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Robert Yang, game developer / professor in NYC.

Robert Yang is a game developer and professor of video games in New York City. MORE ». E-mail: yang.robert.w {at} gmail {dot} com. Blog: blog.radiator.debacle.us. Raquo; NEED HELP RUNNING MY GAMES ON YOUR COMPUTER? GO TO THE TECH SUPPORT PAGE. 2-page illustrated level design analysis of d2 coast03 in "Highway 17" (Half-Life 2), commissioned for PC Gamer UK #310 (November 2017). Historical public bathroom *** simulator about anxiety, police, and sucking off another dude's gun. (June 2017). Micro-rant agai...

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Robert Yang

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Robert Yang

1152 G●●●●●● Drive

San●●●Ana , CA, 92705

United States US

1.71●●●●4080
ca●●●●●●●●●●●●@gmail.com

View this contact

Robert Yang

1152 G●●●●●● Drive

San●●●Ana , CA, 92705

United States US

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Robert Yang, game developer / professor in NYC. | debacle.us Reviews
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Robert Yang is a game developer and professor of video games in New York City. MORE ». E-mail: yang.robert.w {at} gmail {dot} com. Blog: blog.radiator.debacle.us. Raquo; NEED HELP RUNNING MY GAMES ON YOUR COMPUTER? GO TO THE TECH SUPPORT PAGE. 2-page illustrated level design analysis of d2 coast03 in Highway 17 (Half-Life 2), commissioned for PC Gamer UK #310 (November 2017). Historical public bathroom *** simulator about anxiety, police, and sucking off another dude's gun. (June 2017). Micro-rant agai...
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Robert Yang, game developer / professor in NYC. | debacle.us Reviews

https://debacle.us

Robert Yang is a game developer and professor of video games in New York City. MORE ». E-mail: yang.robert.w {at} gmail {dot} com. Blog: blog.radiator.debacle.us. Raquo; NEED HELP RUNNING MY GAMES ON YOUR COMPUTER? GO TO THE TECH SUPPORT PAGE. 2-page illustrated level design analysis of d2 coast03 in "Highway 17" (Half-Life 2), commissioned for PC Gamer UK #310 (November 2017). Historical public bathroom *** simulator about anxiety, police, and sucking off another dude's gun. (June 2017). Micro-rant agai...

SUBDOMAINS

radiator.debacle.us radiator.debacle.us

Radiator; short-form experimental first person games.

NEWS (10 July 2013): standalone remake of Radiator 1-1 ("Polaris") will be released. For free in late Fall 2013 on Windows, OSX, and Linux. Oculus Rift VR support. BLOG: blog.radiator.debacle.us. E-MAIL: yang.robert.w@gmail.com. Short-form, experimental,. Single player, cage-free,. First person video games. Won't drag on for 10 hours. Not a single gun. Windows XP SP3 or OSX 10.6 or Ubuntu 10.04 ;. DX9 graphics card; 2 GB RAM; a playful attitude. Radiator, vol.1: "More Matter".

LINKS TO THIS WEBSITE

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: Lighting theory for 3D games, part 2: a formal approach to light design, and light as depth

http://www.blog.radiator.debacle.us/2015/03/lighting-theory-for-3d-games-part-2.html

Thursday, March 19, 2015. Lighting theory for 3D games, part 2: a formal approach to light design, and light as depth. Here's how I generally, theoretically, approach lighting in my games and game worlds. Part 2 is about light and function, mostly for level design. Lighting intended for a specific purpose is called task lighting. For now, let's try thinking about light more formally. How does light let us read a game more easily, and what are some common patterns? In 3D games, light gives us crucial dept...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: November 2014

http://www.blog.radiator.debacle.us/2014_11_01_archive.html

Thursday, November 20, 2014. I've never made anything viral before. At this time of writing, this Vine. Now has 540,000 loops and 19,000 notes on tumblr. And my life is pretty much exactly the same. It's so exciting - the numbers are so big! On the other hand, they're just numbers. Thursday, November 6, 2014. Postcards from: "Discipline and Punish". Character shader by James OHare. Subscribe to: Posts (Atom). Video game level design, mods, literature, academia and occasional progress updates on Radiator.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: "Succulent" as hypnotizing homo hop homage

http://www.blog.radiator.debacle.us/2015/01/succulent-as-hypnotizing-homo-hop-homage.html

