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Skip to main content. Get your brand new Wikispaces Classroom now. And do "back to school" in style. We're the Four's Company software development team. explore our wiki and let us know what you think/how you feel! We are creating a poster for the 23rd Annual Scientific Research Poster Session. Held at the College of Charleston. We will talk about our experience working on the Fortune Hunter project (open-source project), including our accomplishments, troubles, and goals. Help on how to format text.

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Skip to main content. Get your brand new Wikispaces Classroom now. And do back to school in style. We're the Four's Company software development team. explore our wiki and let us know what you think/how you feel! We are creating a poster for the 23rd Annual Scientific Research Poster Session. Held at the College of Charleston. We will talk about our experience working on the Fortune Hunter project (open-source project), including our accomplishments, troubles, and goals. Help on how to format text.
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fourscompany - home | fourscompany.wikispaces.com Reviews

https://fourscompany.wikispaces.com

Skip to main content. Get your brand new Wikispaces Classroom now. And do "back to school" in style. We're the Four's Company software development team. explore our wiki and let us know what you think/how you feel! We are creating a poster for the 23rd Annual Scientific Research Poster Session. Held at the College of Charleston. We will talk about our experience working on the Fortune Hunter project (open-source project), including our accomplishments, troubles, and goals. Help on how to format text.

INTERNAL PAGES

fourscompany.wikispaces.com fourscompany.wikispaces.com
1

fourscompany - First Bug

http://fourscompany.wikispaces.com/First+Bug

Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. The bug we have chosen is the scan damage. The only possible solution found so far is that there could be an issue with the variable player input. After searching through the code, we found a possible fix in editing the MAFH2/BattleEngine.py file. Line 145 is the start of what to do if scan is selected in the battle menu. Commenting out the previous self.attack phase(menu). Starting at line 145). Selfgame engi...

2

fourscompany - home - Menu

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Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. Contributions to http:/ fourscompany.wikispaces.com/ are licensed under a Creative Commons Attribution Share-Alike 3.0 License. TES: The largest network of teachers in the world. Turn off "Getting Started".

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fourscompany - home - Links

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Skip to main content. Try Wikispaces Classroom now. Brand new from Wikispaces. The following pages contain links back to this page. Theateam462/2. Project Change and Build. Feb 1, 2011. Apr 12, 2011. Apr 19, 2011. Contributions to http:/ fourscompany.wikispaces.com/ are licensed under a Creative Commons Attribution Share-Alike 3.0 License. TES: The largest network of teachers in the world. Turn off "Getting Started".

4

fourscompany - home - History

http://fourscompany.wikispaces.com/page/history/home

Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. Choose a second revision to compare to. 1 - 20 of 25. Apr 19, 2011 11:07 am. Apr 18, 2011 2:05 am. Mar 30, 2011 3:40 pm. Mar 30, 2011 3:37 pm. Mar 15, 2011 11:11 am. Feb 28, 2011 4:53 pm. Feb 28, 2011 3:57 pm. Feb 8, 2011 11:33 am. Feb 8, 2011 11:32 am. Feb 4, 2011 2:58 pm. Feb 4, 2011 2:57 pm. Feb 1, 2011 10:41 am. Feb 1, 2011 10:41 am. Jan 30, 2011 5:12 pm. Jan 27, 2011 3:56 pm. Jan 26, 2011 2:40 pm.

5

fourscompany - Timeline

http://fourscompany.wikispaces.com/Timeline

Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. Brittany is continuing the ongoing and never-ending process of documentation for FH, described in Task #68. Oh we know it needs it. In order to make the documentation more uniform, each class is documented in the following styles:. Name of class Class: class description # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #. Each method in each class is documented as follows:. I plan to figure o...

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ryanhuntcsci462.blogspot.com ryanhuntcsci462.blogspot.com

Ryan Hunt (CSCI 462): April 2011

http://ryanhuntcsci462.blogspot.com/2011_04_01_archive.html

Ryan Hunt (CSCI 462). Tuesday, April 19, 2011. Tuesday, April 12, 2011. I have finally completed the bones graphic I was working on. Now, whenever a player dies, a small pile of bones appears in its place. I think that it adds a fun visual for the game that was lacking before. Tuesday, April 5, 2011. Subscribe to: Posts (Atom). View my complete profile. Simple template. Powered by Blogger.

