oneclick-code.blogspot.com
OneClick - code...: m3_viewer Star Craft 2 has updated to 0.0.3.
http://oneclick-code.blogspot.com/2010/04/m3viewer-has-updated-to-003.html
Sunday, April 4, 2010. M3 viewer Star Craft 2 has updated to 0.0.3. M3 Viewer has updated to 0.0.3 version. In the new release :. A ) meshes and textures are loading in the second thread ( in background ) parallel with main thread. Now you can see more meshes for one execute;. B ) added simple user interface for convenience :-);. C ) fixed bug with normal calculate ( if you will enable lighting, you will see this). Download : m3 Viewer.zip. Subscribe to: Post Comments (Atom). Lib m3 Google Code.
oneclick-code.blogspot.com
OneClick - code...: m3_viewer Star Craft 2 build 0.02.
http://oneclick-code.blogspot.com/2010/03/m3viewer-build-002.html
Monday, March 8, 2010. M3 viewer Star Craft 2 build 0.02. M3 viewer has updated. download link. In this release :. Convert to .obj file;. Normal show turn on off;. Light turn on off. March 30, 2010 at 9:01 PM. I love this tool, you are the best :D. I have family from Ucrania too, sorry for my english, cause i speek spanish. I have some problems when opening portrait models, like the Zealot portrait model, is it common? Well, congratulations for creating this great tool. Subscribe to: Post Comments (Atom).
oneclick-code.blogspot.com
OneClick - code...: Flash 3d rasterization
http://oneclick-code.blogspot.com/2011/07/flash-3d-rasterization.html
Sunday, July 31, 2011. I am create simple bitmap rasterization in 3D space. Link to the dev sample. Link to the test sample. Subscribe to: Post Comments (Atom). Lib m3 Google Code. M3 Viewer Google Code. Atmospheric scattering with blending to the landsc. View my complete profile.
oneclick-code.blogspot.com
OneClick - code...: September 2010
http://oneclick-code.blogspot.com/2010_09_01_archive.html
Monday, September 20, 2010. Simple Flash Game :-). Now I develop some simple game on Action Script 3.0 like as Digger. This is sample :. Subscribe to: Posts (Atom). Lib m3 Google Code. M3 Viewer Google Code. Simple Flash Game :-). View my complete profile.
oneclick-code.blogspot.com
OneClick - code...: April 2010
http://oneclick-code.blogspot.com/2010_04_01_archive.html
Monday, April 5, 2010. M3 viewer Star Craft 2 fast update 0.0.3a. Fast update : change screen size to 800*600 px. Font changed to Times New Roman;. Download : m3 viewer.zip. Sunday, April 4, 2010. M3 viewer Star Craft 2 has updated to 0.0.3. M3 Viewer has updated to 0.0.3 version. In the new release :. A ) meshes and textures are loading in the second thread ( in background ) parallel with main thread. Now you can see more meshes for one execute;. B ) added simple user interface for convenience :-);.
oneclick-code.blogspot.com
OneClick - code...: Simple Flash Game :-)
http://oneclick-code.blogspot.com/2010/09/simple-flash-game.html
Monday, September 20, 2010. Simple Flash Game :-). Now I develop some simple game on Action Script 3.0 like as Digger. This is sample :. Subscribe to: Post Comments (Atom). Lib m3 Google Code. M3 Viewer Google Code. Simple Flash Game :-). View my complete profile.
oneclick-code.blogspot.com
OneClick - code...: July 2011
http://oneclick-code.blogspot.com/2011_07_01_archive.html
Sunday, July 31, 2011. Atmospheric scattering with blending to the landscape and ocean. This is some of my sample with atmospheric scattering. It is based on Crysis AS shader, with some improvements. And landscape parallax mapping. Link to the bin and source code. I am create simple bitmap rasterization in 3D space. Link to the dev sample. Link to the test sample. Subscribe to: Posts (Atom). Lib m3 Google Code. M3 Viewer Google Code. Atmospheric scattering with blending to the landsc.
oneclick-code.blogspot.com
OneClick - code...: January 2012
http://oneclick-code.blogspot.com/2012_01_01_archive.html
Saturday, January 28, 2012. IOS OpenGL ES 2.0 Lighting models for beginners. STEP 1 ( OpenGL Context initialization ) :. The first step that you are need for iOS OpenGL ES. Application will be creation of UIView Controller. Property. Also you are need override " (Class) layerClass. Method like this :. Return [CAEAGLLayer class];. In the " initWithFrame. We are start initialize OpenGL. CAEAGLLayer* eaglLayer = (CAEAGLLayer*) super.layer;. EaglLayer.opaque = YES;. Properties of buffers :. GlFramebufferRend...
oneclick-code.blogspot.com
OneClick - code...: Atmospheric scattering with blending to the landscape and ocean.
http://oneclick-code.blogspot.com/2011/07/atmospheric-scattering-with-blending-to.html
Sunday, July 31, 2011. Atmospheric scattering with blending to the landscape and ocean. This is some of my sample with atmospheric scattering. It is based on Crysis AS shader, with some improvements. And landscape parallax mapping. Link to the bin and source code. Subscribe to: Post Comments (Atom). Lib m3 Google Code. M3 Viewer Google Code. Atmospheric scattering with blending to the landsc. View my complete profile.