thevinylgame.com thevinylgame.com

thevinylgame.com

The Vinyl GameThe Vinyl Game

A music video game being developed by a team in the EAE:MGS Master's Program at The University of Utah.

http://www.thevinylgame.com/

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PAGE TITLE
The Vinyl GameThe Vinyl Game | thevinylgame.com Reviews
<META>
DESCRIPTION
A music video game being developed by a team in the EAE:MGS Master's Program at The University of Utah.
<META>
KEYWORDS
1 team members
2 engineers
3 cody hansen
4 jason kanagaratnam
5 jason thummel
6 sherly yunita
7 artists
8 alice owens
9 chunran wang
10 producers
CONTENT
Page content here
KEYWORDS ON
PAGE
team members,engineers,cody hansen,jason kanagaratnam,jason thummel,sherly yunita,artists,alice owens,chunran wang,producers,brianne christiansen,jj wang,michael heiberger,zeph fagergren,playtesting,press,latest news,blog,it’s here,new gameplay trailer
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The Vinyl GameThe Vinyl Game | thevinylgame.com Reviews

https://thevinylgame.com

A music video game being developed by a team in the EAE:MGS Master's Program at The University of Utah.

LINKS TO THIS WEBSITE

csyuntao.net csyuntao.net

AtomBuilder Game Engine – Yuntao Ou

http://csyuntao.net/projects/atombuilder

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. AtomBuilder is a game engine built in C . The latest stable version runs under my home-made playable 2D game – Asteroid. The game is simply controlling a rocky to shoot down all the enemy turret, while avoiding enemies’ bullets. The 4 walls can bounce of the player’s rocky, and the top cyan walls can bounce of the bullets too. 2D game Asteroid built on AtomBuilder game engine. Octree render enable in debug mode. Di...

csyuntao.net csyuntao.net

GDC 2014 Physics for Game Programming Slides – Yuntao Ou

http://csyuntao.net/gdc-2014-physics-for-game-programming-slides

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. GDC 2014 Physics for Game Programming Slides. GDC 2014 Physics for Game Programming Slides. April 14, 2014. April 14, 2014. It was the first time I attended to GDC (Game Developer Conference). Erin Catto, one of the authors of Box2D physics engine, also presented “Understanding Constraints” in the conference. He also put GDC physics tutorial slides on Box2D website. Check out all the physics slides on GDC 2014 here.

csyuntao.net csyuntao.net

Inverse Kinematics (IK) – Yuntao Ou

http://csyuntao.net/projects/inverse-kinematics-ik

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. This IK simulation use Pseudo-inverse Jacobian matrix to solve the robot arm motion. The algorithm is based on this paper:. Samuel R. Russ,. Introduction to Inverse Kinematics with Jacobian Transpose, Pseudoinverse and Damped Least Squares methods. At the time I wrote this program, I used OGRE. As a handy SDK. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *.

csyuntao.net csyuntao.net

Visual Studio – Yuntao Ou

http://csyuntao.net/tag/visual-studio

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. Posts tagged "Visual Studio". Tag Archives: Visual Studio. Building Independent Executable File in Visual Studio. June 2, 2014. June 2, 2014. Subscribe to Blog via Email. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Join 2 other subscribers.

csyuntao.net csyuntao.net

Unexpected Page – Yuntao Ou

http://csyuntao.net/crazy

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. Warning: this page is still broken. Reader may feel uncomfortable. I declare my warning ahead and if you insist to read, take care of yourself…. 8212;————————–I am the awesome separate line —————————. See, I told you this page is still broken! Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Notify me of new posts by email. Subscribe to Blog via Email.

csyuntao.net csyuntao.net

AtomTrace Ray-Tracing Renderer – Yuntao Ou

http://csyuntao.net/projects/raytracing

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. This is a course project from class Ray-tracing for Computer Graphics. The original fall 2013 (August – December, 2013) course project website is here. Class website is here. Some of the code bases are from cyCodeBase. Provided by Cem Yuksel. Adaptive anti-aliasing and texture filtering. Soft shadow and glossy reflection surface. Yes, I am a Starcraf II player and a big fan of Protoss! Setup as the original image excep...

