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Triple Jump, Inc. - Blog | triplejumpdesign.com Reviews
https://triplejumpdesign.com
Video Game Design
Blog Archives -
http://www.triplejumpdesign.com/blog/archives/03-2015
Michael loves making games almost as much as he does playing them. He has worked on numerous hit titles and is currently traveling the world to help fight crime and champion clean design practices. Digging In The Crates.
Blog Posts -
http://www.triplejumpdesign.com/blog/previous/2
One project that I have become involved with is The Last Sleeper. Moments like these reassure me that creatively wandering and exploring the vast landscape of video games is a reward in itself. I feel fortunate that I have been able to create space for myself to do so. Digging in the Crates - Aurora. I discovered this gem during my work travels. Aurora. Http:/ www.playaurora.com/. Digging in the Crates - Preface. Get out of the way! The most annoying part is that the text is smack dab in the middle of th...
Creative Freedom -
http://www.triplejumpdesign.com/blog/creative-freedom
One project that I have become involved with is The Last Sleeper. Moments like these reassure me that creatively wandering and exploring the vast landscape of video games is a reward in itself. I feel fortunate that I have been able to create space for myself to do so. Michael loves making games almost as much as he does playing them. He has worked on numerous hit titles and is currently traveling the world to help fight crime and champion clean design practices. Digging In The Crates.
Inspirational Design -
http://www.triplejumpdesign.com/blog/inspirational-design
I recently made my way over to the SFMOMA with a fellow game designer friend to geek out over Dieter Rams'. Works It was inspiring to see his designs that he produced anywhere from up to 50 years ago still stand the test of time. His style is one of less is more. Yet what little he did focus on was elegant but purposeful. One of my favorite pieces that I saw was his loudspeaker design. Being a fan of music equipment and a recreational musician, I wished that I could afford to buy this wondrous speaker.
Blog Archives -
http://www.triplejumpdesign.com/blog/archives/12-2012
Going to the SFMOMA is always a fun and amazing experience for me. Being back in San Francisco for the holidays, I felt drawn to drop in even though I had not checked out what was exhibiting. I was most impressed by a work done by Rafael Lozano-Hemmer entitled Frequency and Volume. If you are in the Bay area, don't sleep and make your way out to check this out. Maybe Kinect developers can get some inspiration from this piece. Digging In The Crates.
TOTAL PAGES IN THIS WEBSITE
19
subtractivedesign.blogspot.com
Subtractive Design: July 2013
http://subtractivedesign.blogspot.com/2013_07_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc...
subtractivedesign.blogspot.com
Subtractive Design: Making Platforming Games
http://subtractivedesign.blogspot.com/2013/02/making-platforming-games.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Thursday, February 28, 2013. It’s never easy to make a polished game. Anything you plan to do is going to take 3-4 times longer and require more effort than you will anticipate at f...If you ...
subtractivedesign.blogspot.com
Subtractive Design: January 2013
http://subtractivedesign.blogspot.com/2013_01_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Saturday, January 26, 2013. From the end of a night spent sketching with friends. Good Times! Sunday, January 20, 2013. Wednesday, January 16, 2013. Core Interaction Loop Walkthrough. The sca...
subtractivedesign.blogspot.com
Subtractive Design: Random Game Ideas!
http://subtractivedesign.blogspot.com/2013/03/random-game-ideas.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, March 10, 2013. Robots on a Date:. There are no movement options. All you can do is interact by talking! QWOP and CLOP Remix Edition) GULP:. Try to swallow without gag/choke/puke!
subtractivedesign.blogspot.com
Subtractive Design: Random Game Ideas Volume 2
http://subtractivedesign.blogspot.com/2013/07/random-game-ideas-volume-2.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc...
subtractivedesign.blogspot.com
Subtractive Design: December 2012
http://subtractivedesign.blogspot.com/2012_12_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, December 30, 2012. I've been kinda interested in aquatic themes and characters recently. Saturday, December 22, 2012. I won’t be discussing Halo 4 stuff or anything relating to ...
subtractivedesign.blogspot.com
Subtractive Design: February 2013
http://subtractivedesign.blogspot.com/2013_02_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Thursday, February 28, 2013. It’s never easy to make a polished game. Anything you plan to do is going to take 3-4 times longer and require more effort than you will anticipate at f...If you ...
subtractivedesign.blogspot.com
Subtractive Design: May 2013
http://subtractivedesign.blogspot.com/2013_05_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, May 26, 2013. Subscribe to: Posts (Atom). Video Game Designer and Artist. View my complete profile. Awesome Inc. template. Powered by Blogger.
