timmyjordan.blogspot.com
Timmy Jordan's Blog: I (Unexpectedly) Still Got It
http://timmyjordan.blogspot.com/2010/07/i-unexpectedly-still-got-it.html
Game Design / Art / Ideas. Thursday, July 29, 2010. I (Unexpectedly) Still Got It. I haven't drawn seriously in at least a year, but I managed to pull this off today. I really do love drawing. August 19, 2010 at 2:08 AM. Super i love the piercing gaze and wry half-smile. this guys up to no good. From a model or the imagination? Subscribe to: Post Comments (Atom).
timmyjordan.blogspot.com
Timmy Jordan's Blog: Pirate’s Booty
http://timmyjordan.blogspot.com/2010/05/pirates-booty.html
Game Design / Art / Ideas. Wednesday, May 26, 2010. In the Summer of 2008, I was approached by School Administrators to create an Alternate Reality Game that revolved around getting students to carry their student ID badges while on campus. My challenge was to make it fun to follow the rules, but not look like I was. The number of students carrying ID badges was much higher during that quarter. Here are the flags I designed for each major:. I’m currently planning for another Multiplayer Game for st...
timmyjordan.blogspot.com
Timmy Jordan's Blog: RockBots 3000 Beta Release
http://timmyjordan.blogspot.com/2010/12/were-inching-ever-closer-to-completion.html
Game Design / Art / Ideas. Tuesday, December 21, 2010. RockBots 3000 Beta Release. We're inching ever closer to completion. We presented to a panel of industry professionals last week and got some valuable feedback. Winter vacation starts this week, so I'm taking a much needed break from deadlines and team-stress. Still, you can download the demo here:. Https:/ sites.google.com/site/gamewizards2010/home/rockbots 3000. Feel free to send me comments. The more the merrier! Subscribe to: Post Comments (Atom).
timmyjordan.blogspot.com
Timmy Jordan's Blog: Interview Questions
http://timmyjordan.blogspot.com/2011/03/interview-questions.html
Game Design / Art / Ideas. Friday, March 25, 2011. I just got hired as a design intern at Heavy Iron Studios in Culver City! For those of you who know me, you know that I've been dreaming about joining the game industry for a long long time. As a 7-year-old, I used to send drawings of new Sonic characters to SEGA in the hopes that they. Would put them in the next Sonic game. I'm fanatical about this, and I've been preparing for my whole life. If I'm playing a military shooter, chances are it's going to b...
timmyjordan.blogspot.com
Timmy Jordan's Blog: What I’m up to
http://timmyjordan.blogspot.com/2010/05/what-im-up-to.html
Game Design / Art / Ideas. Tuesday, May 4, 2010. What I’m up to. RockBots 3000: Musical Action Platformer in UDK. And I developed the concept for RockBots. A Music and Technology fantasy. Set one thousand years in the future, where mp3 players have evolved. Into towering, sentient robots to preserve mankind’s culture and spirit. Revolves around piloting massive humanoid robots, like the Transformers, through a sprawling city, rocking objects with the power. That grant awesome abilities. Not bad, eh?
timmyjordan.blogspot.com
Timmy Jordan's Blog: [stream of consciousness] random memories | art as preservation of soul.
http://timmyjordan.blogspot.com/2011/03/consider-random-memories-art-as.html
Game Design / Art / Ideas. Friday, March 25, 2011. Stream of consciousness] random memories art as preservation of soul. I just randomly remembered the name "Gutrude Stein." This happens to me sometimes, where a name keeps looping in my head like a the hook of a catchy song. Why? I'm looking her up. She was an art collector around the turn of the century. I wonder about what the social value of an art collector is. not just amassing this backlog of things of immense worth, like a vault.
SOCIAL ENGAGEMENT