csyuntao.net csyuntao.net

Particle System – Yuntao Ou

http://csyuntao.net/projects/particle

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. A naive particle system that every generated particle will fly to a target position and form a 3D model eventually. This simple particle system demo form a bunny. The bunny model is modified from the Bullet-Physics open source physics engine ( bunnyMesh.h. The render is basically some OpenGL call, and each particle is drawn with. Leave a Reply Cancel reply. Your email address will not be published.

csyuntao.net csyuntao.net

Position Based Fluid Simulation in CUDA – Yuntao Ou

http://csyuntao.net/projects/pbf-cuda

Progressive Photon Map in TRaX (raw results). Position Based Fluid Simulation in CUDA. Position Based Fluid Simulation in CUDA. Position Based Fluid Simulation in CUDA. Team work with Sean McKenna and Laura Lediaev for this 2D implementation. Thanks for Professor Adam Bargteil. For providing the initial CPU 2D implementation. 3D version is on going. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Notify me of new posts by email. Join 2 other subscribers.

mikeheiberger.weebly.com mikeheiberger.weebly.com

Published Games - Mike Heiberger's Design Portfolio

http://mikeheiberger.weebly.com/published-games.html

Mike Heiberger's Design Portfolio. Vinyl is my Master's thesis game which experiments with the aesthetic distance between gameplay and music. You play as the needle on a record player, dodging obstacles, picking up unique music filter effects, and scratching back on the record to rewind your mistakes. We began development on Vinyl by asking the question: how does altering a player's own music affect how they play a game? Find the game on Desura here. Play the game at. Proudly powered by Weebly.

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Hello & Welcome to the Coalition Theme Demo! Coalition is an elegant WordPress one Page Portfolio Theme. ATheme that is created to be used as a One Page Template. With the help of a Template Builder you can create a single page which holds all your content. The theme can also be used as a “normal” WordPress theme. In that case Coalition will behave like any other WordPress theme with a blog, posts, pages etc. Definitley the most versatile One page Portfolios I have ever seen. Max Power – Themeforest.

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Url=' escape(document.location.href) , 'Chat367233609785093432', 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=0,width=640,height=500');return false;". Need a price instantly? Just give us a call. Toll Free in the U.S. We can give you the price over the phone, help you with the purchase process, and answer any questions. Get a price in less than 24 hours. Fill out the form below. One of our domain experts will have a price to you within 24 business hours. United States of America.

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Function set magic quotes runtime() is deprecated in /home/danielz0/public html/textpattern/lib/txplib db.php. Cannot modify header information - headers already sent by (output started at /home/danielz0/public html/textpattern/lib/txplib db.php:14) in /home/danielz0/public html/textpattern/lib/txplib misc.php. Exploring the world of vinyl toys. Featuring some of todays top designers, collectors and toy producers including:. And many many more. ALL WORK RESPECTIVE OWNERS.

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The Vinyl GameThe Vinyl Game

Dev of the Week. Dev of the Week. Vinyl Gets Published on Desura. By Zeph Fagergren, April 25, 2014. Vinyl on Steam Greenlight. By Zeph Fagergren, March 13, 2014. Play the latest version of Vinyl. By Zeph Fagergren, November 7, 2013. Meet the Vinyl Dev Team. By Zeph Fagergren, October 26, 2013. The Age of Vinyl. By Zeph Fagergren, October 3, 2013. Freedom Friday Bundle: Download both Cyber Heist & Vinyl Today! By Zeph Fagergren, April 25, 2014. Vinyl Gets Published on Desura! Vinyl at GDC 2014. Let&#8217...

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Production wiki for Synesthetic Studio's thesis game Vinyl. Please place anything important on this wiki! Check out this guide for formatting on MediaWiki here. This wiki was started! Retrieved from " http:/ www.thevinylgame.shoutwiki.com/w/index.php? Join us in discussing new and upcoming features! This page was last modified on 24 May 2013, at 18:50. Content is available under special terms and conditions.

thevinylgeneration.blogspot.com thevinylgeneration.blogspot.com

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Subscribe to: Posts (Atom). The Official Buzz of Hendro Yuniargo. View my complete profile. Simple template. Powered by Blogger.

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The Vinyl Girls - Home

80's, 90's, 00's, chick, punk, rock. Create a free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.

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Photo by www.kristenpierson.com. Facebook -The Vinyl Grooves.