subtractivedesign.blogspot.com
Subtractive Design: In Flight Sketches
http://subtractivedesign.blogspot.com/2013/05/in-flight-sketches.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, May 26, 2013. April 27, 2015 at 2:23 PM. I do that too.all the time! Its a great way to pass the time. Awesome sketches by the way. September 14, 2015 at 11:30 AM. Success for you .
subtractivedesign.blogspot.com
Subtractive Design: March 2013
http://subtractivedesign.blogspot.com/2013_03_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, March 10, 2013. Robots on a Date:. There are no movement options. All you can do is interact by talking! QWOP and CLOP Remix Edition) GULP:. Try to swallow without gag/choke/puke!
TOTAL LINKS TO THIS WEBSITE
11
Welcome to Triplejump - Triplejump
Mid and South Canterbury. I now have peace of mind that my company can continue if I am unable to work. Triplejump works with leading insurance providers and were clearly able to best match our needs. If one of my key staff is unable to work, my plan ensures my business continues and my personal wealth is protected. Gaye Harford, Rag Trade Recruitment. Our resilience plan will keep our business going should the unexpected occur. Daniel and Matthew, Right Hand Man. We lift the weight on risk. Triplejump i...
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Microfinance Investment Management and Advisory Services. Is a succesfull business woman in Nairobi, Kenya. She is a small landlord and runs her own shop in Nakuru town. Thanks to loans from Kenya Women Finance Trust, a portfolio company of Triple Jump, Beth could open her shop. I am very happy, can’t you see? I even bought my own car! Explore Our World Map. A Resource for Evaluating Social Performance Investors Put the Universal Standards Into Practice. Sells chicken meat at the. Market in Phnom Penh, C...
Triplejump - Shiatsu en Coaching
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Triple Jump - Video Game news, reviews and insight.
Today I sat among the Adelaide Symphony Orchestra in virtual reality. The Adelaide Symphony Orchestra is demoing an experience that hasn’t been done in such a capacity before: sitting audience members among orchestral players playing a concert thanks to the power of virtual reality. In. Government seeking inquiry into Australian game development. Up until recent years, Australia’s local game development scene was on the. Rumour: Nintendo’s next console to run on Android. On June 22, 2015. On June 2, 2015.
Triple Jump, Inc. - Blog
Triple Jump, Inc. This is what guarana. Looks like when it's growing from a bar code. I had never heard of this plant until this last weekend. M. Butterfly ordered a "Brazilian soda" out of curiousity. Not only was it tasty, but it had great product design! Turning a commercial function of the can into a novel and fun design made me smile and feel warm and fuzzy inside. Attention to small details like this stand out especially when you are not expecting them. If you are in the Bay area, don't sleep and m...
Under Constraction
Triple Jump Fitness – Formally Tumble Tikes & Athlete's Training Solutions
Triple Jump Fitness – Formally Tumble Tikes and Athlete's Training Solutions. Open Gym & Play. Private, Semi & Small Group. Private & Semi Training. Core-Strength C.amP.S. Open Gym & Play. Private, Semi & Small Group. Private & Semi Training. Core-Strength C.amP.S. Adult Training and Wellness. As you can see, Athlete's Training Solutions (ATS) has a new name! Tumble Tikes has 'teamed up' in one location to offer three unique fitness programs for the active family! Ldquo;I have worked with multiple traine...
EUnet Hosting - Domain Name Parking
Ovaj domen je parkiran na serverima EUneta i u vlasništvu je jednog od EUnet Hosting korisnika. Ukoliko želite da vidite kontakt informacije o vlasniku, proverite domen putem WHOIS servisa. EUnet je ovlašćeni registar za navedeni domen, a samo vlasnik domena odlučuje da li će i na koji način domen upotrebiti. EUnet d.o.o. Kontakt centar: 0700 600 500. Tel: 381 11 30 10 500. Fax: 381 11 31 12 551. Email: info@eunet.co.rs. Ukoliko ste vi vlasnik navedenog domena, sadržaj ove stranice možete promeniti logov...
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This is just the beginning. The first phase if you will. Coming soon. Your world-wide triple jump headquarters. It's all a hop-step-and jump away. Articles, videos, books. Links to all of the best information out there on the triple jump, can all be found here. We will be including news stories from around the world about anything related to the triple jump. Quote of the Week:. Singapore Youth Olympic Games.
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