until now, been endemic to human nature. Cyberpunk is about how technology won't. 8212; Stephen Lea Sheppard of RPG.Net. Almost to...
theenvisionist.com
Graphic Novel | the envisionist
http://theenvisionist.com/category/graphic-novel
Archive for the ‘Graphic Novel’ Category. Step inside The Lightstream Chronicles. July 29th, 2016. Some time ago I promised to step inside one of the scenes from. Today, to commemorate the debut of Season 5 that goes live today. I’m going to deliver on that promise, partially. The notion started after giving my students a tour of the Advanced Computing Center for Arts and Design ( ACCAD. The scene from Season 1 that I selected for this test. This video is a test. In the average VR game, you move your con...
theenvisionist.com
The killer feature for every app.
http://theenvisionist.com/2015/08/14/killer-feature-for-every-app
The killer feature for every app. August 14th, 2015. I have often asked the question: If we could visit the future “in-person” how would it affect us upon our return? How vigorously would we engage our redefined present? Part of the idea behind design fiction, for me, is making the future seem real enough to us that we want to discuss it and ask ourselves is this the future we want. If not, what can we do about it, how might it be changed, refined, or avoided altogether? A scary new novel is out called.
theenvisionist.com
Archives for August 14th, 2015 | the envisionist
http://theenvisionist.com/2015/08/14
Archive for August 14th, 2015. The killer feature for every app. August 14th, 2015. I have often asked the question: If we could visit the future “in-person” how would it affect us upon our return? How vigorously would we engage our redefined present? Part of the idea behind design fiction, for me, is making the future seem real enough to us that we want to discuss it and ask ourselves is this the future we want. If not, what can we do about it, how might it be changed, refined, or avoided altogether?
theenvisionist.com
Tampering with the primal forces of nature.
http://theenvisionist.com/2015/08/07/primal-forces-nature
Meddling with the primal forces of nature. August 7th, 2015. Posted in Design topics. One of the more ominous articles of recent weeks came from WIRED magazine in an article about the proliferation of DNA editing. The story is rich with technical talk and it gets bogged down in places but essentially it is about a group of scientists who are concerned about the Pandora’s Box they may have created with something called Crispr-Cas9, or. And so, we play catch-up. From the WIRED article:. The rules exist tha...
theenvisionist.com
What games will we change next? Is your game one of them?
http://theenvisionist.com/2015/07/10/games-change-next-game-them
What games will we change next? Is your game one of them? July 10th, 2015. Posted in Design topics. A few of weeks ago I was blogging about open sourcing, collaboration and how all these tectonic shifts change industries, professions and more. Then, there was a recent blog on the future of work and how even white collar jobs, the ones that everyone thought were bullet-proof, are targets for dissolution by artificial intelligence (AI). Could designers be targets as well? About the very interesting trend i...
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