anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

anomalousunderdog.blogspot.com

Anomalous Underdog

Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her ***** bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

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Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her ***** bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...
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Anomalous Underdog | anomalousunderdog.blogspot.com Reviews

https://anomalousunderdog.blogspot.com

Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her ***** bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

INTERNAL PAGES

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com
1

Anomalous Underdog: History on Death Zone Zero

http://anomalousunderdog.blogspot.com/p/history-on-death-zone-zero.html

Video Game Development Blog. History on Death Zone Zero. History on Death Zone Zero. It all started way back in 2004, when I was contacted by my English teacher who also, back then, worked in a now defunct graphic design company called Red Pumpkin Design Studios. They were looking for someone to model 3d units for a Flash game. They saw my old portfolio. Pointed at my old render of a silly looking 3d model doing a sword hacking animation (missing picture). There I was introduced to my good friend James Lo.

2

Anomalous Underdog: November 2013

http://anomalousunderdog.blogspot.com/2013_11_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, November 6, 2013. Our Design To Prevent Savescumming in Graywalkers. Game development is chiefly exploratory in the initial phase of development, and this is mostly where we come up with ideas to overcome certain problems. Here's a look at one design proposal I have for our ongoing project, Graywalkers: Purgatory. Design Proposal For Preventing Savescumming: Hostage Situations. If the game is built well and the player is savescumming the...

3

Anomalous Underdog: February 2015

http://anomalousunderdog.blogspot.com/2015_02_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her boobs bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

4

Anomalous Underdog: September 2014

http://anomalousunderdog.blogspot.com/2014_09_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, September 24, 2014. I decided to explore the southern part of my nearby vicinity. There were two portals there: the Ateneo Blue Eagle Gym, and the now erased graffiti on some doors of an abandoned building by the roadside. This portal looked like no one was reclaiming it. So I went here to try to get it. So all in all, I couldn't expand my options here. Links to this post. Finally reached level 3! And got something pretty powerful:.

5

Anomalous Underdog: Productivity tools for those with problematic Internet connection

http://anomalousunderdog.blogspot.com/2014/05/office-productivity-tools-for-those.html

Video Game Development Blog. History on Death Zone Zero. Thursday, May 15, 2014. Productivity tools for those with problematic Internet connection. 36 Mbps here is the average for premium subscriptions that the well-off can afford. Please take note that that is the theoretical maximum. There is pretty much nil in the way of guaranteed minimum speeds. We have 2 Mbps in the office. I have 0.46 Mbps in my house. Where I live, I can't rely on the Internet connection speed to be reliable in my everyday work.

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victisgame.wordpress.com victisgame.wordpress.com

Anomalous Underdog | Project Victis

https://victisgame.wordpress.com/author/anomalousunderdog

Temporary blog site for a tactical RPG video game, working name: Victis. Skip to primary content. Skip to secondary content. Author Archives: Anomalous Underdog. This Project is on Hiatus. 2015Jun19 Fri 0702 UTC. I owe an explanation to whoever’s still checking this blog out. Long story short, I came up with an idea for a game that’s far more small-scaled and more feasible to do in a short time (at least I think so). So I will get back on the world of Victis in the future. More on Movement System. Here&#...

marnelcode.wordpress.com marnelcode.wordpress.com

Class enums in C++ | Almost Famous Programmer

https://marnelcode.wordpress.com/2010/04/18/class-enums-in-c

Musings of an artist that has no grain of talent in art but skillful in math and programming. April 18, 2010. Class enums in C. Posted by marnel.estrada under C. When making code that will be used by other programmers in C , I always find it hard to enforce a type for a certain set of values like days of the week, planets of the solar system, event types, etc. Its built in enum type is just not enough and is prone to error. Let’s say we are making an enum for a fantasy world race types:. I’m not re...

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Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her boobs bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

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