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Fuhrer.Warkentin's Crysis 1 DEV Blog

Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, November 3, 2011. PSO-1 is an SVD scope, hope you all like! Copy and past the *.pak file into your Crysis/Game folder. I've set the PSO-1 to automatically attach itself when given the weapon. There are 2 different version of it, rubberless and standard. I giveitem svd scope". I giveitem svd scope rubberless". This is setup for the FY71 only, and I don't give a flying **** if you add it to other weapons. Open source is what I do. Thursday, October 27, 2011.

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Fuhrer.Warkentin's Crysis 1 DEV Blog | fuhrer-warkentin-cry1.blogspot.com Reviews
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Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, November 3, 2011. PSO-1 is an SVD scope, hope you all like! Copy and past the *.pak file into your Crysis/Game folder. I've set the PSO-1 to automatically attach itself when given the weapon. There are 2 different version of it, rubberless and standard. I giveitem svd scope. I giveitem svd scope rubberless. This is setup for the FY71 only, and I don't give a flying **** if you add it to other weapons. Open source is what I do. Thursday, October 27, 2011.
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Fuhrer.Warkentin's Crysis 1 DEV Blog | fuhrer-warkentin-cry1.blogspot.com Reviews

https://fuhrer-warkentin-cry1.blogspot.com

Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, November 3, 2011. PSO-1 is an SVD scope, hope you all like! Copy and past the *.pak file into your Crysis/Game folder. I've set the PSO-1 to automatically attach itself when given the weapon. There are 2 different version of it, rubberless and standard. I giveitem svd scope". I giveitem svd scope rubberless". This is setup for the FY71 only, and I don't give a flying **** if you add it to other weapons. Open source is what I do. Thursday, October 27, 2011.

INTERNAL PAGES

fuhrer-warkentin-cry1.blogspot.com fuhrer-warkentin-cry1.blogspot.com
1

Fuhrer.Warkentin's Crysis 1 DEV Blog: EOTech G23.FTS MOD!

http://www.fuhrer-warkentin-cry1.blogspot.com/2011/10/eotechreflex-mod.html

Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, October 27, 2011. EOTech G23.FTS MOD! I'm making this for Crysis 1 as well, I hope you LOVE it. DL: http:/ crysis.googlecode.com/files/true eotech 01.pak. README: Simulation replacement reticle for the EOTech G23.FTS. Made by Fuhrer.Warkentin. Copy "true eotech xx.pak" to:. C: Program Files (x86) Electronic Arts Crytek Crysis Game. Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 2 DEV Blog. EOTech G23.FTS MOD!

2

Fuhrer.Warkentin's Crysis 1 DEV Blog: Updated Remington 700 Download.

http://www.fuhrer-warkentin-cry1.blogspot.com/2011/06/updated-remington-700-download.html

Fuhrer.Warkentin's Crysis 1 DEV Blog. Sunday, June 19, 2011. Updated Remington 700 Download. I've re-compiled the Remington 700 with an EASY TO USE .pak file, instead of having to use it in "mod" form. Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 2 DEV Blog. Updated Remington 700 Download. Awesome Inc. template. Powered by Blogger.

3

Fuhrer.Warkentin's Crysis 1 DEV Blog: October 2011

http://www.fuhrer-warkentin-cry1.blogspot.com/2011_10_01_archive.html

Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, October 27, 2011. EOTech G23.FTS MOD! I'm making this for Crysis 1 as well, I hope you LOVE it. DL: http:/ crysis.googlecode.com/files/true eotech 01.pak. README: Simulation replacement reticle for the EOTech G23.FTS. Made by Fuhrer.Warkentin. Copy "true eotech xx.pak" to:. C: Program Files (x86) Electronic Arts Crytek Crysis Game. Subscribe to: Posts (Atom). Fuhrer.Warkentin's Crysis 2 DEV Blog. EOTech G23.FTS MOD!

4

Fuhrer.Warkentin's Crysis 1 DEV Blog: K98 DEV thread(Crymod) locked as of 1.17.11

http://www.fuhrer-warkentin-cry1.blogspot.com/2011/01/k98-dev-threadcrymod-locked-as-of-11711.html

Fuhrer.Warkentin's Crysis 1 DEV Blog. Tuesday, January 18, 2011. K98 DEV thread(Crymod) locked as of 1.17.11. Thank to the mod's @ Crymod.com, the K98 development thread has ben locked. Progress will continue. As usual, expect full updates from here. Download is available HERE. Please feel free to leave all comments, or questions here. Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 2 DEV Blog. Future Plans For K98. K98 DEV thread(Crymod) locked as of 1.17.11. Crysis K98 BETA 7.

