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Almost Famous Programmer | Musings of an artist that has no grain of talent in art but skillful in math and programming

Musings of an artist that has no grain of talent in art but skillful in math and programming

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Almost Famous Programmer | Musings of an artist that has no grain of talent in art but skillful in math and programming | marnelcode.wordpress.com Reviews
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Almost Famous Programmer | Musings of an artist that has no grain of talent in art but skillful in math and programming | marnelcode.wordpress.com Reviews

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Musings of an artist that has no grain of talent in art but skillful in math and programming

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About | Almost Famous Programmer

https://marnelcode.wordpress.com/about

Musings of an artist that has no grain of talent in art but skillful in math and programming. Musings of an artist that has no grain of talent in art but skillful in math and programming. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.

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Starting a blog | Almost Famous Programmer

https://marnelcode.wordpress.com/2010/03/31/hello-world

Musings of an artist that has no grain of talent in art but skillful in math and programming. March 31, 2010. Posted by marnel.estrada under Uncategorized. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.

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Immutable classes and why use them at all | Almost Famous Programmer

https://marnelcode.wordpress.com/2010/04/18/immutable-classes-and-why-use-them-at-all

Musings of an artist that has no grain of talent in art but skillful in math and programming. April 18, 2010. Immutable classes and why use them at all. Posted by marnel.estrada under C. Now that I’m not so newbie anymore, I strive for classes that applies the least changes to its states. And I now love “immutable classes”. Obviously, this is not an immutable class. Look at those mutators, setRed(), setBlue()…. Immutable but not quite class ColorRGBA { public: ColorRGBA(float r, float g, float b, float a...

4

April | 2010 | Almost Famous Programmer

https://marnelcode.wordpress.com/2010/04

Musings of an artist that has no grain of talent in art but skillful in math and programming. April 18, 2010. Class enums in C. Posted by marnel.estrada under C. When making code that will be used by other programmers in C , I always find it hard to enforce a type for a certain set of values like days of the week, planets of the solar system, event types, etc. Its built in enum type is just not enough and is prone to error. Let’s say we are making an enum for a fantasy world race types:. I’m not re...

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March | 2010 | Almost Famous Programmer

https://marnelcode.wordpress.com/2010/03

Musings of an artist that has no grain of talent in art but skillful in math and programming. March 31, 2010. Posted by marnel.estrada under Uncategorized. Musings of an artist that has no grain of talent in art but skillful in math and programming. Blog at WordPress.com.

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anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Ingress Day 1

http://anomalousunderdog.blogspot.com/2014/09/ingress-day-1.html

Video Game Development Blog. History on Death Zone Zero. Monday, September 22, 2014. So I just found out I have hypertension. Part of it means I need to do cardio exercise. I thought, "Well, I could use one of those fitness tracking apps, or I could start playing that Ingress game I saw long ago.". So I started playing Ingress. Seems like some people nearby already started putting up some portals, but looks like they were abandoned. So I took them. I'm only starting out. Start Business in Delhi. It start...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Ingress Day 4

http://anomalousunderdog.blogspot.com/2014/09/ingress-day-4.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, September 24, 2014. I decided to explore the southern part of my nearby vicinity. There were two portals there: the Ateneo Blue Eagle Gym, and the now erased graffiti on some doors of an abandoned building by the roadside. This portal looked like no one was reclaiming it. So I went here to try to get it. So all in all, I couldn't expand my options here. Tue Mar 24, 05:49:00 PM 2015. That is an extremely smart written article. I will ...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Battle Maiden Part 1

http://anomalousunderdog.blogspot.com/2012/11/battle-maiden-part-1.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, November 28, 2012. Battle Maiden Part 1. In the small game development studio I work in, I wanted to have what we ended up calling "Free Fridays": Every first Friday of the month, everyone stops doing work for clients and make personal projects. At the end of the day, you show your work to everyone. This was an excuse to find the time to do crazy ideas that we get every now and then. For the player, I used MakeHuman to create a base mesh...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Graywalkers Purgatory Kickstarter!

