wiki.polycount.com wiki.polycount.com

wiki.polycount.com

polycount

The Polycount Wiki is a catalog of information aimed at game development artists; whether professional, student, or hobbyist. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 7 June 2015, at 10:41. This page has been accessed 670,913 times. Content is available under Creative Commons Attribution Share Alike.

http://wiki.polycount.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR WIKI.POLYCOUNT.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

February

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Monday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 3.6 out of 5 with 5 reviews
5 star
2
4 star
1
3 star
1
2 star
0
1 star
1

Hey there! Start your review of wiki.polycount.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.5 seconds

FAVICON PREVIEW

  • wiki.polycount.com

    16x16

CONTACTS AT WIKI.POLYCOUNT.COM

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
polycount | wiki.polycount.com Reviews
<META>
DESCRIPTION
The Polycount Wiki is a catalog of information aimed at game development artists; whether professional, student, or hobbyist. Retrieved from http:/ wiki.polycount.com/w/index.php? This page was last modified on 7 June 2015, at 10:41. This page has been accessed 670,913 times. Content is available under Creative Commons Attribution Share Alike.
<META>
KEYWORDS
1 polycount
2 from polycount
3 jump to navigation
4 information
5 art disciplines
6 technology
7 freelance
8 animation
9 game engines
10 game industry
CONTENT
Page content here
KEYWORDS ON
PAGE
polycount,from polycount,jump to navigation,information,art disciplines,technology,freelance,animation,game engines,game industry,character,glossary,history of polycount,concept,portfolio,reference,environment,rendering,tutorials,level design,shaders,page
SERVER
Apache
POWERED BY
PHP/5.5.9-1ubuntu4.5
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

polycount | wiki.polycount.com Reviews

https://wiki.polycount.com

The Polycount Wiki is a catalog of information aimed at game development artists; whether professional, student, or hobbyist. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 7 June 2015, at 10:41. This page has been accessed 670,913 times. Content is available under Creative Commons Attribution Share Alike.

INTERNAL PAGES

wiki.polycount.com wiki.polycount.com
1

Animation - polycount

http://wiki.polycount.com/wiki/Animation

About animation for games. Blogs, Podcasts, Etc. 28 Principles of Animation. Tricks to Animating Characters with a Computer. By Doron A. Meir. Letters of Note - How to Train an Animator. I want to be animator. Thread on the Polycount forum with a bunch of useful links. Pose to Pose Pop-Through Animation. Tutorial by Dermot O’ Connor. Theory, gimbal lock, rigging, walk cycles). The Animation Clinic: Animation Training for the Masses. Great Links at AndyToons. TraptCG - animation tutorials as well as others.

2

Category:Props - polycount

http://wiki.polycount.com/wiki/Category:Props

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles. This category has the following 2 subcategories, out of 2 total. Pages in category "Props". The following 6 pages are in this category, out of 6 total. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 27 May 2016, at 20:12. This page has been accessed 11,927 times.

3

Shaders - polycount

http://wiki.polycount.com/wiki/Shaders

What is a Shader? Shader Tools for 3ds Max. Shader Tools for Maya. Shader Tools for Unity. Shader Tools for Unreal Engine. Tech Artists.Org Wiki. What is a Shader? A shader is a bit of computer code that is commonly used to describe how a surface will be rendered. It takes some inputs (textures, vertices, view angles, etc.), does some changes to them, then tells the game renderer to render them. 3ds Max viewport shader. By Laurens "Xoliul" Corijn. By 3 Point Studios. By Wang "RTshaders" Jing. With many u...

4

Category:GameEngines - polycount

http://wiki.polycount.com/wiki/Category:GameEngines

This category lists game engines and their documentation. Pages in category "GameEngines". The following 7 pages are in this category, out of 7 total. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 3 August 2014, at 13:41. This page has been accessed 12,269 times. Content is available under Creative Commons Attribution Share Alike.

5

Category:Information - polycount

http://wiki.polycount.com/wiki/Category:Information

Pages in category "Information". The following 11 pages are in this category, out of 11 total. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 29 July 2014, at 04:38. This page has been accessed 3,796 times. Content is available under Creative Commons Attribution Share Alike.

UPGRADE TO PREMIUM TO VIEW 15 MORE

TOTAL PAGES IN THIS WEBSITE

20

LINKS TO THIS WEBSITE

theerrorofgamebrain.blogspot.com theerrorofgamebrain.blogspot.com

The Error of Game Brain: When Making a Model, Polycounts

http://theerrorofgamebrain.blogspot.com/2012/10/when-making-model-polycounts.html

Thursday, 11 October 2012. When Making a Model, Polycounts. So I figured I'd follow up yesterday's post with another source of information that I've had for a couple weeks, but one which I have only just discovered the depths of it's usefulness. Is good for finding out about the texture map types. Currently I know that there are around five common map types. These are diffuse, emissive, normal, alpha and specular colour. Below is an image I grabbed from the web to show what a diffuse, specular, bump and ...

