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Zac Fitz-Walter | Research, consulting and teaching on gamification, games and mobile user experience.

Research, consulting and teaching on gamification, games and mobile user experience.

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Zac Fitz-Walter

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Zac Fitz-Walter

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Zac Fitz-Walter | Research, consulting and teaching on gamification, games and mobile user experience. | zefcan.com Reviews

https://zefcan.com

Research, consulting and teaching on gamification, games and mobile user experience.

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Candy Crush and it’s sweet, sweet manipulative game design – Zac Fitz-Walter

http://zefcan.com/2013/11/candy-crush

Research, consulting and teaching on gamification, games and mobile user experience. Candy Crush and it’s sweet, sweet manipulative game design. So I briefly played Candy Crush (when I say briefly I mean I sunk enough time into it to get to level 39) and gave up in a fit when I had to get tickets to continue. There was a post on reddit. About why it’s so addictive which I commented on and a few redditors found the comment useful so I’ll post it here (with minor edits). It will show you an available swap ...

2

Presentations at OZCHI 2012 – Zac Fitz-Walter

http://zefcan.com/2012/11/presentations-at-ozchi-2012

Research, consulting and teaching on gamification, games and mobile user experience. Presentations at OZCHI 2012. I ran another study this year looking at the use of a gamified mobile event application for university orientation. I’ll be sharing a paper highlighting the results of the study at the OZCHI conference. In Melbourne at the end of this month. Along with this paper I’ll also be presenting a couple of other short papers I co-authored. November 2, 2012. September 13, 2014 at 4:27 pm.

3

Projects – Zac Fitz-Walter

http://zefcan.com/projects

Research, consulting and teaching on gamification, games and mobile user experience. Research, Prototype Design and Development). Secret SLQ application – State Library of Queensland. Frogs Field Guide – Australian Museum. Interaction Design, Research). Connect with QUT – Queensland University of Technology. Research, Prototype Design and Development). Linked UI – Nokia Research Center. Intern, Research, User Interface Design). Proudly powered by WordPress.

4

Weekly gamification newsletter launching soon – Zac Fitz-Walter

http://zefcan.com/2013/05/weekly-gamification-newsletter-launching-soon

Research, consulting and teaching on gamification, games and mobile user experience. Weekly gamification newsletter launching soon. I’ll be launching a free gamification newsletter in the next few weeks. This newsletter will provide handpicked gamification articles from the week around a number of topics. For a free weekly fix of gamification sign up now:. This is completely free and don’t worry, your email will never be used for anything but sending you issues of the Gamification Weekly. May 2, 2013.

5

Presentations – Zac Fitz-Walter

http://zefcan.com/presentations

Research, consulting and teaching on gamification, games and mobile user experience. Introduction to Mobile Application Development. For TEDxQUT in Aug, 2013. Three Minute Thesis Faculty Competition. In July, 2012. Faculty finalist. Gamification: Defining, Designing, and Using it. At the Brisbane UX Meetup in July 2012. Orientation Passport: Gamifying University. Presentation for /Create/World in Dec, 2012. The future of video games. Three Minute Thesis Faculty Competition. The future of video games.

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gamification-research.org gamification-research.org

CHI 2013 Workshop | Gamification Research Network

http://gamification-research.org/chi2013

News, discussion and resources on the use of game design in non-game contexts. Designing Gamification: Creating Gameful and Playful Experiences. January 18, 2013: Submission Deadline. February 8, 2013: Notification of Acceptance. April 28, 2013: Workshop. In recent years, gamification the use of game design elements in non-game contexts has seen rapid adoption in the software industry, as well as a growing body of research. However, little is known about the effective. 8221; Submission is now closed.

gamification-research.org gamification-research.org

CHI 2011 Workshop | Gamification Research Network

http://gamification-research.org/chi2011/schedule

News, discussion and resources on the use of game design in non-game contexts. The second part will consist of a world café organized around tables with posters for the identified emerging themes (more on the method can be found here. Place: Vancouver Convention Centre, 1055 Canada Place, Vancouver, BC V6C 0C3, Canada, http:/ j.mp/gesuYc. 900-920 Introduction by organizig team. 920-10.20 Paper presentations. 1020-10.35 Coffee Break. 1035-11.35 Paper presentations II. 1315-15.30 World Café w/ one break.