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Ryan Hunt (CSCI 462): January 2011

http://ryanhuntcsci462.blogspot.com/2011_01_01_archive.html

Ryan Hunt (CSCI 462). Tuesday, January 25, 2011. If you treat your beta-testers as if they're your most valuable resource, they will respond by becoming your most valuable resource.". Smart data structures and dumb code works a lot better than the other way around.". To solve an interesting problem, start by finding a problem that is interesting to you.". Treating your users as co-developers is your least-hassle route to rapid code improvement and effective debugging.". Thursday, January 20, 2011.

ryanhuntcsci462.blogspot.com ryanhuntcsci462.blogspot.com

Ryan Hunt (CSCI 462): March 2011

http://ryanhuntcsci462.blogspot.com/2011_03_01_archive.html

Ryan Hunt (CSCI 462). Tuesday, March 29, 2011. POSSCON was really great. It was definitely a long day, but well worth it. We had to be outside the computer science building at 7:00 in the morning. On my way there I saw a school bus going by, and I thought I had been left for a second; I was relieved to see the two vans still outside the comp sci building still there! Walter Bender was really cool! Tuesday, March 22, 2011. I am excited to see what the other group members have done this week when we meet t...

staci462.blogspot.com staci462.blogspot.com

Staci's Software Engineering Practicum Blog: Project - Presentation - Poster

http://staci462.blogspot.com/2011/04/project-presentation-poster.html

Staci's Software Engineering Practicum Blog. Thursday, April 7, 2011. Project - Presentation - Poster. Our group, Four's Company, seems to be progressing along just fine. We are nearing the end of the semester so there is homework and papers left and right for all classes. This will prove our determination if we can fight until the finish line and come out with a great experience and contribution. Hopefully, we will have time to make this poster really nice. Subscribe to: Post Comments (Atom).

staci462.blogspot.com staci462.blogspot.com

Staci's Software Engineering Practicum Blog: February 2011

http://staci462.blogspot.com/2011_02_01_archive.html

Staci's Software Engineering Practicum Blog. Wednesday, February 23, 2011. TOS Chapter 7 Exercises. I agree that the diff command using the -u parameter is much easier to read because it provides the entire file so you can get a sense of where in the file the changes were made. The diff command without the -u parameter just prints the changes, the original line and the new line. Diff -u bar.txt /dev/null foo.patch. I typed in src/echo is this reversed and "reversed this is" was the output. This chapter o...

bij462.blogspot.com bij462.blogspot.com

Britt's Blog: Blitzkev = YES!

http://bij462.blogspot.com/2011/04/blitzkev-yes.html

Thursday, April 7, 2011. Not much to update.still working on our project individually and as a team. I have not posted to the mailing list yet today because I would like to wait and see if anyone on my team has anything specific they would like to add or report or ask before I post. Also, the request we got from one 'Blitzkev' (whom we now know is named Kevin Hockey. I know this was a relatively short blog.but there will be more (and it will hopefully be more exciting) :). Time for some creativity!

staci462.blogspot.com staci462.blogspot.com

Staci's Software Engineering Practicum Blog: Tuesday - April 12th

http://staci462.blogspot.com/2011/04/tuesday-april-12th.html

Staci's Software Engineering Practicum Blog. Tuesday, April 12, 2011. Tuesday - April 12th. I do not have much to update for today. We are all still steadily working on our project though. Today we are going to review our abstract that Brittany has started for our poster for Fortune Hunter. I will update after class with any further news. Subscribe to: Post Comments (Atom). CSCI 462 Class Wiki. The End is Here. Tuesday - April 12th. Project - Presentation - Poster. Three weeks and counting!

staci462.blogspot.com staci462.blogspot.com

Staci's Software Engineering Practicum Blog: Update on my Task

http://staci462.blogspot.com/2011/04/update-on-my-task.html

Staci's Software Engineering Practicum Blog. Saturday, April 2, 2011. Update on my Task. When the player defeats and enemy and also added a message at the bottom that reads "You have defeated your enemy". Subscribe to: Post Comments (Atom). CSCI 462 Class Wiki. The End is Here. Tuesday - April 12th. Project - Presentation - Poster. Three weeks and counting! Update on my Task. Fours Company Team Progress. View my complete profile. Awesome Inc. template. Template images by molotovcoketail.

bij462.blogspot.com bij462.blogspot.com

Britt's Blog: POSSCON 2011

http://bij462.blogspot.com/2011/03/posscon-2011.html

Monday, March 28, 2011. I come with reports from POSSCON. As anyone who follows my blog or is in 462 knows, last week was the Palmetto Open Source Conference. I didn't get the opportunity to attend the entire conference, but I did get to go and experience the tail end of it. It's hard to completely judge something based off of one day (especially the last day) but I'm going to share my experience at POSSCON 2011. Subscribe to: Post Comments (Atom). Not much longer left. TOS Ch. 9 and Miscellaneous.