Tuesday, January 13, 2015. Succulent" as hypnotizing homo hop homage. This post discusses my game Succulent. And it completely spoils the ending, if you care about stuff like that. You should probably play it first. There's a few scenes in the film Inherent Vice. Where you watch a man eat a frozen banana. They were unusually entertaining and not at all arousing, which got me thinking - what if I made a game where you just watch a dude stick stuff in his mouth? Music videos, specifically those by Cazwell.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: May 2015

http://www.blog.radiator.debacle.us/2015_05_01_archive.html

Thursday, May 28, 2015. Cobra Club as ouroboros. This is a post detailing my process and intent in making Cobra Club. It has SPOILERS;. If you care about that kind of thing, then you should probably play the game first. Again, SPOILER WARNING. Is in effect. Last chance! Is a photo studio game about taking dick pics. Ideally, lots of them. As you take dick pics, you also chat with NPCs and potentially share / swap dick pics. It breaks with my previous three gay sex games ( Hurt Me Plenty. Thursday, May 21...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: Level With Me, a Portal 2 mod

http://www.blog.radiator.debacle.us/2011/12/level-with-me-portal-2-mod.html

Thursday, December 22, 2011. Level With Me, a Portal 2 mod. It's unofficially Radiator vol. 3, and the only mod I'll have put out in the last two years. Watch this space. As release is pretty imminent, and thanks for reading. We'll see if people hate it or love it. EDIT: It's out now. Try it out. Video game level design, mods, literature, academia and occasional progress updates on Radiator. Level With Me, a Portal 2 mod. Radiator Blog: Two Year Anniversary. Portal 2 Modding Minutiae. No one lives forever.

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: January 2015

http://www.blog.radiator.debacle.us/2015_01_01_archive.html

Thursday, January 29, 2015. Lighting design theory for 3D games, part 1: light sources and fixtures. Contemporary Jewish Museum (San Francisco, California). Heres how I generally, theoretically, approach lighting in my games and game worlds. Part 1 is about the general concept of lighting design. Mood is the most important end result of your lighting. The functional school of game lighting. So lets begin: lighting design is a discipline that has existed since the beginning of sunlight. Think of your proj...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: April 2015

http://www.blog.radiator.debacle.us/2015_04_01_archive.html

Friday, April 24, 2015. Succulent" technical overview / behind the scenes. This is a high level discussion of how I achieved certain effects in Succulent. Using Unity. It spoils the game, so I recommend you play it and/or read my artists statement. Friday, April 17, 2015. Im stealing the first three paragraphs of Pippin Barrs lovely post. See also - Emily Shorts take. A post called Minimum Sustainable Success. Like Pippin, I have a very supportive and awesome spouse. His name is Eddie. In addition to cur...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: "Ruins", by Jake Elliott

http://www.blog.radiator.debacle.us/2011/09/ruins-by-jake-elliott.html

Monday, September 19, 2011. Ruins", by Jake Elliott. Branching dialogues and conversations are very set in their ways. When we do occasionally innovate with them, it's usually to change how to choose an option. Should we stare at the NPC animations and guess whether they're nervous? Maybe there's a timer, and if we don't choose, the game chooses for us? Perhaps we type a keyword instead of choosing an option. Oooh a dialogue wheel! Who are you even talking to? Elliott's thoughtful (but never too sentimen...

life.globalish.com life.globalish.com

Cobra Club, Dick Pics, & Myths of the Penis: Who’s Aware of the Story? (NSFW)

http://life.globalish.com/cobra-club-dick-pics-myths-of-the-penis-whos-aware-of-the-story-nsfw

Cobra Club, Dick Pics, & Myths of the Penis: Who’s Aware of the Story? July 13, 2015. There are so many ways to be human. Being human is a state of mind, so much so that we can view our bodies through different lenses. For example, structurally, our bodies are wormlike, extended. There is some great advice on composition and content on the Tumblr page Critique My Dick Pic. It will urge you to think beyond size, sex, and gender with regards to your presentation. Nudus nudum Christum sequi. And Americans a...

