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tomhulton.blogspot.com

Tom's Programming Blog

Ramblings from someone who doesn't know much about very little. Thursday, 13 August 2015. Portal Rendering with Offscreen Render Targets. This is an attempt at explaining how to implement portals using an off-screen render target. It's a technique I didn't know a great deal about up until quite recently and after messing around with it for a while I thought it would be cool to describe the approach. Hopefully people might find it interesting. The problem consists of three main parts. Contains just one po...

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Tom's Programming Blog | tomhulton.blogspot.com Reviews
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Ramblings from someone who doesn't know much about very little. Thursday, 13 August 2015. Portal Rendering with Offscreen Render Targets. This is an attempt at explaining how to implement portals using an off-screen render target. It's a technique I didn't know a great deal about up until quite recently and after messing around with it for a while I thought it would be cool to describe the approach. Hopefully people might find it interesting. The problem consists of three main parts. Contains just one po...
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2 part 1
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Tom's Programming Blog | tomhulton.blogspot.com Reviews

https://tomhulton.blogspot.com

Ramblings from someone who doesn't know much about very little. Thursday, 13 August 2015. Portal Rendering with Offscreen Render Targets. This is an attempt at explaining how to implement portals using an off-screen render target. It's a technique I didn't know a great deal about up until quite recently and after messing around with it for a while I thought it would be cool to describe the approach. Hopefully people might find it interesting. The problem consists of three main parts. Contains just one po...

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tomhulton.blogspot.com tomhulton.blogspot.com
1

Tom's Programming Blog: August 2015

http://tomhulton.blogspot.com/2015_08_01_archive.html

Ramblings from someone who doesn't know much about very little. Thursday, 13 August 2015. Portal Rendering with Offscreen Render Targets. This is an attempt at explaining how to implement portals using an off-screen render target. It's a technique I didn't know a great deal about up until quite recently and after messing around with it for a while I thought it would be cool to describe the approach. Hopefully people might find it interesting. The problem consists of three main parts. Contains just one po...

2

Tom's Programming Blog: Load in Place data structures and Pointer Fixups

http://tomhulton.blogspot.com/2011/12/load-in-place-data-structures-and.html

Ramblings from someone who doesn't know much about very little. Saturday, 24 December 2011. Load in Place data structures and Pointer Fixups. When I first started this blog post my intention was to describe the process of loading full game assets using the Load in Place technique in C , I quickly realised however that I probably needed a little more context before jumping into a full example so what you're reading now is the result. Simple File I/O in C:. Int main(int argc, char* argv). MyFooi = 1;.

3

Tom's Programming Blog: February 2010

http://tomhulton.blogspot.com/2010_02_01_archive.html

Ramblings from someone who doesn't know much about very little. Sunday, 28 February 2010. Tower Defence ideas and a bit of code. I wanted to implement the bombs so you could have as many as you wanted at a time, so as I have done with my enemies and my towers I created a good old c vector (a smart array, or simply a form of container for my data) that could then be iterated through to update them. Void CGameController: Update Bombs( CTimer* timer ). For( unsigned int i = 0; i bombs.size(); i ). Without t...

4

Tom's Programming Blog: Angry Robot Rampage is OUT!

http://tomhulton.blogspot.com/2010/09/angry-robot-rampage-is-out.html

Ramblings from someone who doesn't know much about very little. Thursday, 9 September 2010. Angry Robot Rampage is OUT! Angry Robot Rampage has been released on Xbox Live Marketplace! The feeling is quite surreal that something I have made is now being played across the world (well I hope it is anyway). Here is a fan page if you are interested in spreading the love - http:/ www.facebook.com/pages/Angry-Robot-Rampage/112880442102923? Subscribe to: Post Comments (Atom). View my complete profile.

5

Tom's Programming Blog: Tower Defence is Finished!

http://tomhulton.blogspot.com/2010/05/tower-defence-is-finished.html

Ramblings from someone who doesn't know much about very little. Wednesday, 12 May 2010. Tower Defence is Finished! Apologies it has been a while since I have written anything here, hopefully this will make up for it. Well my Final Year Project is done, finished. The hand in for not only the code but the 15,000 word dissertation was the 6th of May. In the week since. I have been primarily breathing sigh after sigh of relief that it actually turned out okay. Below is a screen from the end result.

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Tom's Programming Blog

Ramblings from someone who doesn't know much about very little. Thursday, 13 August 2015. Portal Rendering with Offscreen Render Targets. This is an attempt at explaining how to implement portals using an off-screen render target. It's a technique I didn't know a great deal about up until quite recently and after messing around with it for a while I thought it would be cool to describe the approach. Hopefully people might find it interesting. The problem consists of three main parts. Contains just one po...

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