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Arctic Paint weblog

The official weblog of Joseph Marshall. May 21, 2014. I found this WebGL demo sitting around on my hard-drive. I'm not exactly proud of it (don't look at the pixel shader! For my own memories' sake. Posted by Joseph Marshall. Wednesday, May 21, 2014. June 5, 2012. Android drag and drop; it's broken. Disclaimer: All opinions expressed herein are my own and do not necessarily reflect that of my employer). We spent the first month refactoring several parts of the code. Pretty early on I had the bright i...

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The official weblog of Joseph Marshall. May 21, 2014. I found this WebGL demo sitting around on my hard-drive. I'm not exactly proud of it (don't look at the pixel shader! For my own memories' sake. Posted by Joseph Marshall. Wednesday, May 21, 2014. June 5, 2012. Android drag and drop; it's broken. Disclaimer: All opinions expressed herein are my own and do not necessarily reflect that of my employer). We spent the first month refactoring several parts of the code. Pretty early on I had the bright i...
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Arctic Paint weblog | weblog.arcticpaint.com Reviews

https://weblog.arcticpaint.com

The official weblog of Joseph Marshall. May 21, 2014. I found this WebGL demo sitting around on my hard-drive. I'm not exactly proud of it (don't look at the pixel shader! For my own memories' sake. Posted by Joseph Marshall. Wednesday, May 21, 2014. June 5, 2012. Android drag and drop; it's broken. Disclaimer: All opinions expressed herein are my own and do not necessarily reflect that of my employer). We spent the first month refactoring several parts of the code. Pretty early on I had the bright i...

INTERNAL PAGES

weblog.arcticpaint.com weblog.arcticpaint.com
1

Arctic Paint weblog: August 2011

http://weblog.arcticpaint.com/2011_08_01_archive.html

The official weblog of Joseph Marshall. August 5, 2011. Flocking is one of those things I've been meaning to play with for a while. So here is my crude result; flocking in javascript. I'm not quite sure what type. Of flock it's simulating. definitely not birds though. I'm calling them noids. Posted by Joseph Marshall. Friday, August 05, 2011. Subscribe to: Posts (Atom). Subscribe in a reader.

2

Arctic Paint weblog: PyOpenGL 3.0 with py2exe

http://weblog.arcticpaint.com/2009/05/pyopengl-30-with-py2exe.html

The official weblog of Joseph Marshall. May 16, 2009. PyOpenGL 3.0 with py2exe. One of the major hindrances to using PyOpenGL before 3.0 was released (not python 3.0) was that packaging it with py2exe was next to impossible. Thankfully with the release of PyOpenGL 3.0 it is easy. Just include these two imports in one of your project files:. From ctypes import util. From OpenGL.platform import win32. Posted by Joseph Marshall. Saturday, May 16, 2009. August 6, 2009 at 6:55 PM. Any ideas much appreciated.

3

Arctic Paint weblog: Pure Python to deb and rpm

http://weblog.arcticpaint.com/2009/07/pure-python-to-deb-and-rpm.html

The official weblog of Joseph Marshall. July 26, 2009. Pure Python to deb and rpm. I recently started supporting Number Drill, my math drill. Software, for Linux a few days ago. Number Drill is a pure python program with the external dependencies of pygame, rabbyt, PyOpenGL and a few others. All of which were in the Debian and Fedora repositories. That was about the time Matthew suggested just distributing the pyc files (gasp! Posted by Joseph Marshall. Sunday, July 26, 2009. Subscribe in a reader.

4

Arctic Paint weblog: July 2009

http://weblog.arcticpaint.com/2009_07_01_archive.html

The official weblog of Joseph Marshall. July 26, 2009. Pure Python to deb and rpm. I recently started supporting Number Drill, my math drill. Software, for Linux a few days ago. Number Drill is a pure python program with the external dependencies of pygame, rabbyt, PyOpenGL and a few others. All of which were in the Debian and Fedora repositories. That was about the time Matthew suggested just distributing the pyc files (gasp! Posted by Joseph Marshall. Sunday, July 26, 2009. Subscribe to: Posts (Atom).

5

Arctic Paint weblog: June 2012

http://weblog.arcticpaint.com/2012_06_01_archive.html

The official weblog of Joseph Marshall. June 5, 2012. Android drag and drop; it's broken. Disclaimer: All opinions expressed herein are my own and do not necessarily reflect that of my employer). Drag and drop seems like a great thing to have in a platform. Since Honeycomb, Android has had one. Unfortunately, it's severely lacking, and in some places just flat out broken. This method doesn't work when you want a drag to be started in one activity and end in another because the drag is tied to a view....

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joey101.arcticpaint.com joey101.arcticpaint.com

blog about web development

http://joey101.arcticpaint.com/about

Number Drill is an educational math drill. Is my game that I made. It's a fun kid-friendly RTS featuring lots of penguins and one big snowball fight! It is under heavy development but still very playable and a lot of fun. It's free and opensource - you should give it a try! Is a cool GUI I made with python specifically designed for small SDL computer games. Is a small note taking program I made for the gnome desktop (linux). It's very simple but I use it a lot (which is why I made it).

joey101.arcticpaint.com joey101.arcticpaint.com

Gasket Home - The light and simple note taking program for gnome

http://joey101.arcticpaint.com/gasket

Python powered note taking. Gasket! The light and simple note taking program for gnome. Gasket is a simple note taking program I made for gnome. I liked the simplicity of kjots for KDE and the icons in basket (also for KDE). I combined the two into one light GTK program written in 208 lines of clean python code. It still doesn't have all the features I want such as handling hyper links, but it will! If you have easy install installed on your computer, you can simply run:. Sudo easy install gasket.

joey101.arcticpaint.com joey101.arcticpaint.com

Snowballz - The fun, free casual real time strategy (RTS) game

http://joey101.arcticpaint.com/snowballz

How to play (0.9.5). While Snowballz development has stuttered to a halt I'm still making games with python! My latest one is a math drill game. Also check out the Arctic Paint weblog. SnowballZ 1.0 development. I started developing SnowballZ back in 2006. Since then it has undergone three major re-writes. In the last one I think it is finally ready for others to start contributing. Not just content but code also. Version 0.9.5.1. At this point that is the only playable state of the game.

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