zutubi.com
testimonials :: pulse continuous integration server :: zutubi
http://zutubi.com/products/pulse/testimonials
Hear what some of our customers have been saying about Pulse. Both the product itself and the support that we provide:. We really like Pulses clean, intuitive interface, rich API, and strong support for Windows and Mac applications. Their tech support has been fantastic. Stephen Ng : Google Release Engineering. Deven Panchal : Intel Corporation. Stephen Nesbitt : Absaroka Tech - Seattle WA. Look no further than Pulse from Zutubi. This is a truly fabulous product. Easy to set up, easy to use, easy...Pulse...
sweetsoftware.co.nz
Sweet Render
http://sweetsoftware.co.nz/render_overview.html
Sweet Render vs Other Renderers. Type Conversion And Storage Promotion. Sweet Render is a toy micropolygon renderer based on the architecture described in the original REYES paper and The RenderMan Interface v3.2.1 from Pixar. It is implemented as a C library and compiles with Microsoft Visual Studio 2008 (MSVC 9.0), MinGW (GCC 4.6.2), and Xcode (LLVM-GCC 4.2.1). A simple implementation of a micropolygon renderer based on the original REYES paper and The RenderMan Interface Specification 3.2.1. Standard ...
blendertorenderman.blogspot.com
Blender to RenderMan: August 2012
http://blendertorenderman.blogspot.com/2012_08_01_archive.html
Tuesday, August 07, 2012. In a surprise move recently, Pixar has released open source code called Open Subdiv. Directly from the website :. OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar’s Renderman to numerical precision. Is a registered trad...
net-art.org
net-art.org | portal to web related art
http://www.net-art.org/games%2526tools
Video and sonic art TV channel 2 (VIMEO). Net-Art TV channel 1 (youtube). Live coding TV (vimeo). Video art TV channel 1 (youtube). Art works and News. Introduction to net.art. Vademecum of digital art. Forty Years of Fluxus. The origin of net.art. I am a net artist (video). Crash course internet art by Rachel Green. And tongue-in-cheek game instructions along the lines of "If you are tough, press N. If not, press Y daintily.". Play other games by Molleindustria. Molleindustria aims to reappropriate vide...
blendertorenderman.blogspot.com
Blender to RenderMan: July 2011
http://blendertorenderman.blogspot.com/2011_07_01_archive.html
Wednesday, July 13, 2011. More Morpho News and Blender for Dummies. Earlier in the week an email was sent to me from Christian Vargas, the Animation Director at Morpho Animation Studios. Included was a set of pictures that had been taken of the book "Blender for Dummies", which many of us Blenderheads know had been written by Jason van Gumster. Another little known fact and example of how RIBMosaic and Renderman is creeping into media and professional content creation. Wednesday, July 06, 2011. We have b...
blendertorenderman.blogspot.com
Blender to RenderMan: June 2012
http://blendertorenderman.blogspot.com/2012_06_01_archive.html
Monday, June 18, 2012. Pixar announces Renderman Studio 4.0. From the Pixar website. EMERYVILLE, CA – (June 14th, 2012). About Pixar Animation Studios. Subscribe to: Posts (Atom). Pixar announces Renderman Studio 4.0. Blender CodeBlender Code Blender Code. Blender3d.org: Latest News. Is a registered trademark of Pixar. Awesome Inc. template. Powered by Blogger.
blendertorenderman.blogspot.com
Blender to RenderMan: Aqsis 1.8 released
http://blendertorenderman.blogspot.com/2012/03/aqsis-18-released.html
Wednesday, March 14, 2012. Aqsis 1.8 released. LONDON, UK - February 29, 2012 -. Aqsis Team, the developers of professional open source rendering software, announced today the immediate release of Aqsis Renderer 1.8.0; its leading cross-platform 3D rendering solution adhering to the RenderMan standard. This is the accumulative effort of many developers and community members around the world, resulting in an even more competitive solution. Point-based global illumination, providing. Aqsis 1.8 released.
blendertorenderman.blogspot.com
Blender to RenderMan: February 2011
http://blendertorenderman.blogspot.com/2011_02_01_archive.html
Sunday, February 27, 2011. Recently there has been some work done to RIBMosaic, not by the Aqsis development team but by someone who has been a user of RIBMosaic since the early days, he simply wanted to see it live on. NFZ (Jeff Doyle) has provided some patches to the Aqsis git repository that will make RIBMosaic function in recent Blender 2.5x revisions. Http:/ community.aqsis.org/2011/02/ribmosaic-developement-blender-25.html. The link to the patch itself. This certainly is good news to hear! Adjust s...
blendertorenderman.blogspot.com
Blender to RenderMan: April 2011
http://blendertorenderman.blogspot.com/2011_04_01_archive.html
Saturday, April 16, 2011. Blender 2.57 Released! Fourth Generation of BtoR is near! Http:/ www.blender.org/development/release-logs/blender-257/. Labels: Blender 2.5. Friday, April 01, 2011. ILM open sources GPU based relighting tool. More information as to the location of this tool will be revealed soon. Subscribe to: Posts (Atom). Blender 2.57 Released! Fourth Generation of BtoR i. ILM open sources GPU based relighting tool. Blender CodeBlender Code Blender Code. Blender3d.org: Latest News.