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ObjectVision

Welcome to the Object Vision wiki. This section of the Object Vision web site is intended for an interactive discussion on spatial modelling concepts. We welcome your input. The following topics are discussed:. Fisher's Natural Breaks Classification. Parallel Processing and GPU Acceleration. Page contains lemma's that we have planned to further elaborate. For information on how to use this Wiki. Retrieved from " http:/ www.wiki.objectvision.nl/index.php/Main Page. This page has been accessed 51,474 times.

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ObjectVision | wiki.objectvision.nl Reviews
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Welcome to the Object Vision wiki. This section of the Object Vision web site is intended for an interactive discussion on spatial modelling concepts. We welcome your input. The following topics are discussed:. Fisher's Natural Breaks Classification. Parallel Processing and GPU Acceleration. Page contains lemma's that we have planned to further elaborate. For information on how to use this Wiki. Retrieved from http:/ www.wiki.objectvision.nl/index.php/Main Page. This page has been accessed 51,474 times.
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1 Main Page
2 Accessibility
3 Allocation
4 Fisher's Natural Breaks Classification
5 Help
6 Land Use
7 Land Use Modelling
8 Parallel Processing and GPU Acceleration
9 ToDo
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ObjectVision | wiki.objectvision.nl Reviews

https://wiki.objectvision.nl

Welcome to the Object Vision wiki. This section of the Object Vision web site is intended for an interactive discussion on spatial modelling concepts. We welcome your input. The following topics are discussed:. Fisher's Natural Breaks Classification. Parallel Processing and GPU Acceleration. Page contains lemma's that we have planned to further elaborate. For information on how to use this Wiki. Retrieved from " http:/ www.wiki.objectvision.nl/index.php/Main Page. This page has been accessed 51,474 times.

INTERNAL PAGES

wiki.objectvision.nl wiki.objectvision.nl
1

Special pages - ObjectVision

http://www.wiki.objectvision.nl/index.php/Special:SpecialPages

Pages with the fewest revisions. Pages without language links. All pages with prefix. Login / sign up. Log in / create account. Blocked IP addresses and usernames. Recent changes and logs. Gallery of new files. Media reports and uploads. Search for duplicate files. Wiki data and tools. Pages with the most categories. Pages with the most revisions. Retrieved from " http:/ www.wiki.objectvision.nl/index.php/Special:SpecialPages.

2

Accessibility - ObjectVision

http://www.wiki.objectvision.nl/index.php/Accessibility

Is a key factor for Land Use Change. And the attractiveness of locations. A highly accessible location is well connected to other locations that are relevant for a specified purpose or set of purposes. Accessibility of an origin location can be defined as an aggregation of Attraction Potentials. The attraction potential for an origin-destination relation is defined by the combination of the the #Travel Potential. With the attraction of that destination. I = ) index of origin zones. Power-b: (d to d {-b} ).

3

Fisher's Natural Breaks Classification - ObjectVision

http://www.wiki.objectvision.nl/index.php/Fisher's_Natural_Breaks_Classification

Fisher's Natural Breaks Classification. An ( O(k times n times log(n) ) algorithm is presented here, with proof of its validity and complexity, for the classification. Of an array of ( n ) numeric values into ( k ) classes such that the sum of the squared deviations from the class means is minimal, known as Fisher's Natural Breaks Classification. This algorithm is an improvement of Jenks' Natural Breaks Classification Method. Which has time complexity ( O(k times n 2) ). One can derive the following:.

4

Allocation - ObjectVision

http://www.wiki.objectvision.nl/index.php/Allocation

Land Use Allocation is the process of the assignment of land resources to various usage purposes. The allocation is Discrete. When each unit of land is allocated to only one out of a limited set of Land Use Types. The allocation is Continuous. When each unit of land can have any non-negative amount of land use for each type up to a fixed total. Both allocations require a Suitability. For each allocation alternative (thus, for each Land Use Type. There is a map that assigns a Suitability. To each Land Unit.

5

Land Use Modelling - ObjectVision

http://www.wiki.objectvision.nl/index.php/Land_Use_Modelling

Land Use Modelling is the process of modelling the transformation of Land Use. Related concepts: Land Use Change Dynamics, Dynamic Land use/cover simulation, Land Use and Transport Interaction (LUTI). The conceptual framework for Land Use Modelling with the Ruimtescanner XL. Differentiates change decisions/events into three layers:. Land structure and infrastructure. Building and land development. Usage of buildings and land (by households, companies, farming, etc.). Land-Use Modelling in Planning Practi...

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Welcome to the Object Vision wiki. This section of the Object Vision web site is intended for an interactive discussion on spatial modelling concepts. We welcome your input. The following topics are discussed:. Fisher's Natural Breaks Classification. Parallel Processing and GPU Acceleration. Page contains lemma's that we have planned to further elaborate. For information on how to use this Wiki. Retrieved from " http:/ www.wiki.objectvision.nl/index.php/Main Page. This page has been accessed 51,474 times.

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