gamification-research.org gamification-research.org

Workshop Day | Gamification Research Network

http://gamification-research.org/chi2015/schedule

News, discussion and resources on the use of game design in non-game contexts. Researching Gamification: Strategies, Opportunities, Challenges, Ethics. The following schedule is tentative and subject to change. There will be no. Formal presentations during the workshop, so make sure to read the papers and presentations ahead of time for shared ground. Collection of issues and questions. Discussion and presentation of group results. Leave a Reply Cancel reply. Follow us on Twitter. Follow us on Twitter.

gamification-research.org gamification-research.org

CHI 2011 Workshop | Gamification Research Network

http://gamification-research.org/chi2011/participants

News, discussion and resources on the use of game design in non-game contexts. The following list names all confirmed presenting authors at the workshop. More will be added as we receive registrations by second authors also joining up, as well as a few bios still missing. Judd Antin is a social psychologist and research scientist in the Internet Experiences group at Yahoo! Robert S. Brewer. James J. Cummings. Nicholas Diakopoulos is a Computing Innovation Fellow at the School of Communication and Informa...

gamification-research.org gamification-research.org

How to submit | Gamification Research Network

http://gamification-research.org/chi2013/how-to-submit

News, discussion and resources on the use of game design in non-game contexts. CHI 2013 Workshop Designing Gamification. Submissions are now closed. We invite interested participants to. Submit a 3-4 page position paper. Relating to designing gamification in the CHI extended abstract format. To Sebastian Deterding at chi2013@gamification-research.org. Please. Add a 50-word biography. Of the author attenting the workshop in the e-mail body. Position papers are. Instead of a position paper,. Papers and sli...

gamification-research.org gamification-research.org

CHI 2011 Workshop | Gamification Research Network

http://gamification-research.org/chi2011

News, discussion and resources on the use of game design in non-game contexts. Gamification: Using Game Design Elements in Non-Gaming Contexts. May 7, 2011, Vancouver, BC, Canada. Download the workshop abstract: Extended Abstract (PDF). To wit, the use of game design and game elements in other contexts is an old topic in human-computer interaction (HCI):. Against this background, CHI 2011 is an ideal time and place to convene a workshop on gamification . The recent and rapidly spreading introduction ...

gamification-research.org gamification-research.org

How to submit | Gamification Research Network

http://gamification-research.org/chi2015/how-to-submit

News, discussion and resources on the use of game design in non-game contexts. Researching Gamification: Strategies, Opportunities, Challenges, Ethics. Interested participants should submit a 3-4 page position paper in the CHI extended abstract format. Together with a 50 word biography of the attending author(s), via Easychair at easychair.org/conferences/? Submission deadline is January. One thought on “ How to submit. Pingback: CHI 2015 Workshop: Deadline Extended Gamification Research Network. Join 1,...

gamification-research.org gamification-research.org

CHI 2011 Workshop | Gamification Research Network

http://gamification-research.org/chi2011/papers

News, discussion and resources on the use of game design in non-game contexts. Update, April 18, 2011: The paper “Play Society Research Project” by Kuikkaniemi et al. has been replaced with a more recent version (also in the bundle). Bundle of all workshop papers (PDF). Deterding, Sebastian; Sicart, Miguel; Nacke, Lennart; O’Hara, Kenton; Dixon, Dan. Gamification: Using Game Design Elements in Non-Gaming Contexts. Presenting authors: Deterding, Nacke, O’Hara, Dixon. Gamification: Toward a Definition.

gamification-research.org gamification-research.org

Call for Participation | Gamification Research Network

http://gamification-research.org/chi2013/cfp

News, discussion and resources on the use of game design in non-game contexts. CHI 2013 Workshop Designing Gamification:. Creating Gameful and Playful Experiences. Topics of Special Interest. Postmortems, lessons learned, recurrent challenges and issues encountered in the design of gameful systems. Design models, principles, methods, tools, and evaluation methods adapted from interaction and game design. General and domain-specific constraints, opportunities, facilitating and success-critical conditions ...

gamification-research.org gamification-research.org

CHI 2011 Workshop | Gamification Research Network

http://gamification-research.org/chi2011/organizer

News, discussion and resources on the use of game design in non-game contexts. Leave a Reply Cancel reply. The Gamification Research Network (GRN) is a communication hub for researchers interested in the use of game design in non-game contexts. Learn more. Follow us on Twitter. Subscribe to the Gamification Weekly. A free weekly roundup of gamification news, events, research, examples and comics by Zac Fitz-Walter. Have something you thing belongs on the newsletter? A Quick Buck by Copy and Paste.

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