mathiascadyck.blogspot.com mathiascadyck.blogspot.com

Je ne suis pas un méchant chat !: Lighting study

http://mathiascadyck.blogspot.com/2012/01/lighting-study.html

Je ne suis pas un méchant chat! 24 mars 2013 à 15:31. Les rendus sont trop classes Mathias,. C est seulement du rendu 3D ou y a aussi de la peinture digitale par dessus? En tout cas ca donne envie, bravo! Inscription à : Publier les commentaires (Atom). Afficher mon profil complet.

mathiascadyck.blogspot.com mathiascadyck.blogspot.com

Je ne suis pas un méchant chat !: HippieHouse summer 2011 // Stills

http://mathiascadyck.blogspot.com/2011/10/hippiehouse-summer-2011-01.html

Je ne suis pas un méchant chat! HippieHouse summer 2011 / Stills. La mathilde qui est revenue. 9 décembre 2011 à 12:45. Tes un fou toi. Les deux premières images sont chouettes, cétait pour quoi? Je suis moins fan de Tropical, affaire de goût. En tous cas cest bien propre tout ça. Inscription à : Publier les commentaires (Atom). Afficher mon profil complet. HippieHouse summer 2011 / Stills.

polycount.com polycount.com

Polycount Forum

http://polycount.com/forum

3D and 2D Videogame Art. 3D Art Showcase and Critiques. Use this forum to share your 3D video game artwork, ask for feedback, offer critique, and share your techniques. The Bull - Destiny Hand Cannon. 2D Art Showcase and Critiques. Use this forum to show off your 2D video game art work: illustrations, concepts, story boards, plans, you name it! Animation Showcase and Critiques. A forum for discussion, education, and feedback on various animation projects. 2016 Total War : Warhammer Animation Reel. Jeremy...

mathiascadyck.blogspot.com mathiascadyck.blogspot.com

Je ne suis pas un méchant chat !: TUMBLR

http://mathiascadyck.blogspot.com/2014/01/tumblr.html

Je ne suis pas un méchant chat! Http:/ jenesuispasunmechantchat.tumblr.com/. Inscription à : Publier les commentaires (Atom). Afficher mon profil complet.

mathiascadyck.blogspot.com mathiascadyck.blogspot.com

Je ne suis pas un méchant chat !: Exercice Lighting 003

http://mathiascadyck.blogspot.com/2011/04/exercice-lighting-003.html

Je ne suis pas un méchant chat! Inscription à : Publier les commentaires (Atom). Afficher mon profil complet.

mathiascadyck.blogspot.com mathiascadyck.blogspot.com

Je ne suis pas un méchant chat !: janvier 2012

http://mathiascadyck.blogspot.com/2012_01_01_archive.html

Je ne suis pas un méchant chat! Inscription à : Articles (Atom). Afficher mon profil complet.

rad3d.wordpress.com rad3d.wordpress.com

Experience sans job | Rogelio A. Delgado

https://rad3d.wordpress.com/2014/03/05/experience-sans-job

Rogelio A. Delgado. WIP Sci-Fi Double Feature. UE4 Cruise Ship Scene →. March 5, 2014. Lately I’ve been hearing a lot of people say:. 8220;I CAN’T GET A JOB BECAUSE I DON’T HAVE EXPERIENCE BECAUSE I DON’T HAVE A JOB BECAUSE I DON’T HAVE EXP…”. I am here to tell you, there are plenty of ways to garner experience without a job! There are lots of projects. Creating items for TF2. Is an AMAZING way to passively gain income and get more experience! Experience can come in the form of personal work as well!

ericchadwick.com ericchadwick.com

EricChadwick.com

http://www.ericchadwick.com/links.html

I've been writing and moderating this wiki, both to share art information with other artists and as a way to document new techniques as I learn them. I wrote this to help communicate what a Technical Artist is, what we expected at Blue Fang from our TAs, what TAs do for the studio at large, etc. There's also a list of links at the end for more info on the subject. I created these examples to show how bent vertex normals can help foliage look better in games. Beautiful, Yet Friendly" articles. My profile ...

UPGRADE TO PREMIUM TO VIEW 77 MORE

TOTAL LINKS TO THIS WEBSITE

86

SOCIAL ENGAGEMENT



OTHER SITES

wiki.politika.su wiki.politika.su

Викип

Если с вводом кириллического домена проблемы - то wiki.politika.su. Это вики-записная книжка индивидуального (пока? Пользования. Поэтому ещё один её адрес - записная-книжка.рф. А поскольку здесь относительно много - о радиостанциях - ещё и радиво.рф. Сайт не ставит целью дублировать Википедию, хотя кое-что, что в Википедии вытерли за "малозначимость" (напр., список региональных руководителей ЕР) пришлось перетащить сюда. Все рубрики 1 уровня. Каталог официоза, советского и российского.

wiki.polly-project.org wiki.polly-project.org

Polly [Polly Project]

Polly is a liquid democracy implementation that enhances democratic participation in many ways. Please see our High Level Requirements. For more information on how we intend to achieve that. Why the GPL License? Differences to Liquid Feedback. Starttxt Last modified: 13 Jun 2013 00:25 by Andrew Downing. Except where otherwise noted, content on this wiki is licensed under the following license: CC0 1.0 Universal.