http://anomalousunderdog.blogspot.com/2013/11/graywalkers-purgatory-kickstarter.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, November 6, 2013. Wouldn't do well to forget about posting our Kickstarter on my own personal blog. This site is like a diary of events of my job stuff too. Well, so here it is. A post-apocalyptic strategy RPG in a dynamic world. Kickstarter Page: http:/ kck.st/1eJmrQs. And let me practice my sales pitch here:. The game plays similar to Fallout. Where you control squads of mercenaries travelling the world map in real time. Cities found i...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: My first time selling on the Unity Asset Store

http://anomalousunderdog.blogspot.com/2013/05/my-first-time-selling-on-unity-asset.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, May 8, 2013. My first time selling on the Unity Asset Store. It started with this. Someone was having trouble with his build size so I explained that thing about the Editor.log, in that it actually had info on the breakdown of your build's file size! So I went and whipped up a simple front-end for the log's build info over a weekend. We need the money anyway. There was a discussion in a LinkedIn Unity group. It was unexpectedly cool.

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: November 2013

http://anomalousunderdog.blogspot.com/2013_11_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, November 6, 2013. Our Design To Prevent Savescumming in Graywalkers. Game development is chiefly exploratory in the initial phase of development, and this is mostly where we come up with ideas to overcome certain problems. Here's a look at one design proposal I have for our ongoing project, Graywalkers: Purgatory. Design Proposal For Preventing Savescumming: Hostage Situations. If the game is built well and the player is savescumming the...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Ingress Day 2

http://anomalousunderdog.blogspot.com/2014/09/ingress-day-2.html

Video Game Development Blog. History on Death Zone Zero. Monday, September 22, 2014. I accidentally broke my toenail while running. Had to limp my way back to the apartment. Not to worry, it's all patched up. My portals got attacked. Looks like this won't be boring too. That green one used to be mine. Somewhere out there, some frog's fucking up my portals. Start Business in Delhi. Mon Mar 30, 08:25:00 PM 2015. Mon Mar 30, 08:34:00 PM 2015. Made me post. 0/10. Subscribe to: Post Comments (Atom). In the sm...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: February 2015

http://anomalousunderdog.blogspot.com/2015_02_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her boobs bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: September 2014

http://anomalousunderdog.blogspot.com/2014_09_01_archive.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, September 24, 2014. I decided to explore the southern part of my nearby vicinity. There were two portals there: the Ateneo Blue Eagle Gym, and the now erased graffiti on some doors of an abandoned building by the roadside. This portal looked like no one was reclaiming it. So I went here to try to get it. So all in all, I couldn't expand my options here. Links to this post. Finally reached level 3! And got something pretty powerful:.

anomalousunderdog.blogspot.com anomalousunderdog.blogspot.com

Anomalous Underdog: Visa Application

http://anomalousunderdog.blogspot.com/2015/02/visa-application.html

Video Game Development Blog. History on Death Zone Zero. Wednesday, February 18, 2015. I gave myself a mental note to not get distracted while a self-satisfied woman looked like she was letting her boobs bounce on purpose as she walked eagerly to the exit. Guess someone's visa got approved. I heard someone say beside me. What that really meant was, simply that some applicants finish their talk with the consul faster than others. Of course, as with most of what I imagine, it was nothing like that. It was ...

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Almost Famous Programmer | Musings of an artist that has no grain of talent in art but skillful in math and programming

Musings of an artist that has no grain of talent in art but skillful in math and programming. April 18, 2010. Class enums in C. Posted by marnel.estrada under C. When making code that will be used by other programmers in C , I always find it hard to enforce a type for a certain set of values like days of the week, planets of the solar system, event types, etc. Its built in enum type is just not enough and is prone to error. Let’s say we are making an enum for a fantasy world race types:. I’m not re...

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