juss-usa.blogspot.com
Juss Rig It: April 2014
http://juss-usa.blogspot.com/2014_04_01_archive.html
Monday, April 7, 2014. Good Students' Rigging Reel. I became a Rigging Instructor for two and a half years in Malaysia, and was busy with work that I didn't have time to update here. Now that I have left my job, and moved to Osaka, Japan, I like to revive just a little bit of updates here. Lim Tik Sheng (DG0905). Choi Jien Hui (DG1008). Khor Kok Kim (DG1101). Harry Yong Yeou Shiuh (DG1101). That is all for now. Keep up the good work, you guys, and all the best in your future endeavor! 那年夏天我們很 Pad See Ew.
animandmel.blogspot.com
Anim & MEL: Soft IK Solution in Maya
http://animandmel.blogspot.com/2010/05/soft-ik-solution-in-maya.html
8734; Discussion and Notes on Scripting and Animation ∞. Monday, May 24, 2010. Soft IK Solution in Maya. So, I've been hearing a lot about 'Soft IK' lately and have decided to try and give a solution a go. The general idea behind it is to give the functionality of the IK Chain this behavior:. Pic from http:/ www.xsi-blog.com/archives/108. More specifically, the behavior of the bottom chain. I'm going to base it on some of the solutions presented in Jason Schleifer's. Oct 15, 2010, 2:54:00 PM. Subscribe t...
dietrichmagnus.blogspot.com
motion doctor
http://dietrichmagnus.blogspot.com/2012/10/why-i-am-doing-this-technical-mumbo.html
Dienstag, 30. Oktober 2012. Why i am doing this technical mumbo jumbo? Because i love animation. In fact i´m a workaholic. Posted by Dietrich Magnus. Abonnieren Kommentare zum Post (Atom). Frankfurt, Hessen, Germany. Mein Profil vollständig anzeigen. Links - need to be sorted i know. Animatorwork - awesome animaiton blog. Art of the cartoon. Awesome maya rigging guy. Chris evans muscle references. Flip / keep you thinking. Http:/ www.animationmentor.com/. Http:/ www.animationrigs.com/.
juss-usa.blogspot.com
Juss Rig It: Joint Labeling
http://juss-usa.blogspot.com/2011/01/joint-labeling.html
Tuesday, January 4, 2011. Import maya.cmds as cmds. Sel = cmds.ls (sl=True, fl=True). For i in sel:. AfterName=i.split (' ', 1)[0] # take the starting prefix and check. AfterNameTwo=i.split (' ', 1)[1] # take the obj's name and check. CmdssetAttr ('%s.side'%i, 1). CmdssetAttr ('%s.type'%i, 18). CmdssetAttr ('%s.otherType'%i, '%s'%afterNameTwo, type= "string"). Print 'Labeled %s prefix called %s' %(afterName, afterNameTwo). If afterName = rightSide:. CmdssetAttr ('%s.side'%i, 2). If afterName = center:.
dietrichmagnus.blogspot.com
motion doctor
http://dietrichmagnus.blogspot.com/2012/10/heres-another-rig-i-created-while.html
Dienstag, 30. Oktober 2012. Here´s another rig i created while animation mentor and my full time job at Piranha Bytes, as well as rigging all creatures for Risen 2. It´s still an old overview of the rig, because i added a lot more control to the back tail, to get a better line of action. Posted by Dietrich Magnus. Abonnieren Kommentare zum Post (Atom). Frankfurt, Hessen, Germany. Mein Profil vollständig anzeigen. Links - need to be sorted i know. Animatorwork - awesome animaiton blog. Art of the cartoon.
dietrichmagnus.blogspot.com
motion doctor
http://dietrichmagnus.blogspot.com/2012/10/here-is-creature-i-cant-wait-to-animate.html
Dienstag, 30. Oktober 2012. Here is a creature i can´t wait to animate, i rigged it but didn´t had the change to put it in scene. Thank you Steve for the creature :). Posted by Dietrich Magnus. Abonnieren Kommentare zum Post (Atom). Frankfurt, Hessen, Germany. Mein Profil vollständig anzeigen. Links - need to be sorted i know. Animatorwork - awesome animaiton blog. Art of the cartoon. Awesome maya rigging guy. Chris evans muscle references. Flip / keep you thinking. Http:/ www.animationmentor.com/.
juss-usa.blogspot.com
Juss Rig It: December 2010
http://juss-usa.blogspot.com/2010_12_01_archive.html
Wednesday, December 15, 2010. IK Spring Solver is useful when posing and animating limbs that have numerous joints such as insect legs. The most prominent function is the ability to adjust the spring angle bias to keep the joint angles to be evenly distributed. To use this IK solver, it has to be activated through an easy MEL script:. Note that IK Spring Solver will also break if you choose to parent the joints under a transform node and choose that transform node to perform the required parent-constrain...
juss-usa.blogspot.com
Juss Rig It: Weight Painting - Maya 2011
http://juss-usa.blogspot.com/2011/06/weight-painting-maya-2011.html
Saturday, June 25, 2011. Weight Painting - Maya 2011. September 30, 2011 at 12:43 AM. D Youll get used to it juss. /o/. Subscribe to: Post Comments (Atom). Crowd / Fur / Cloth Sim. Artist. Python / MEL Scripter. Justin (Wai Keat) Wong. Weight Painting - Maya 2011. Jose Antonio Martin Martin. Master of Rigging Blog. Moved to ReubenTeo.com. Hello, Goodbye, How Are Things. Oddy's Oddsome Universe - Sizzle Teaser. Just got the album, love it! 那年夏天我們很 Pad See Ew. AAU Animation Study Group.
animandmel.blogspot.com
Anim & MEL: March 2011
http://animandmel.blogspot.com/2011_03_01_archive.html
8734; Discussion and Notes on Scripting and Animation ∞. Tuesday, March 15, 2011. Some nominations and ruminations on the upcoming release of Prey 2:. 8 on the top 25 most anticipated games of 2012. Another 'Most Wanted of 2012'. And another 'Most Wanted'. And it was nominated for 'Best Trailer' on the Spike VGA Awards show. It's fun to see people so excited about your work. So, Bethesda just published some pixel art I did for fun on their Facebook site. Pretty neat! Checkout the facebook page: here.
animandmel.blogspot.com
Anim & MEL: 11 Second Club
http://animandmel.blogspot.com/2011/12/11-second-club.html
8734; Discussion and Notes on Scripting and Animation ∞. Wednesday, December 21, 2011. Edit* . . . wow. 4 years, really? I'll try to stick this on from sooooo long ago, and start updating a bit more readily. So I've run into some free time having now finished some work on our home, and wanted to take a stab at the 11 Second Club. I decided to try out the Morpheus Rig ( Morphy. It'll save you a lot of time and frustration. It felt really good to try and get back into acting with a character. That's so...
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