5

Fuhrer.Warkentin's Crysis 1 DEV Blog: March 2010

http://www.fuhrer-warkentin-cry1.blogspot.com/2010_03_01_archive.html

Fuhrer.Warkentin's Crysis 1 DEV Blog. Friday, March 12, 2010. Monday, March 8, 2010. Gewehr 43; Sneek Peek. Subscribe to: Posts (Atom). Fuhrer.Warkentin's Crysis 2 DEV Blog. Gewehr 43; Sneek Peek. Awesome Inc. template. Powered by Blogger.

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fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: Cry2x5 - 5x Damage/Max Ammo Mod

http://fuhrer-warkentin-cry2.blogspot.com/2011/04/cry2x5-5x-damagemax-ammo-mod.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Saturday, April 9, 2011. Cry2x5 - 5x Damage/Max Ammo Mod. Cry2x5" v0.1 for Crysis 2, patchs 1.0-1.1 REATAIL. Install: Copy "Scripts" folder to "Crytek Crysis 2 gamecrysis2 " folder. AI to player damage = 0.5. Ammo Capacity = 999999. Grendel(x2, very high default). AGL(unlimited clip size, mounted or unmounted). HMG(rate = 600(1.5x), unlimited mag). C4(x10 damage, lol. Flies 3x's faster.). SCAR should have ACOG on initial setup.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: Project Sapphire Update:

http://fuhrer-warkentin-cry2.blogspot.com/2011/07/project-sapphire-update.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Sunday, July 17, 2011. Here are 2 UPDATE pictures of the VOK remake:. Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 1 DEV Blog. All Files Can Be Found HERE! Weapon Rigging and Export Tutorial! FY71 Enabler UPDATED to v1.3. FY71 Enabler UPDATED to v1.2. Awesome Inc. template. Powered by Blogger.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: "Bad" News.

http://fuhrer-warkentin-cry2.blogspot.com/2011/03/bad-news.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Monday, March 28, 2011. I've come to the conclusion that modding Crysis 2 at this point has been a lost hope due to Crytek's lack of support for the modding community. The only benefit of Cry Engine 3 to anyone at this point to ME is performance, and Crysis 2's story. Moving back to Cry Engine 2 to pursue development seems to be the best option at this point. You can check out my Crysis 1 dev blog, link over there.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: Fuhrer's EOTech Mod

http://fuhrer-warkentin-cry2.blogspot.com/2011/04/fuhrers-eotech-mod.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Sunday, April 10, 2011. I have an EOTech 512.A65 in my possession, and I can't stand the reticle they used in Crysis 2. So here is the most realistic representation I could muster(the video, nor the screenshot do it justice):. Fixed resolution to avoid morphing. April 11, 2011 at 12:38 AM. 404 error the file cant be found. April 11, 2011 at 12:43 AM. Oooops, I added a in there on accident. April 11, 2011 at 1:31 AM.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: MANY Updates!

http://fuhrer-warkentin-cry2.blogspot.com/2011/07/many-updates.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Monday, July 25, 2011. NanoGod has reached over 3,000 downloads since being released around the time of patch 1.1, so now it has a new update! And many more features! Dev topic: http:/ www.crymod.com/viewtopic.php? Download: http:/ crysis.googlecode.com/files/NanoGod 1.1.rar. FY71 Enabler 1.4 has been released as well:. Dev topic: http:/ www.crymod.com/viewtopic.php? August 3, 2011 at 4:38 PM. All my attempts have failed.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog

http://fuhrer-warkentin-cry2.blogspot.com/2013/03/been-while-since-ive-worked-with-ce3-so.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Tuesday, March 5, 2013. Been a while since I've worked with CE3, so here's 2 updates:. First I'd like to address the status of Mat1lda. It is released, and in open beta(I completely forgot to update the blog! All source is included as well! Forum topic and downloads can be found here:. Http:/ www.crydev.net/viewtopic.php? Http:/ ce3.googlecode.com/files/Mat1lda a02.zip. Forum topic can be found here:. All Files Can Be Found HERE!

