lazyfoo.net
Lazy Foo' Productions
http://lazyfoo.net/donate.php
A big thanks goes out to all who have donated. Generous Foo's who have donated to the site. Aug 16th, 2016. Jul 16th, 2016. Jun 7th, 2016. Apr 5th, 2016. Mar 21st, 2016. Mar 15th, 2016. Feb 28th, 2016. Feb 24th, 2016. Feb 21st, 2016. Dec 28th, 2015. Dec 3rd, 2015. Nov 14th, 2015. Aug 5th, 2015. May 11, 2015. Apr 21, 2015. Apr 5, 2015. Mar 18, 2015. Feb 15, 2015. Feb 12, 2015. Jan 26, 2015. Jan 24, 2015. Nov 13, 2014. Nov 8, 2014. Aug 13, 2014. Jun 28, 2014. May 2, 2014. Apr 26, 2014. Apr 20, 2014. If you...
libsdl.org
Simple DirectMedia Layer - SDL source snapshots
http://www.libsdl.org/hg.php
Get the current stable. SDL version 2.0.4. The latest development version of SDL is available via Mercurial. Mercurial allows you to get up-to-the-minute fixes and enhancements; as a developer works on a source tree, you can mirror it instead of waiting for an official release. If you're new to Mercurial, check out the great tutorial at hginit.com. Hg clone http:/ hg.libsdl.org/SDL. Source snapshot for SDL 2.0 (Updated Thu Aug 4 ). SDL-20.4-10216.tar.gz.
wiki.libsdl.org
Support - SDL Wiki'
http://wiki.libsdl.org/Support
SDL 20 Information and Support. SDL 20 Information and Support. Although there is some overlap between SDL version 1.2 and 2.0, the information in this wiki is specifically for SDL version 2.0. SDL 1.2 is deprecated and not recommended for new projects. For help switching over from version 1.2 to 2.0 check out this Migration Guide. Once you're using version 2.0 of the Simple DirectMedia. Layer (SDL) API, there are a number of sources for basic information. Here are a few:. Http:/ www.libsdl.org/m...Most ...
lazyfoo.net
Lazy Foo' Productions - Beginning Game Programming v2.0
http://lazyfoo.net/tutorials/SDL/index.php
Beginning Game Programming v2.0. Greetings everyone, welcome the ground up recoding of Beginning Game Programming with SDL. This time we will be coding with SDL 2 which has been released on the SDL website. These tutorials were designed for C programmers who want to move from text based games to real time games with graphics. By the end of these tutorials, you'll know the basics to make your first real video game! Like Lazy Foo' Productions on Facebook:. Follow Lazy Foo' Productions on Twitter:. SDL 20 a...
lazyfoo.net
Lazy Foo' Productions
http://lazyfoo.net/faq.php
Lazy Foo' Productions FAQs. This page has answers to frequently asked questions regarding the site, the SDL tutorial set and the OpenGL tutorial set. Q: I found a bug/typo in the site/source code, where do I report it? I admit that the tutorials were a bit rushed, so there's going to be mistakes here and there. Don't be shy, I want my tutorials to be bug free. Q: Hey I see you have a Facebook and Twitter. Does that mean if you don't reply to my e-mail immediately I should spam you on there? Get the lates...
lazyfoo.net
Lazy Foo' Productions
http://lazyfoo.net/index.php
02/15/16 - 5:58:53 PM. Finally, the bug backlog is clear. I also made the text a bit brighter to make it easier to read. You're probably wondering why it took so long to get through all these bugs. I am different point in my life than I was when I started this site. I am not a college student, but an adult with rent to pay. I no longer make games just for fun, but to keep my head above water in an industry that's super competitive. 12/13/15 - 9:33:15 PM. 08/23/15 - 5:42:07 PM. 08/10/15 - 00:58:26 AM.
willusher.io
TwinklebearDev SDL 2.0 Tutorial Index
http://www.willusher.io/pages/sdl2
TwinklebearDev SDL 2.0 Tutorial Index. The goal of the following tutorials is to provide you with an introduction to SDL2 in C . It's assumed throughout the series that you have some familiarity with C and are comfortable with functions, classes and memory management. If you find yourself having trouble understanding the code in the tutorials feel free to comment on the lesson and/or grab a good C book from this excellent list on StackOverflow. Or in the IRC at #SDL on freenode. Lesson 0: Setting up SDL.
willusher.io
Lesson 4: Handling Events
http://www.willusher.io/sdl2%20tutorials/2013/08/20/lesson-4-handling-events
Lesson 4: Handling Events Interacting with the User. In this lesson we’ll learn the basics of reading user input with SDL, in this simple example we’ll interpret any input as the user wanting to quit our application. To read events SDL provides the. Structure and functions to get events from the queue such as. The code for this lesson is built off of the lesson 3 code, if you need that code to start from grab it on Github. And let’s get started! Function to load it up as we did previously. We get the eve...
lazyfoo.net
Lazy Foo' Productions
http://lazyfoo.net/SDL_tutorials/index.php
Welcome to the legacy SDL tutorial page. There is now an SDL 2.0 tutorial. Page and I recommend visiting that page because this tutorial page is no longer being updated. Plus this new set has over 50 tutorials with brand new topics. If you are working with SDL 1.2 or are just feeling nostalgic, feel free to look around. Getting an Image on the Screen. Optimized Surface Loading and Blitting. Extension Libraries and Loading Other Image Formats. Clip Blitting and Sprite Sheets. Using OpenGL with SDL.
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