bij462.blogspot.com bij462.blogspot.com

Britt's Blog: Not much longer left...

http://bij462.blogspot.com/2011/03/not-much-longer-left.html

Thursday, March 31, 2011. Not much longer left. Time is slowly winding down. The end of the semester is getting closer and closer.right now in 462 we're focusing on our FOSS projects, so there really isn't much to post about. If you're interested in checking out my team's progress on our project, please feel free to check out our wiki. That's all for now.more to come later. Subscribe to: Post Comments (Atom). Not much longer left. TOS Ch. 9 and Miscellaneous. TOS Ch. 8. View my complete profile.

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4's Company Fabricating, Youngstown Ohio

Your Full Service Source For:. 4's Company is a custom metal fabricator located in Youngstown, Ohio. We have the capability to fabricate a variety of products in aluminum, steel, stainless, or other metals and materials. Our services include engineering, design, print, prototype, full production runs, packaging and delivery. We stamp, form, weld, fabricate, cut, bend, finish, and assemble to meet your fabricated product requirements. C) 2011 4's Company.

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Welcome to Fourscom | Fourscom

The industry leader in LED lighting systems and solutions provider. We can show you. See what we can do. Give us a chance and. We will prove our efficiency. We are unique in many ways, from our international and highly educated and experienced staff to our approach to problem solving. No front page content has been created yet. Fourscom International GmbH wurde Anfang des Jahres 2012 mit dem Sitz in Leipzig gegründet und ist ein Online Handelsbetrieb für LED Beleuchtung , Heimtextilien, Haushaltgerät und...

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Fourscom International GmbH

On orders over $99. Schnittschutzhandschuhe (Metall and Glas). Prices are tax included. Product successfully added to your shopping cart. Items in your cart. There is 1 item in your cart. Total products (tax incl.). Total shipping (tax incl.). Total (tax incl.). Hours 9am-5pm PST M-Fri;. Selection of clothing for. The best baby clothes. Collection crafted to be stylish. Lorem ipsum dolor sit amet conse ctetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore. 8x SMD 2835, 250 lumen, ...

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fourscompany - home

Skip to main content. Get your brand new Wikispaces Classroom now. And do "back to school" in style. We're the Four's Company software development team. explore our wiki and let us know what you think/how you feel! We are creating a poster for the 23rd Annual Scientific Research Poster Session. Held at the College of Charleston. We will talk about our experience working on the Fortune Hunter project (open-source project), including our accomplishments, troubles, and goals. Help on how to format text.

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Four's Company - Home

Upcoming Shows and Concerts. Previous Shows and Concerts. Four’s Company is all about sharing the joy of performing in a group while challenging our members to develop. Their individual talents to the highest of standards. We believe in creating opportunities for local artists and young performers to perform alongside some of Hawke’s Bay’s, New Zealand’s and the Worlds best Musical Directors and fellow artists. Create a free website. Upcoming Shows and Concerts. Previous Shows and Concerts.

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Welcome to Fours Consulting

For more details contact: 732 456 6328. To be the global leader in quality IT services for medium and large businesses. Call us at 732 456 6328 or by submitting your information. Welcome to Fours Consulting. Fours Consulting helps you address technical solutions with multiple delivery models. We invite you to see the difference working with lotus technology professionals makes. Our strength is in our people and we are ready to work hard for you. L 2012 Fours Consulting.

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Scopes, Riflescopes, Optics, Trijicon, ACOG, Zeiss, Burris - 4Scopes.com

Free Shipping on orders over $100. Most orders ship within 24 hours Monday - Friday. Shipping promotions limited to contiguous 48-states. We ship around the world. Shipping charges for our international customers will be displayed in checkout during the order preview process. Shop and Pay Securely. Sign Up for Our Newsletter:. Give Us A Call. 4Scopes.com has proudly satisfied your sport optics needs since 1999. We celebrate our 14th year in 2013. S network is all about sport optics! Follow us on Twitter.

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LA LLAMA SIGUE VIVA. CADA UNO EN SU LUGAR. FIEL A MIS PRINCIPIOS. Grabado, Producido y Mezclado por Mr. Chifly (Habeas Corpus, Riot Propaganda) en los Estudios Corleone. Masterizado por Brad Boatright, en Audiosiege studios (Portland, USA). Diseño a cargo de Whatafuck. Released April 4, 2015. Feeds for this album. Vitoria Gasteiz, Spain. La Lucha es el Camino. El placer del rencor. Switch to mobile view.

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