pixelgraffiti.blogspot.com
Art of William Sweetman: The Diemoire
http://pixelgraffiti.blogspot.com/2014/09/the-diemoire.html
Art blog filled with various projects in various states by the game artist/designer William Sweetman. Friday, September 19, 2014. Took a small break from my fps to get this design out of my head. Full image located here. Subscribe to: Post Comments (Atom). View my complete profile. Eating Brains Gaining Knowledge. Ramblings of a Madman. Awesome Game Art and Gaming Links. Game Industry Mentor Podcast. Hourences - Great UDK Resource. Polycount Game Art Wiki. Awesome Inc. template. Powered by Blogger.
pixelgraffiti.blogspot.com
Art of William Sweetman: Small Fps Update
http://pixelgraffiti.blogspot.com/2014/08/small-fps-update.html
Art blog filled with various projects in various states by the game artist/designer William Sweetman. Friday, August 8, 2014. Right now I'm just messing with some visual styles, I'm really liking this dark desaturated look with pops of gold. Not sure if it will stick. As for this week I started to code the first weapon and grenades. I'm hoping next week I'll have more time for actual coding and can really focus on getting a few of the weapons done and the player inventory! View my complete profile.
pixelgraffiti.blogspot.com
Art of William Sweetman: Fps Update 2 !
http://pixelgraffiti.blogspot.com/2014/08/fps-update-2.html
Art blog filled with various projects in various states by the game artist/designer William Sweetman. Friday, August 22, 2014. Subscribe to: Post Comments (Atom). View my complete profile. Eating Brains Gaining Knowledge. Ramblings of a Madman. Awesome Game Art and Gaming Links. Game Industry Mentor Podcast. Hourences - Great UDK Resource. Polycount Game Art Wiki. Awesome Inc. template. Powered by Blogger.
pixelgraffiti.blogspot.com
Art of William Sweetman: Shotguns!
http://pixelgraffiti.blogspot.com/2014/08/shotguns.html
Art blog filled with various projects in various states by the game artist/designer William Sweetman. Friday, August 29, 2014. I've gotten quite a bit done this last week. I've completed the player inventory, I've wrapped up the weapon system, I have my Blaster and Shotgun working, and I modelled and textured a Shotgun. Over all pretty good progress in my mind. Oh and I started some super primitive AI, PROGRESSS! Primitive enemy ai shooting at the player. Subscribe to: Post Comments (Atom).
ricardobare.com
Bell Bridge | Ricardo Bare
http://www.ricardobare.com/tag/bell-bridge
DOWN WITH NARNIA. UP WITH GLOME. Jul 29th, 2013. DOWN WITH NARNIA. UP WITH GLOME. Holy wisdom is not clear and thin like water, but thick and dark like blood. Every writer can probably point to a short list of authors or books that are their favorite influences… ( read more. 8220;I’m going to make a bold, maybe snobbish, statement. If you’re a fan of Aslan, brace yourself. Narnia is a weak and thin broth compared to the nourishment you will find in. Till We Have Faces. The Chronicles of Narnia.
ricardobare.com
Video Games | Ricardo Bare
http://www.ricardobare.com/video-games-2
Here are some of the games I’ve worked on over the years:. The Knife of Dunwall (2013). Following its release, the game won several awards including the 2012 Spike Video Game. Award for Best Action-Adventure Game and the 2013 BAFTA. Award for Best Game, and was repeatedly recognized as the best action-adventure game of 2012 and one of that year’s best games. Blacksite: Area 51 (2007). Thief: Deadly Shadows (2004). Deus Ex: The Invisible War (2003). Deus Ex: The Conspiricy (2001). Ricardo Bare is a writer...
ricardobare.com
Fool of Fate Available! | Ricardo Bare
http://www.ricardobare.com/fool-of-fate-available
Fool of Fate Available! Jun 30th, 2014. I’m really happy to announce that my new book, Fool of Fate. Is available at Amazon, both for Kindle and print. Fool of Fate is the sequel to Jack of hearts. And continues the story of Jack, Moribrand, Minnow, and Cassandra (and a few new folks). Until Cassandra awakened the memory of his human emotions, Jack willingly hunted and killed the enemies of the Lady of Twilight, a witch who locked his beating heart away along with all his pain. July 1, 2014 at 7:28 am.
ricardobare.com
Worship Hymn | Ricardo Bare
http://www.ricardobare.com/worship-hymn
Dec 7th, 2014. I just released a brand new story for kindle. It’s a bit of a departure from my Jack of Hearts. Stuff In fact, it’s closer to the kind of story I first published years ago–strange and a little horrific. It’s meant to be part of a series of stories that all take place in the same neighborhood. Here’s a shot of the cover:. July 2, 2015 at 9:54 pm. Thanks for the encouragement to use every otprotunipy! Http:/ Www.Blueeye.us/. January 27, 2016 at 2:34 am. I don’t understand them all as I...
petebottomley.net
Links – Pete Bottomley
http://petebottomley.net/links-2
We use Unreal Technology at White Paper Games. If you’re wondering which engine to start with I would recommend UE4! It’s FREE to jump in and start learning! You can find more information on UE4 here: https:/ www.unrealengine.com/. It’s important as a Game Designer to digest as much about the games industry as possible. Here are a few links that I constantly go to for knowledge and insight:. Video / Audio / Powerpoint). Http:/ www.worldofleveldesign.net/forums/. Http:/ www.mapcore.org/. 3 5 days ago.
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