hankboughtabus.com
Hank Bought A Bus | Sometimes the best plan is to not have one…
http://www.hankboughtabus.com/a-tour-of-the-bus
Hank Bought A Bus Sometimes the best plan is to not have one…. Hi – I’m Hank and I bought a Bus! The bus has found a more permanent home on the land owned by Hank’s family and will likely remain there for the remainder of its life. 8211; we stop in and check it every once in a while. Now back to your regularly scheduled programming…. Who encourages working at full scale, and allowed me take on such an ambitious and unorthodox project. I also thought it was important to demonstrate the value of full scale...
igdatc.org
Events | IGDA Twin Cities
http://www.igdatc.org/category/events
MN VR and HCI. IGDATC Aug 2016 – Introducing Zones of Control. Posted by IGDA Twin Cities on July 26, 2016. Wednesday, August 10, 2016 from 6:00 PM to 9:00 PM (CDT). The Importance of Quality Audio in Gaming, and Where to Find It. Would Super Mario be the same game without the coin sound as Mario plunges head first into a metallic block or without its catchy theme song? Would Halo be as immersive without its epic soundtrack characterized by otherworldly vocals and haunting strings? 6:30 Meeting starts...
igdatc.org
MN VR and HCI | IGDA Twin Cities
http://www.igdatc.org/mn-vr-and-hci
MN VR and HCI. MN VR and HCI. MN VR and HCI (Human-Computer Interaction) welcomes developers and tinkerers working with all variety of VR, HCI, hardware hacking, creative coding and interactive art. Members are working on projects with light field displays, mocap, tiny computers, servos and sensors, interactive statues and a variety of VR, motion and computer vision games. Attend MN VR and HCI. We typically meet starting at 6:00pm every month on the fourth Wednesday at Vidku. 7:00 – Plug my thing. IGDATC...
jacobhackl.com
jakehackl | Jake Hackl
https://jacobhackl.com/author/jakehackl
Builder of tech product @setsight. Domain Driven Design – 10 Years Later. I’ve been an avid podcaster since its inception and before podcasting I would web stream my favorite radio shows like This American Life. Or download the files and transfer them to crappy MP3 flash player. Ah the memories of the days before the iPhone. I finally caught up with a software engineering radio. Pod from May of 2015 where the topic. Was reflecting on Eric Evan’s classic text Domain Driven Design. About the best apps to r...
igdatc.org
MN VR and HCI July 2015: Structure Sensor and SDK | IGDA Twin Cities
http://www.igdatc.org/2015/07/mn-vr-and-hci-july-2015-structure-sensor-and-sdk
MN VR and HCI. MN VR and HCI July 2015: Structure Sensor and SDK. Posted by Martin on July 17, 2015. Structure Sensor and SDK – Jim Selikoff, Developer Evangelist for Occipital. Wednesday, July 29, 2015 from 6:30 PM to 9:00 PM (CDT). Vidku – 251 N 1st Ave. Minneapolis, MN 55401. NOTE: Moved to the 29th, new host, and pizza. Thanks Vidku. Structure shipped in 2014 as the first 3D sensor for mobile hardware, with 3 core capabilities:. Reliable 3D scanning with high-res textures. Come learn how to leverage ...
igdatc.org
MN VR and HCI | IGDA Twin Cities
http://www.igdatc.org/category/events/meetings/mn-vr-and-hci
MN VR and HCI. MN VR and HCI May 2016: Vive Interaction Design in Unity. Posted by IGDA Twin Cities on May 23, 2016. Please arrive at Vidku before 7! The door is locked, we have to escort you up. Thanks to Vidku. For being such great hosts! Vive Interaction Design in Unity. Matt Summers – Pixel Farm. Matt will give an introduction of Vive development in Unity, with a focus on common room scale and hand tracking interactions, and making the most of the Vive controllers. The talk will cover:. In addition t...
igdatc.org
Meetings | IGDA Twin Cities
http://www.igdatc.org/category/events/meetings
MN VR and HCI. IGDATC Aug 2016 – Introducing Zones of Control. Posted by IGDA Twin Cities on July 26, 2016. Wednesday, August 10, 2016 from 6:00 PM to 9:00 PM (CDT). The Importance of Quality Audio in Gaming, and Where to Find It. Would Super Mario be the same game without the coin sound as Mario plunges head first into a metallic block or without its catchy theme song? Would Halo be as immersive without its epic soundtrack characterized by otherworldly vocals and haunting strings? 6:30 Meeting starts...