sanguinus.org
Sanguinus.org - Online Vampire The Masquerade Chronicle
http://www.sanguinus.org/gettingstarted
Step 1 - Is this setting right for you? If you’ve answered yes, then continue on. You’ve been warned. Step 2 - Do your homework. Vampire the Masquerade: 20th Anniversary Edition. 2nd Edition Player’s Guide (For setting reference only). These two resource books will be your bread and butter. There is no better way to become acclimated to the World of Darkness than through pure, simple reading. Step 3 - Make a character and get it approved. We’re also a true Vampire the Masquerade chronicle, with multiple ...
sanguinus.org
Sanguinus.org - Online Vampire The Masquerade Chronicle
http://www.sanguinus.org/oursetting
Our World of Darkness. Our World of Darkness. Our version of the World Of Darkness is similar to the original World of Darkness at the beginning of White Wolf's Second Edition. While the year remains our current year, there has been no metaplot, no Gehenna, nothing like that. Second vs. Third Edition World of Darkness. For those not familiar with all that has changed since then, here's a list of the big differences between Third Edition and our version of the World of Darkness. The Week of Nightmares.
sanguinus.org
Sanguinus.org - Online Vampire The Masquerade Chronicle
http://www.sanguinus.org/ourrules
We use the Vampire 20th Anniversary Edition Core Rulebook for our rules unless noted otherwise. In you have a question of whether we are using any of the other rules published by White Wolf, please ask. Many times, special rules and add-ons from supplements are not being used. While we try to not muddy things with our own additions to the rules too much, some changes are always necessary. To notice a group of nearby PCs - Perception Alertness, Difficulty 6. That is not only annoying to read for English s...
sanguinus.org
Sanguinus.org - Online Vampire The Masquerade Chronicle
http://www.sanguinus.org/ourserver
Our Philosophy of Storytelling. Wonder what the driving ideas behind our storytelling style are? Want a glimpse at what in the world we are getting at with this old game of ours? Well, here's our philosophy of storytelling, in a few brief points. Please, read this and maybe it will help you make sense of our game, and give you an insight into how to play it well. A Few Things A Player Should Know When Playing Our Game. There are more things on Heaven and Earth than are dreamt of in your philosophy. If in...