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: Project Sapphire

http://fuhrer-warkentin-cry2.blogspot.com/2011/07/project-sapphire.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Saturday, July 16, 2011. Project Sapphire is a full simulation sniper modification based on MULTIPLAYER gameplay. Full ballistics(DSG1, FY71 Sniper, Hammer). Custom maps, and remakes of classic sniper maps. All Nanosuit perks disabled. Weapon selection is pickup based(not kit based). Media and discussion can be found HERE. Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 1 DEV Blog. All Files Can Be Found HERE!

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: FY71 Enabler UPDATED to v1.3

http://fuhrer-warkentin-cry2.blogspot.com/2011/07/fy71-enabler-updated-to-v13.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Sunday, July 24, 2011. FY71 Enabler UPDATED to v1.3. Replaced original FY71 with WORKING FY71(only accessable via Sandbox Editor or equitpment pack editing). Subscribe to: Post Comments (Atom). Fuhrer.Warkentin's Crysis 1 DEV Blog. All Files Can Be Found HERE! Weapon Rigging and Export Tutorial! FY71 Enabler UPDATED to v1.3. FY71 Enabler UPDATED to v1.2. Awesome Inc. template. Powered by Blogger.

fuhrer-warkentin-cry2.blogspot.com fuhrer-warkentin-cry2.blogspot.com

Fuhrer.Warkentin's CE3 Dev Blog: BBMB ALPHA 01 RELEASED!

http://fuhrer-warkentin-cry2.blogspot.com/2011/06/bbmb-alpha-01-released.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Friday, June 17, 2011. BBMB ALPHA 01 RELEASED! Development topic is HERE. Full ballistics, and semi-functional bipod(very little sway when crouched). Stock(lowers recoil, increases accuracy). All missions have a modified loadout to provide each attachment and weapon modified in this mod. This is intended for RETAIL version 1.1(patch 1). July 3, 2011 at 1:21 PM. July 3, 2011 at 5:17 PM. July 3, 2011 at 7:11 PM. Subscribe to: Post C...

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Fuhrer.Warkentin's CE3 Dev Blog: Creating a Scalform UI Start/Finish

http://fuhrer-warkentin-cry2.blogspot.com/2013/09/creating-scalform-ui-startfinish.html

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Sunday, September 22, 2013. Creating a Scalform UI Start/Finish. Http:/ www.crydev.net/viewtopic.php? CRYENGINE Free SDK ver 3.5.3. Http:/ www.crydev.net/dm eds/download detail.php? Adobe Flash Professional CS5.5. All source files used can be found here:. Http:/ ce3.googlecode.com/files/UI%20Tutoiral%20Source.rar. Direct download of video:. Http:/ www.putlocker.com/file/E3B58A93A865202A. November 23, 2013 at 9:59 AM.

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Fuhrer.Warkentin's Crysis 1 DEV Blog

Fuhrer.Warkentin's Crysis 1 DEV Blog. Thursday, November 3, 2011. PSO-1 is an SVD scope, hope you all like! Copy and past the *.pak file into your Crysis/Game folder. I've set the PSO-1 to automatically attach itself when given the weapon. There are 2 different version of it, rubberless and standard. I giveitem svd scope". I giveitem svd scope rubberless". This is setup for the FY71 only, and I don't give a flying fuck if you add it to other weapons. Open source is what I do. Thursday, October 27, 2011.

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Fuhrer.Warkentin's CE3 Dev Blog

Fuhrer.Warkentin's CE3 Dev Blog. Dedicated to CE3 Dev, Modding, Tutorials. Thursday, January 26, 2017. Sunday, September 22, 2013. CE3: RS HUD dev #2. Creating a Scalform UI Start/Finish. Http:/ www.crydev.net/viewtopic.php? CRYENGINE Free SDK ver 3.5.3. Http:/ www.crydev.net/dm eds/download detail.php? Adobe Flash Professional CS5.5. All source files used can be found here:. Http:/ ce3.googlecode.com/files/UI%20Tutoiral%20Source.rar. Direct download of video:. But here it is! Tuesday, March 5, 2013.

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