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VIST 486 Game Design

VIST 486 Game Design. Tuesday, April 23, 2013. The objective of this game is to survive as long as possible while dodging the yellow blocks. The user will find that upon starting the game your character starts moving to the right automatically. The user has the ability to make the character jump and double jump simply by pressing the up arrow key on the keyboard. This game was created in Game Salad. Thursday, April 11, 2013. Here is the most current and updated version of my game. Thursday, March 21, 2013.

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VIST 486 Game Design | zacharyadams.blogspot.com Reviews
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VIST 486 Game Design. Tuesday, April 23, 2013. The objective of this game is to survive as long as possible while dodging the yellow blocks. The user will find that upon starting the game your character starts moving to the right automatically. The user has the ability to make the character jump and double jump simply by pressing the up arrow key on the keyboard. This game was created in Game Salad. Thursday, April 11, 2013. Here is the most current and updated version of my game. Thursday, March 21, 2013.
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VIST 486 Game Design | zacharyadams.blogspot.com Reviews

https://zacharyadams.blogspot.com

VIST 486 Game Design. Tuesday, April 23, 2013. The objective of this game is to survive as long as possible while dodging the yellow blocks. The user will find that upon starting the game your character starts moving to the right automatically. The user has the ability to make the character jump and double jump simply by pressing the up arrow key on the keyboard. This game was created in Game Salad. Thursday, April 11, 2013. Here is the most current and updated version of my game. Thursday, March 21, 2013.

INTERNAL PAGES

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1

VIST 486 Game Design: February 2013

http://zacharyadams.blogspot.com/2013_02_01_archive.html

VIST 486 Game Design. Thursday, February 21, 2013. Here is the link to my digital prototype. This was created in Gamesalad and so far the player can make the character move and double jump. Http:/ www.youtube.com/watch? Monday, February 11, 2013. My vision for this game is a platformer where the main character is a white blood cell who races through veins fighting off virus’, infection’s and clearing out blood clots all for the well-being of the body. Basically any other sidescrolling platformer out there.

2

VIST 486 Game Design: Heart Attack

http://zacharyadams.blogspot.com/2013/02/heart-attack.html

VIST 486 Game Design. Monday, February 11, 2013. My vision for this game is a platformer where the main character is a white blood cell who races through veins fighting off virus’, infection’s and clearing out blood clots all for the well-being of the body. The main character is going to be able to Jump, duck, move left and right, and shoot. Basically any other sidescrolling platformer out there. I don’t believe that a platformer has yet been created with this theme in place. Subscribe to: Post Comments ...

3

VIST 486 Game Design: Beta Release

http://zacharyadams.blogspot.com/2013/04/beta-release.html

VIST 486 Game Design. Thursday, April 11, 2013. Here is the most current and updated version of my game. Http:/ arcade.gamesalad.com/game/111249. Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.

4

VIST 486 Game Design: Digital Protoype 1

http://zacharyadams.blogspot.com/2013/02/digital-protoype-1.html

VIST 486 Game Design. Thursday, February 21, 2013. Here is the link to my digital prototype. This was created in Gamesalad and so far the player can make the character move and double jump. Http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.

5

VIST 486 Game Design: April 2013

http://zacharyadams.blogspot.com/2013_04_01_archive.html

VIST 486 Game Design. Tuesday, April 23, 2013. The objective of this game is to survive as long as possible while dodging the yellow blocks. The user will find that upon starting the game your character starts moving to the right automatically. The user has the ability to make the character jump and double jump simply by pressing the up arrow key on the keyboard. This game was created in Game Salad. Thursday, April 11, 2013. Here is the most current and updated version of my game. View my complete profile.

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VIST 486 Game Design

VIST 486 Game Design. Tuesday, April 23, 2013. The objective of this game is to survive as long as possible while dodging the yellow blocks. The user will find that upon starting the game your character starts moving to the right automatically. The user has the ability to make the character jump and double jump simply by pressing the up arrow key on the keyboard. This game was created in Game Salad. Thursday, April 11, 2013. Here is the most current and updated version of my game. Thursday, March 21, 2013.

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