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1st track from our split 7 with Inebrious Bastard, co-released by Beerache and Crust Almighty. Released April 1, 2013. Feed for this artist. Switch to mobile view.

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debacle in a sentence | simple examples

In A Sentence .org. The best little site that helps you understand word usage with examples. Debacle in a sentence. To say that this debacle was a debacle is a vast understatement. Some experts predict that the only way out of the debacle is a huge settlement in which home-loan servicers modify the terms of billions of dollars of mortgages. If this debacle is allowed to happen it will make the Jimmy Carter years look like paradise. Use arterialisations in a sentence. Use atremble in a sentence. If this d...

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Blog de debacle - Toujours un peu à contretemps. - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Toujours un peu à contretemps. Mise à jour :. Vous voulez que je vous dise quelque. Quatorze heure, un samedi. A la. Abonne-toi à mon blog! Je n'écrirai plus rien ici,. Mais j'ai déjà écris le suivant. Il faut savoir prendre les choses en mains parfois. Si vous voulez l'adresse, demandez la moi, mais elle n'apparaitra pas ici. Maud 183@hotmail.com,. Ou poster avec :. Posté le jeudi 11 juin 2009 15:52. Ou poster avec :. Posté le lundi 15 septembre 2008 08:31.

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Debacle Timeline

This place is for debacle timelines. September 4, 2013. The Pratfall of Penny Arcade - A Timeline, Part 2. It finally happened. The original timeline became too big to edit in Tumblr. If you are just joining us, please read Part 1. If you have questions, please see the FAQ. Welcome to Part 2 of the dickwolves debacle timeline. September 2, 2013. On stage at PAX, Mike Krahulik (Gabe) says he regrets removing the Dickwolves merchandise from the Penny Arcade store. September 3, 2013. Geek Girls Rule comments.

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Robert Yang, game developer / professor in NYC.

Robert Yang is a game developer and professor of video games in New York City. MORE ». E-mail: yang.robert.w {at} gmail {dot} com. Blog: blog.radiator.debacle.us. Raquo; NEED HELP RUNNING MY GAMES ON YOUR COMPUTER? GO TO THE TECH SUPPORT PAGE. 2-page illustrated level design analysis of d2 coast03 in "Highway 17" (Half-Life 2), commissioned for PC Gamer UK #310 (November 2017). Historical public bathroom sex simulator about anxiety, police, and sucking off another dude's gun. (June 2017). Micro-rant agai...

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debacledaughter.blogspot.com debacledaughter.blogspot.com

Debacle Daughter

Stories told here. some true! Copperhead Grove on Etsy. Saturday, May 18, 2013. But the day would end with my parents bringing me home and the sun setting on lowing cattle, flourishing fields, a protective dog, and a creaky iron bed with verdant breezes blowing through the paned window, raised with a file in the sill, and shadowy moonlight and sweet magnolia. These memories, feelings, scents and sensations will always be with me, safe like a locket at my chest. Links to this post. Monday, June 25, 2012.

debacledebate.blogspot.com debacledebate.blogspot.com

The Debacle Debate

We are here. Arguably, we will see peak oil, peak water, peak biodiversity, peak everything. We *can* see the debacle, and we *can* afford to do something about it. The debate is: what? Tuesday, February 18, 2014. INTRODUCING: the 5 Gyres Viking Expedition. This upcoming summer, I am going to sail with the 5 Gyres Viking Expedition as a deck hand and research assistant - - in search of the plastic pollution hot spots in the Atlantic Ocean. Help me make it aboard! Tuesday, February 19, 2013. Article that,...

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Blog de DebacleDePhotos - Debacle De Photos - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.114) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Posté le mercredi 01 septembre 2010 13:11. Ou poster avec :.

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