scalefactor.org
Scale Factor: Gate Review Processes for Optimizing Business, Managing Information Technology (IT) Portfolios, and Gamification
http://www.scalefactor.org/2013/06/gate-review-processes-for-optimizing.html
Primary articles about Information Technology, Operations, and Leadership. Sunday, June 2, 2013. Gate Review Processes for Optimizing Business, Managing Information Technology (IT) Portfolios, and Gamification. The Stage-Gate processes that Dr. Robert G. Cooper. A Gate Review Process is a quantitative decision-making technique that helps organizations do three things:. Increase task or project success. Figure 1: Generic Gate Review Process. Applications of Gate Reviews. Gate Reviews are used by every suc...
scalefactor.org
Scale Factor: June 2013
http://www.scalefactor.org/2013_06_01_archive.html
Primary articles about Information Technology, Operations, and Leadership. Sunday, June 2, 2013. Gate Review Processes for Optimizing Business, Managing Information Technology (IT) Portfolios, and Gamification. The Stage-Gate processes that Dr. Robert G. Cooper. A Gate Review Process is a quantitative decision-making technique that helps organizations do three things:. Increase task or project success. Figure 1: Generic Gate Review Process. Applications of Gate Reviews. Gate Reviews are used by every suc...
en.wikipedia.org
Serious game - Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Serious_game
From Wikipedia, the free encyclopedia. For the team, see Serious Gaming. This article is written like a personal reflection or opinion essay. That states the Wikipedia editor's personal feelings about a topic, rather than the opinions of experts. Please help improve it. By rewriting it in an encyclopedic style. Learn how and when to remove this template message. Part of a series on:. History of video games. List of indie game developers. List of video game developers. List of video game industry people.
publicidadedigital.blogspot.com
Publicidade Digital: Abril 2014
http://publicidadedigital.blogspot.com/2014_04_01_archive.html
30 de abril de 2014. Tornar o acto de reciclar divertido. Há mais uma estratégia por aí (Dhaka, Bangladesh, India) que usa o jogo e o divertimento para motivar a mudança de um comportamento:. A falta de consciência para a reciclagem. Assim, a Coca-Cola resolveu tentar com o uso de um jogo numa máquina Arcade. Que só funciona com garrafas de plástico vazias. 29 de abril de 2014. Cursos gratuitos do MIT. No site do MIT OpenCourseware. 23 de abril de 2014. Publicidade que adoro] Volkswagen Start Stop. Começ...
notes.verg.es
Pawned. Gamification and its discontents - A presentation by Sebastian Deterding (Playful 2010. London)
http://notes.verg.es/pawned.html
Pawned. Gamification and its discontents - A presentation by Sebastian Deterding (Playful 2010. London). This is a flat view of a mindmap. You may prefer to switch to a tree view. Or download the original file. And edit it with Freeplane. This is a tree view of a mindmap. You may prefer to switch to a flat view. Or download the original file. And edit it with Freeplane. You can move around the tree by using the arrow keys. Nodes can be expanded and collapsed with the space bar, or with a double-click.
radar.oreilly.com
Gaming education - O'Reilly Radar
http://radar.oreilly.com/2010/10/gaming-education.html
Shop Video Training & Books. Shop Video Training & Books. Web Ops and Performance. We're in the process of moving Radar to the new oreilly.com. Check it out. Classic ed-tech games and build-your-own methods are now joined by the "gamification" movement. October 27, 2010. There are at least three different classes of digital games in schools. Which you prefer speaks volumes about the role you believe schools should play. He drew fire from just about all sides.). Screen from “ The Fly. A place for web deve...
42projects.org
Book List - 42Projects - An Experiment in Management Innovation
http://42projects.org/6.html
For the Win: How Game Thinking can revolutionize your business. Kevin Werbach and Dan Hunter. Out of the Crisis. Adrian Gostick and Scott Christopher. The Power of Nice. Linda Kaplan Thaler and Robin Koval. They're Not Aloof, Just Generation X. The Art of Strategy. Avinash K. Dixit. John P. Kotter. Clayton M. Christensen. Jeff Dyer, Hal Gregersen, and Clayton M. Christensen *. The Age of Heretics. Ten Rules for Strategic Innovators. Everett M. Rogers. The Art of Looking Sideways. The Art of War.
dreamfirelabs.com
Work is Not the Opposite of Play! | DreamFire Labs
http://www.dreamfirelabs.com/work-is-not-the-opposite-of-play
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