sacredmoonlog.blogspot.com
Sacred Moon DevLog: September 2008
http://sacredmoonlog.blogspot.com/2008_09_01_archive.html
Thursday, September 25, 2008. W ) A nice news. So, I got accepted in a mobile game making company and I was offered to be able to work there. The problem is I'll have less time to work on this game. But it doesn't mean it's cancelled. So yeah possible it'll take years. But I'd like this game to be done so I'll do a time management @ @. I'm learning to make tilesets, so far it's not really pretty but I'll do my best so I can make the things I have in mind for SM to come true :). Posted by Archeia Nessiah.
sacredmoonlog.blogspot.com
Sacred Moon DevLog: August 2008
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Tuesday, August 26, 2008. Well I was listing characters for my concept artist (Thank God I found someone to help me design these characters) and then it occurred to me that most of them doesn't have enough info so off they go, don't hate me guys, characters with vague info is borderline excessive and most of them would've forgotten about this anyway :(. Posted by Archeia Nessiah. Thursday, August 21, 2008. Still Active doh XD. At least I'm working haha, wish I could find a graphics partner though = =;.
sacredmoonlog.blogspot.com
Sacred Moon DevLog: October 2008
http://sacredmoonlog.blogspot.com/2008_10_01_archive.html
Saturday, October 18, 2008. Time to update this thing again, This is Lucas/Colt, Tears123's character :3. Thank you Zioru *bishie sparkles*. Posted by Archeia Nessiah. Tuesday, October 14, 2008. Finally started on blasted Iria! Now for . G-genesis. Thank you Ocean's Dream. For fixing the sleeves and skirt. Posted by Archeia Nessiah. Monday, October 13, 2008. Ocean is now moving perfectly :3. Posted by Archeia Nessiah. Wednesday, October 8, 2008. A small update.again! That's how I feel too Ocean.
hgdevlog.blogspot.com
Heaven's Gates Devlog: October 2007
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Wednesday, October 24, 2007. Well, after editing my own world map set using a combination on Golden Sun, ActRaiser and FF4 chipsets, I finally started on the world map. Here's a screen of what's there so far. Also, KXSakuraba sent me some new tracks today for the game. I'm hoping to start updating every few days so check back soon! Monday, October 22, 2007. Now I just need to fix the system set for the menu to blend. Subscribe to: Posts (Atom). Nessiah, Skie Fortress. Title and GO Screens:.
hgdevlog.blogspot.com
Heaven's Gates Devlog: August 2007
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Monday, August 20, 2007. I'll be working on the Quest Board eventing for most of tomorrow before work. I'm hoping to get a lot of it done. I'm trying to explain to Solid Steel what I want the BG for the board to look like, but I don't think he understands . Thursday, August 16, 2007. Update and Character Profiles: Chiyo and Delfina. Also got some new NPC facesets from Ness. I'll post some screens with them soon. Saturday, August 11, 2007. Character Profile: Xion and Beumack. A spear-wielding warrior from...
hgdevlog.blogspot.com
Heaven's Gates Devlog: Izumi Woods Overlays
http://hgdevlog.blogspot.com/2007/12/izumi-woods-overlays.html
Monday, December 3, 2007. Well, I've finished a few of the maps for Izumi Woods. The overlay I'm using is from Zelda for the SNES. Any suggestions or comments are appreciated. I have no problems with that screenshot, if I recall.you showed that before awhile back. Looks nice! January 15, 2008 at 10:28 PM. Subscribe to: Post Comments (Atom). ImmortalDreamer, Shear Destiny, Solid Steel, Prpl Mage, Drakul, Roco. Nessiah, Skie Fortress. Title and GO Screens:. View my complete profile. Places to Check Out.
hgdevlog.blogspot.com
Heaven's Gates Devlog: HG Kaede Battle Chara Test
http://hgdevlog.blogspot.com/2008/01/hg-kaede-battle-chara-test.html
Wednesday, January 16, 2008. HG Kaede Battle Chara Test. Sorry for my complete lack of updates, I had a busy christmas break. But to make up for it, here's a video of Kaede's battle character in action. Enjoy. Subscribe to: Post Comments (Atom). HG Kaede Battle Chara Test. ImmortalDreamer, Shear Destiny, Solid Steel, Prpl Mage, Drakul, Roco. Nessiah, Skie Fortress. Title and GO Screens:. View my complete profile. Places to Check Out. Legend of Vanadia Devlog. Park Fighter 4 Devlog. Realms of Sacred Earth.
hgdevlog.blogspot.com
Heaven's Gates Devlog: November 2007
http://hgdevlog.blogspot.com/2007_11_01_archive.html
Monday, November 26, 2007. What I have done so far. I figured I should post kind of a checklist of what I have done for HG so far. First Town (Izumi Village). Second Town (All Maps except Shrine Interior). First Dungeon (Izumi Woods - 2 Maps Completed). Second Town's Shrine Interior. Quest Board System [Not Started]. Quest Menu [Not Started]. Third Town (Silentium Town) [Main map and 2 interiors finished]. Item Events in first 3 towns. Quest Board Panorama (Solid Steel). Subscribe to: Posts (Atom).
hgdevlog.blogspot.com
Heaven's Gates Devlog: May 2007
http://hgdevlog.blogspot.com/2007_05_01_archive.html
Thursday, May 31, 2007. Character Profile: Kaede Sakuraba. I had some time on my hands, so I thought I'd post the first character profile a day early. 8211; A staff fused with holy energy. Special ability:. Kaede was born in a small village called Izumi. Shortly after her birth, both of her parents perished in a fire that destroyed much of the village. Being taken care of by the shrine of the village, she trains to become a white mage. She is unaware that she is, in fact, the Oracle of legend. I've also ...