wiki.polnow.de wiki.polnow.de

Flo's Brain Backup

Wie war das doch gleich? 2000-2014 Florian Polnow Kontakt.

wiki.poloclubhungary.hu wiki.poloclubhungary.hu

.233 server

Ezt az oldalt az alábbi okok miatt láthatja:. Nem rendelt tárhelyet a domainhoz vagy,. Már rendelt tárhelyet a domainhoz, de a Tárhely. Szolgáltató még nem adta meg a hozzáféréseket a tárhelyhez (pl fizetési hiány) vagy,. Már rendelt tárhelyet, meg is kapta a hozzáféréseket, de több domain névvel rendelkezik. Ezen esetben a többi domain nevet az admin felületen, a külön domain / addon domains menüpont alatt tudja felvenni a domainnév, a hozzátartozó mappa és jelszó megadásával. (lásd GYIK/Support).

wiki.polskapartiapiratow.pl wiki.polskapartiapiratow.pl

Polska Partia Piratów -

TTIP - Koniec naszych Praw Cyfrowych. Czytaj wiecej →. Lista dyskusyjna dla Piratów. Lista dyskusyjna dla Piratów. Akcja zbierania podpisów STOP TTIP. TTIP – Komisja Europejska obiecuje publikować więcej dokumentów. On 10 sierpnia 2015. Możliwość komentowania Akcja zbierania podpisów STOP TTIP. Akcja zbierania podpisów STOP TTIP. Unia Europejska zamierza wkrótce podpisać dwie umowy handlowe o daleko idących konsekwencjach: jedną z Kanadą (CETA = Comprehensive Economic and Trade Agreement, Kompleksowa Umo...

wiki.polycount.com wiki.polycount.com

polycount

The Polycount Wiki is a catalog of information aimed at game development artists; whether professional, student, or hobbyist. Retrieved from " http:/ wiki.polycount.com/w/index.php? This page was last modified on 7 June 2015, at 10:41. This page has been accessed 670,913 times. Content is available under Creative Commons Attribution Share Alike.

wiki.polyformal.de wiki.polyformal.de

wiki polyformal [polyformal]

Polyformal - System and Formarbeit. Http:/ wiki.polyformal.de/. You are using IPv4, you should consider start using IPv6. Willkommen auf der Dokumentationsseite von polyformal. Nützliches rund um Texttools und Konsole. 49 221 3103 122. Http:/ www.polyformal.de/. 49 221 9311 9223. Zuletzt geändert: 2011/09/15 16:00 von.

wiki.polyfra.me wiki.polyfra.me

WikiGalaxy: Explore Wikipedia in 3D

100,000 wikipedia articles, 500 thematic nebulas, one galaxy. Welcome to Wikigalaxy, here we are using the latest 3D browser technology to bring you Wikipedia in 3D. Each dot represents a wikipedia article, and every article is linked together into a network. There are two viewing mode available at all times: a top-down map and a first person mode. Selecting and deselecting articles:. Whatever mode you find yourself in, every visible star can be selected by clicking on it. Pressing the SPACE bar will...

wiki.polygator.com wiki.polygator.com

Сайт www.wiki.polygator.com не настроен на сервере

Сайт www.wiki.polygator.com не настроен на сервере. Сайт www.wiki.polygator.com. Не настроен на сервере хостинга. Адресная запись домена ссылается на наш сервер, но этот сайт не обслуживается. Если Вы недавно добавили сайт в панель управления - подождите 15 минут и ваш сайт начнет работать.

wiki.polymerservice-merseburg.de wiki.polymerservice-merseburg.de

Lexikon der Kunststoffprüfung

Aus Lexikon der Kunststoffprüfung. Polymer Service GmbH Merseburg. Herzlich willkommen beim Wiki " Lexikon der Kunststoffprüfung. Der Polymer Service GmbH Merseburg. Polymer Service GmbH Merseburg. Deckblatt zum Lexikon der Kunststoffprüfung. Version 4.0 (April 2015). Anisotrope Deformation (siehe Deformation. Arc-Shaped-Prüfkörper (siehe C-förmiger Prüfkörper. Auswertemethode nach Begley und Landes. Auswertemethode nach Merkle und Corten. Auswertemethode nach Rice, Paris und Merkle. Goodyear, C.N. Instr...

wiki.polymorf.fr wiki.polymorf.fr

Wiki

Bull; HPing3 (patch). Bull; Fetchmail (POP3s). Bull; NetBSD pkgsrc under OSX. Bull; Simple Bash Ad-hoc file sharing. Bull; 256 colors in Urxvt. Bull; Windows Network autoconfiguration in XenServer. Bull; Gentoo LVM LUKS. Bull; User level Firewalling (PF, iptables). Bull; build a custom DragonFlyBSD-RELEASE kernel. Bull; Virtual Networking in FreeBSD Jail (bridge nat). Bull; Roadwarrior IPSec on FreeBSD. Bull; Bind9 DLZ with LDAP driver. Retrieved from " http:/ wiki.polymorf.fr/index.php?