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iOS Assembly Tutorial: Understanding ARM
https://www.raywenderlich.com/37181/ios-assembly-tutorial
IOS Assembly Tutorial: Understanding ARM. On June 13, 2013. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. Do you speak assembly? When you write Objective-C code, it eventually turns into machine code the raw 1s and 0s that the ARM CPU understands. In between Objective-C code and machine code, though, is the still human-readable assembly language. In this iOS assembly tutorial, you’ll learn:. 8211; and why you should care about it. How to read assembly. This assemb...
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Swift Language Highlights: An Objective-C Developer’s Perspective
https://www.raywenderlich.com/73997/swift-language-highlights
Swift Language Highlights: An Objective-C Developer’s Perspective. On June 4, 2014. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. If you were like me this Monday, you were sitting back enjoying the keynote, excited to start trying out all the new lovely APIs. And then your ears pricked up as you listened to words about a new language: Swift! Maybe you were happy? Maybe you didn’t know what to think. The first huge thing that Swift provides is type inference. In Sw...
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ReactiveCocoa Tutorial – The Definitive Introduction: Part 1/2
https://www.raywenderlich.com/62699/reactivecocoa-tutorial-pt1
ReactiveCocoa Tutorial – The Definitive Introduction: Part 1/2. On March 10, 2014. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. As an iOS developer, nearly every line of code you write is in reaction to some event. A button tap, a received network message, a property change ( via Key Value Observing. Or a change in user’s location via CoreLocation are all good examples. However, these events. Defines a standard interface for events. Then read on :]. ReactivePlayg...
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MVVM Tutorial with ReactiveCocoa: Part 1/2
https://www.raywenderlich.com/74106/mvvm-tutorial-with-reactivecocoa-part-1
MVVM Tutorial with ReactiveCocoa: Part 1/2. On July 3, 2014. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. You might have seen this joke on Twitter a while back:. IOS Architecture, where MVC stands for Massive View Controller. This is a light-hearted ‘jab’ at iOS developers, but I am sure you have all seen this problem in practice; the overweight and unmanageable view controller. Where I did just that! A Brief Recap of ReactiveCocoa. If you’re in need of a q...
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How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial
https://www.raywenderlich.com/352/how-to-make-a-simple-iphone-game-with-cocos2d-tutorial
How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial. On November 22, 2012. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. You guys voted for me to update this classic beginning Cocos2D tutorial series from Cocos2D 1.X to Cocos2D 2.X in the weekly tutorial vote, so your wish is my command! If you need it! I ended up making a simple game of my own, and thought I’d write a tutorial series based on my experience in case it might be useful to other newcomers.
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Ray Wenderlich | Tutorials for iPhone / iOS Developers and Gamers
https://www.raywenderlich.com/page/10
Video Tutorial: Beginning SpriteKit Part 4: Boundaries and the Playable Area. Learn how to set up the playable area for your game, Zombie Conga. On May 31, 2016. Video Tutorial: Beginning SpriteKit Part 3: Universal App Support. Learn how to make your game work on different devices so you'll have one universal app supported on different screen sizes. On May 31, 2016. Universal Links – Make the Connection. On May 31, 2016. IOS - Other Core APIs. Open Call for Applications: Android, OS X, and Unity Team.
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How to Create an iOS Book Open Animation: Part 1
https://www.raywenderlich.com/94565/how-to-create-an-ios-book-open-animation-part-1
How to Create an iOS Book Open Animation: Part 1. On August 11, 2015. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. Learn how to create a cool book opening animation! In this two-part tutorial series, you’ll develop a nifty iOS book open animation and page flip animation similar to Paper by FiftyThree. In Part 1 you’ll learn how to customize your collection view layouts and apply depth and shadow to make the app look realistic. Full credit goes to Attila Hegedüs.
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Background Modes in iOS Tutorial
https://www.raywenderlich.com/29948/backgrounding-for-ios
Background Modes in iOS Tutorial. On May 2, 2013. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. Learn how to make your app do stuff even when it is no longer active. Beginning with iOS 4, you can design your apps to stay suspended in memory when users push the home button. Even though the app is in memory, its operations are paused until the user starts it again. Or are they? Of course there are exceptions to this rule! As you’ll soon learn, there are five basic b...
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How to Create an iOS Book Open Animation: Part 2
https://www.raywenderlich.com/97690/how-to-create-an-ios-book-open-animation-part-2
How to Create an iOS Book Open Animation: Part 2. On August 12, 2015. Welcome back to our iOS book open animation tutorial series! In the first part. Of this tutorial series, you learned how to create two custom collection view layouts and applied shadow layers to the book’s pages to create depth and realism in your app. In this final part, you’ll learn to create custom navigation transitions and apply interactive gestures to open a book with a pinch gesture. Full credit goes to Attila Hegedüs. UINavigat...
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Integrating Parse and React Native for iOS
https://www.raywenderlich.com/106369/integrating-parse-react-native-ios
Integrating Parse and React Native for iOS. On August 4, 2015. If you're new here, you may want to subscribe to my RSS feed. Or follow me on Twitter. Combine the power of a Parse backend React Native iOS frontend! Introduced at the 2015 Facebook F8 Developer Conference, lets you build native iOS apps using the same concepts found in the popular JavaScript UI library React. The same event also gave us Parse React, which brings the React view concepts to the data layer. This is essentially the same. The or...
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